
Game Dev London Podcast
By Game Dev London
Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now!
For more information visit "GameDev.London" and be sure to join our community by visiting "GameDev.London/join"

Game Dev London PodcastMay 22, 2023

What Are The Stages Of Game Development? - #158 - Game Dev London Podcast
Join hosts Stuart De Ville and Chris Payne in this insightful episode of the Game Dev London podcast as they dive into the fascinating world of game development.
In this episode, they explore the five stages of game development, offering a comprehensive overview of the entire process from conception to release.
Drawing from their extensive knowledge and experience in the industry, Stuart and Chris provide valuable insights, practical tips, and real-world examples for each stage.
Whether you're a seasoned game developer or simply interested in the behind-the-scenes of game creation, this episode is a must-listen.
Tune in and get ready to level up your understanding of game development! Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Exploring Interactive Films: The Gallery with Paul Raschid - #157 - Game Dev London Podcast
In this episode, Roxanne explores the fusion of game and film in new title "The Gallery". We're joined by Director, Paul Raschid, to talk about filming full motion video, his inspirations, and the complexity of a game with 18 endings.
Check Out Paul's Work - paulraschid.com
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Getting Started in the Games Industry - #156 - Game Dev London Podcast
In this episode, Oscar continues his Podquest to learn "everything you wanted to know about gamedev but never dared to ask" by talking to freelance community manager Ffion Woolway about her experience entering the games industry.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Building a Gaming Community IRL - #155 - Game Dev London Podcast
In this episode, Gaymers iNC. joins Roxanne to talk about what it takes to grow a 5000 member gaming community - IRL.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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FORMAT Gaming Socials and Northern representation in UK Games Events - #154 - Game Dev London Podcast
In this episode, Marek speaks with Simran Witham, Founder of FORMAT - The Ultimate Gaming Social, about FORMAT's unique approach to Games Industry events, as well as a wider conversation about UK Games Events and steps that can be taken to better represent the North's thriving game dev scene.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more! Join Our Discord - gamedev.london/join Follow Us On Twitch - twitch.tv/gamedevlondon

Getting Into Games - #153 - Game Dev London Podcast
In this episode, Oscar continues his Podquest to learn everything you wanted to know about game dev but never dared to ask. This week, he is joined by Brandon Cole of Into Games talking about... well... getting into games.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Learning to Make Games - #152 - Game Dev London Podcast
Another stint down the podquest to learn everything you wanted to know about game dev but never dared to ask. This time, Oscar is joined by Michael Killick of Rizing Games (and Games Development Lecturer at Cambridge Regional College) and discusses learning to make games. Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Level Design - #151 - Game Dev London Podcast
In this episode, Nichola sits down with Joshua Mallet, a level designer at Sharkmob London, and discusses the definition of level design and how to get into the games industry as an aspiring level designer. Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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150 Episode Special - #150 - Game Dev London Podcast
With 150 episodes in the bag, this special episode features GDL co-founders Adam, Jade, and Stu discussing the milestones and achievements of the last year/50 episodes of the Game Dev London podcast, as well as discussing the next big event, GDLX 2023. Find out more about GDLX 2023 at https://www.gamedev.london/gdlx-23 Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more! Join Our Discord - https://discord.gg/Mx7Sh2G Follow Us On Twitch - https://www.twitch.tv/gamedevlondon

What is it like coding games (and not games)? - #149 - Game Dev London Podcast
In this episode, Oscar continues his podquest to understand everything you wanted to know about game dev, but never dared to ask. This time he is joined by Pete Goodwin (Cloud Imperium Games) talking about his life in code from writing audio card drivers to working on Star Citizen... and even some time outside of games!
Join us at GDLX 2023 on 29th March 2023 for an indie-focused games expo where you can meet developers and publishers, listen to industry talks, play upcoming indie games, or even come and showcase your own work!
Organised in partnership with MLC, you can learn more about booking GDLX 2023 tickets, showcasing your game or becoming a speaker at the event here: gamedev.london/gdlx-23
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

What is a VFX Artist? - #148 - Game Dev London Podcast
In this episode, Anna talks to Valentyn Minytskyi, a Lead VFX Artist at Playground Games, about his role and VFX in games. Valentyn shares some great advice on how to get into this role and design the best visual effects in games.
Join us at GDLX 2023 on 29th March 2023 for an indie-focused games expo where you can meet developers and publishers, listen to industry talks, play upcoming indie games, or even come and showcase your own work!
Organised in partnership with MLC, you can learn more about booking GDLX 2023 tickets, showcasing your game or becoming a speaker at the event here: gamedev.london/gdlx-23
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

Becoming the Character - Voice Acting in Games - #147 - Game Dev London Podcast
In this episode, Roxanne interviews voice actor Leonie Schliesing (Assassin's Creed Valhalla, GODS) on all things voice acting, from working with game developers and directors, to finding a character's voice and getting started in the industry.
Join us at GDLX 2023 on 29th March 2023 for an indie-focused games expo where you can meet developers and publishers, listen to industry talks, play upcoming indie games, or even come and showcase your own work!
Organised in partnership with MLC, you can learn more about booking GDLX 2023 tickets, showcasing your game or becoming a speaker at the event here: gamedev.london/gdlx-23
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

Social Media Marketing for Composers - #146 - Game Dev London Podcast
In this episode, host Marek and guest Lucia discuss the importance of social media marketing for freelancers and composers, especially in the games industry.
Join us at GDLX 2023 on 29th March 2023 for an indie-focused games expo where you can meet developers and publishers, listen to industry talks, play upcoming indie games, or even come and showcase your own work!
Organised in partnership with MLC, you can learn more about booking GDLX 2023 tickets, showcasing your game or becoming a speaker at the event here: gamedev.london/gdlx-23
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

What is Testing All About Anyway? - #145 - Game Dev London Podcast
Oscar continues his podquest to learn everything you wanted to know about game dev but never dared to ask. In this episode, he talks to Harún Ali, Embedded Environment Art Tester at Cloud Imperium Games about game testing and quality assurance.
Join us at GDLX on 29th March 2023 for an indie-focused games expo where you can meet developers and publishers, listen to industry talks, play upcoming indie games, or even come and showcase your own work!
Organised in partnership with MLC, you can learn more about booking GDLX tickets, showcasing your game or becoming a speaker at the event here: https://www.gamedev.london/gdlx-23
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

Developing with Regional Talent - #144 - Game Dev London Podcast
This week, Oscar continues his Podquest to learn everything you wanted to know about gamedev but never dared to ask. In this episode, he talks to Jack Harker from Game Talent Wales about the official Welsh indie game talent programme.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

Thoughts on Kickstarter - #143 - Game Dev London Podcast
Oscar is joined by the legendary Des Gayle on his podquest to learn everything you wanted to know about gamedev, but never dared to ask. In this episode, they talk about the upcoming Kickstarter for Altered Gene's "The Analyst: Redacted".
Check out The Analyst: Redacted on Kickstarter: https://bit.ly/GameDevLondon
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Creativity in Game Jams (with Anything World) - #142 - Game Dev London Podcast
In this episode, GDL host Adam chats to Freya from Anything World about the upcoming Global Game Jam 23. They discuss the importance of creativity, how to tackle a game jam, and the importance of sleep! Game Dev London is once again hosting a GGJ site, following running the 8th largest site in the world last year. This year, Anything World is sponsoring the GDL site to help us bring it to more people, as well as give them access to tools to eliminate the barriers to 3D creativity.
Join our Global Game Jam site: https://globalgamejam.org/2023/jam-sites/game-dev-london-x-ggj-2023
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

Gameplay Engineering - #141 - Game Dev London Podcast
In this episode, Nichola and Karim explore the question "What is gameplay engineering?" whilst deep diving into the skills, requirements and advice for aspiring engineers.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Game Development Education - #140 - Game Dev London Podcast
In this episode, Stuart De Ville speaks to Niall Crabtree, a game designer at Sigtrap (during the time of recording) and lecturer at The University of Huddersfield, to discuss game dev education, their path into lecturing, and provide top tips for both prospective students and lecturers.
Learn more about our own community education initiative on Twitter @gdledu.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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(Recorded November 2022)

Being a Freelance Music Composer - #139 - Game Dev London Podcast
In this episode, Marek chats with Jeremy from Audio Creatures about what it's like to be a freelance music composer.
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
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Narrative for MMOs and Live Service Games - #138 - Game Dev London Podcast
Anna, Diana and James talk about the unique challenges of writing never-ending narratives for long running games such as MMOs, live service games and even roguelikes.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Making Games in Different Places - #137 - Game Dev London Podcast
Oscar continues his Podquest to learn everything you wanted to know about gamedev but never dared to ask. This time he is joined by fellow host Mafalda Duarte from @GameDevLisbon and @Nerd_Monkeys to explore making games across the world.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Game Dev Events - #136 - Game Dev London Podcast
Nichola, Marek and Mafalda dive into the topic of game dev events, listing international game dev events, how to network within them why attending these events can be both fun and beneficial.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Hypercasual Space in Mobile Games - #135 - Game Dev London Podcast
Nichola and Jack explore the hypercasual space within mobile games and the process in which these games are designed, made and advertised.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Resilience in Game Development - #134 - Game Dev London Podcast
In this episode, Oscar continues his podquest to learn everything you wanted to know about game dev but never dared to ask by talking to GDL Co-founder Adam about the ups and downs of game development, their studio management experience and what it means to be a resilient game dev.
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
Join Our Discord - https://discord.gg/Mx7Sh2G
Follow Us On Twitch - https://www.twitch.tv/gamedevlondon

What is the Metaverse and why should we care? - #133 - Game Dev London Podcast
In this episode, fellow Game Dev London host, Chris Payne, joins Oscar in his quest to understand the Metaverse and find out if something potentially useful is going on with the ambitions of Meta and other hype-generators.
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
Join Our Discord - https://discord.gg/Mx7Sh2G
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The Power of UI - #132 - Game Dev London Podcast
Nichola Humphreys interviews Steffie Garcia about the power of UI in video games, covering topics such as technology platform differences, diegetic vs non-diegetic, accessibility and getting into UI as a beginner.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Talking to Squingle Studios and Labrador Games: GDL @ EGX SPECIAL - #131 - Game Dev London Podcast
In this episode, we talk to developers from Squingle Studios and Labrador Games on the EGX 2022 studio floor about the games they're showcasing, their route into the industry and their journey to showcasing at one of the UK's leading games industry events.
Check out Squingle - https://store.steampowered.com/app/1439040/Squingle/
Check out Live by the Sword: Tactics - https://store.steampowered.com/app/1363210/Live_by_the_Sword_Tactics/
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
Join Our Discord - https://discord.gg/Mx7Sh2G
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Talking To Kid Onion Games and innoloop: GDL @ EGX SPECIAL - #130 - Game Dev London Podcast
In this episode, we talk to developers from Kid Onion Games and innoloop on the EGX 2022 studio floor about the games they're showcasing, their route into the industry and their journey to showcasing at one of the UK's leading games industry events.
Check out River Tails: Stronger Together - https://store.steampowered.com/app/1851610/River_Tails_Stronger_Together/
Check out Rhythm Towers -https://store.steampowered.com/app/1561030/Rhythm_Towers/
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
Join Our Discord - https://discord.gg/Mx7Sh2G
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Make Connections, Build Games: GDL @ EGX SPECIAL - #129 - Game Dev London Podcast
In this episode, we return to EGX 2022 with a panel discussing networking and building connections in the games industry.
Hosting this panel is Stuart De Ville (GDL Co-Founder), with guests Jade Leamcharaskul ('OG' GDL Founder), Nichola Humphreys (Podcast Host) and Gianluca Montaque (Marketing Manager).
Visit our website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
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Why Is Representation Important For Video Games? GDL @ EGX Special - #128 - Game Dev London Podcast
Game Dev London gave several talks at EGX 2022. In this special episode, our panel discusses why representation is so important in video games. Hosting this panel is Bex Trista AKA TristaBytes, with guests Marta Camilo (SEGA), Dean Shanghanoo (Mediatonic) and Quang Nguyen (Asobitech).
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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How Do We Design Games? GDL @ EGX SPECIAL - #127 - Game Dev London Podcast
Game Dev London gave several talks at the EGX games expo 2022. In this special episode, our panel discusses how we design computer games. With GDL founder Jade Leamcharaskul hosting and guests, Quang Nguyen, Nichola Humphreys, Anna Latchman and Ben Sherratt.
Ready to learn game design?
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Writing For Games: GDL @ EGX SPECIAL - #126 - Game Dev London Podcast
This weekend, Game Dev London went to EGX games expo and gave at least one talk or panel discussion each day!
In this panel discussion hosted by GDL host, Amy Elliott, we discuss writing or narrative in games, with guest panellists Stuart De Ville, Becky Saunders, Alice Bowman and Harun Ali, enjoy!
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Game Communities and Design - #125 - Game Dev London Podcast
Toxicity is a huge problem in games but game developers have a lot of tools in their arsenal to foster positivity through fundamental game mechanics. In this episode, Anna and Oscar discuss how exactly game mechanics can create one or another behaviour, the responsibility both developers and players have in reinforcing community rules and the fact that competitive doesn't equal toxic.
Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more!
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Thinking About Games Investment - #124 - Game Dev London Podcast
In this episode, Oscar continues his podquest to learn everything you wanted to know about #gamedev but never dared to ask by talking to Joakim Achrén from Elite Game Developers about his origins and the challenges surrounding games investment.
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
Join Our Discord - https://discord.gg/Mx7Sh2G
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Body Art in Video Games - #123 - Game Dev London Podcast
Nichola & Amy discuss body art within video games - do digital tattoos influence real-life tattoos, does there have to be meaning behind characters with tattoos/body art and could there be a way to better showcase tattoos in video games?
Visit Our Website - www.gamedev.london - for meet-ups, game jams, competitions and more!
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Exploring large-scale commercial live roleplay - #122 - Game Dev London Podcast
We talk to Matt Pennington of Profound Decisions, one of the world's largest LRP event organisers - delving into the design and logistics of running weekend events for over 2500 players.
Visit Our Website - gamedev.london - for meet-ups, game jams, competitions, and more!
Join Our Discord - gamedev.london/join
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Girls and Gaming - #121 - Game Dev London Podcast
In this episode, Oscar continues his podquest to learn everything you wanted to know about #gamedev but never dared to ask by talking to Nina Roussakoff from Lovewish Games about female representation in video games and why it's important.
You can find the full audio version of this episode by visiting: https://anchor.fm/game-dev-london
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
Join Our Discord - https://discord.gg/Mx7Sh2GFollow Us On Twitch - https://www.twitch.tv/gamedevlondon

Playing vs Watching Video Games - #120 - Game Dev London Podcast
In this episode, hosts Nichola and Adam discuss the rise of video game viewing, across YouTube, Twitch, and public Esports events!
Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more!
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What Game Production Is Like At FuturLab - #119 - Game Dev London Podcast
In this episode Game Dev London host, Amy talks to Eden about Production in the game industry, and how she has found it!
As well as some tips which she has to give to anyone who aspires to carve a route into production!
The Game Producers Toolbox by Heather Maxwell Chandler: books.google.co.uk/books/about/The_Game_Production_Toolbox.html
Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more!
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Designing Physical And Digital Games - #118 - Game Dev London Podcast
In this episode, Game Dev London host Chris talks to our newest podcast host Niall, a longtime games designer, and they discuss creating games both physically (board games) and digitally.
Visit Our Website - www.gamedev.london - for meet-ups, game jams, competitions and more!
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Are Master's Degrees Useful For Your Journey Into Games? - #117 - Game Dev London Podcast
In this episode, Amy talks with Christopher about whether he has found his master's degree helpful within the games industry.
They discuss the pros and cons of taking a master's, and whether it's a good idea to go straight into a job after your undergraduate degree.
Visit Our Website - https://www.gamedev.london/ - for meet-ups, game jams, competitions and more!
Join Our Discord - https://discord.gg/Mx7Sh2G
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What does the Unity x IronSource merger mean? - #116 - Game Dev London Podcast
In this episode, Chris and Oscar discuss ad-based game monetisation and Riccitello's controversial comments about it.
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
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Can we make a game in 30 minutes? ft. Into Game Careers Festival - #115 - Game Dev London Podcast
In this episode, Adam and Anna try to make a games with Katie and Jayden from Into Games in 30 minutes! Will they succeed? Watch and find out!
You can find the full audio version of this episode by visiting: https://anchor.fm/game-dev-london
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
Join Our Discord - https://discord.gg/Mx7Sh2G
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What does a Narrative Designer actually do? - #114 - Game Dev London Podcast
In this episode, Game Dev London Host Anna and Pauline discuss Narrative Designer careers and the differences between Design paths in game development
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What Can Experienced Game Developers Do To Support New Game Devs?- #113 - Game Dev London Podcast
In this episode, new host Gianluca and GDL Co-Founder Stuart De Ville talk about mentoring, directing industry events, leveraging your network, organising game jams and networking events, portfolio consultations and support other initiatives in the game development industry.
Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!
Join Our Discord - https://discord.gg/Mx7Sh2G
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Skating In Games - #112 - Game Dev London Podcast
In this episode, Nichola Humphreys speaks to Ravina Sahota and Amber-Leigh Blake, co-founders of Game Dev Roller Club, about the recreational activity of skating and how it intertwines with video games and people in the games industry.
More episodes can be found by visiting: anchor.fm/game-dev-london
You can find the full audio version of this episode by visiting: anchor.fm/game-dev-london
Visit Our Website - gamedev.london - for meetups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
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Games as a Community - Episode #111 - Game Dev London Pocast
Oscar continues his podquest to learn everything you wanted to know about #gamedev but never dared to ask by talking to Crystin Cox from Xbox Game Studios Publishing about the Art of LiveOps.

Dont be afraid of diversity - #110 - Game Dev London Podcast
In this episode, Oscar continues his podquest to learn everything you wanted to know about #gamedev but never dared to ask by talking to Licia Prehn about treating players (and developers) as humans.
More episodes can be found by visiting: anchor.fm/game-dev-london
You can find the full audio version of this episode by visiting: anchor.fm/game-dev-london
Visit Our Website - gamedev.london - for meetups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

Child Safety & Stability in MMOs with Laura from ROBLOX - #109 - Game Dev London Podcast
In this episode, Amy spoke to Laura, who works as a Director of community safety & stability at Roblox. They discussed her role and the different issues with online safety for children and how they can be solved!
More episodes can be found by visiting: anchor.fm/game-dev-london
You can find the full audio version of this episode by visiting: anchor.fm/game-dev-london
Visit Our Website - gamedev.london - for meetups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
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Fidelity Vs Performance - #108 - Game Dev London Podcast
In this episode, Nichola Humphreys and Chris Payne discuss modern game consoles providing players with a choice of playing at a high resolution or a high frame rate in next-generation video games.
More episodes can be found by visiting: anchor.fm/game-dev-london
You can find the full audio version of this episode by visiting: anchor.fm/game-dev-london
Visit Our Website - gamedev.london - for meetups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

Player Agency - #107 - Game Dev London Podcast
In this episode, Oscar returns to his PodQuest to learn "everything you wanted to know about #gamedev but never dared to ask" by talking to the Game Dev London host Anna Poliakova about Player Agency.
More episodes can be found by visiting: anchor.fm/game-dev-london
You can find the full audio version of this episode by visiting: anchor.fm/game-dev-london
Visit Our Website - gamedev.london - for meetups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon

So what is a Games Designer? - #106 - Game Dev London Podcast
In this episode, Oscar returns to his PodQuest to learn "everything you wanted to know about #gamedev but never dared to ask" by talking to the Game Dev London host Anna Poliakova about being a games designer and what's involved.
You can find the full video version of this episode by visiting: https://www.youtube.com/channel/UCCOkykkHPQWEx8VPsd0mJmQ
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What is player experience in Game Dev? #105 - Game Dev London Podcast
Game Dev London’s Stuart and Chris talk about player experience, what is it, how do we create it, what makes for a good experience?
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Is Score Taken For Granite? - #104 - Game Dev London Podcast
In this episode, Adam continues the Taken For Granite series by discussing the history and ongoing implementations of score in video games. This series is all about the aspects of games taken for granted, just like home most rocks in video games are standard granite rocks, when they could be so much more!
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Animating for Games - #103 - Game Dev London Podcast
In this clip, Chris and Peter are having a chat about the quirks of animating for games compared to other media.
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So what are the design pillars for games? #102 - Game Dev London Podcast
In this clip, Anna talks to GDL co-founder Adam about design pillars for games. They discuss where they come in handy, what makes a good pillar, and how we can apply them to games of all shapes and sizes.
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Internships/Placements In The Games Industry - Part 1 - #101 - Game Dev London Podcast
Amy talks with Tiril (T) Schjerven (Concept Art Intern - Jagex) and Tom (Content Producer Intern - Into Games) about their journeys into the games industry and how their internships went!
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Episode 100 Special - #100 - Game Dev London Podcast
It's episode 100! In this special episode, GDL co-founders Adam, Jade, and Stu discuss the last 50 episodes and the last year as a whole, including their favourite episodes, the moments that have made it special, and what's to come in the next year for Game Dev London.
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From Studying Games to Designing Them #99 - Game Dev London Podcast
Nichola Humphreys and Jack McPherson talk about their journey from studying video games to joining the games industry. Both of them discuss topics such as applications, portfolios, interviews and onboarding processes.
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Game Dev Roundup Feb 2022 #98 - Game Dev London Podcast
Ed and Stu go over all the Game Dev news from February 2022, new tools, Microsoft owning it and Stadia is on it's way to the google graveyard.
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Is Health Taken For Granite? #97 - Game Dev London Podcast
Adam launches a new series about the areas of games we just assume are the case, like are all rocks in games taken for granite? In this episode, Adam looks at health in video games and how it has changed over the years.
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Quests and Missions in Games #96 - Game Dev London Podcast
Adam and Stu discuss missions and quests in games; the good, the bad, and the damn train CJ! Find out what our hosts favourite quests are, what makes a good quest, and how to think about including quests in your game.
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The business of #GameDev # 95 - Game Dev London Podcast
In this episode, Oscar continues his PodQuest to learn "everything you wanted to know about #gamedev but never dared to ask" by talking to the incomparable Martine Spaans@aston_martine of @TamalakiGames about the business of #GameDev.
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Pitching Competitions #94 - Game Dev London Podcast
In his ongoing 'Podquest' to discover "everything you wanted to know about #gamedev but never dared to ask" Oscar talks to Sophia Drake @SophiaADrake organiser of The Big Indie Pitch about competitive pitching.
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The Joy of Live Ops #93 - Game Dev London Podcast
Oscar continues his quest to learn everything you wanted to know about #gamedev but never dared to ask by talking to LiveOps design expert Nick Phipps from Ubisoft.
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GDL Attempts Nice Games Clubs 1hr Game Jam Challenge - Part 1 - #92 - Game Dev London Podcast
We start this SPECIAL double episode drop with Chris, Stuart and Tom develop a game in an hour!
Based on a prompt by the Nice Games Club game jam challenge!
It's fast and furious but shows great insight into quick prototyping.
View the rules: https://drive.google.com/drive/folders/1iILfq9nvlVBxtfCduKo_2tragfnI7sMZ?usp=sharing
Nice Games Club: https://nicegames.club/
Join us for Global Game Jam 22: https://www.gamedev.london/ggj22
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GDL Attempts Nice Games Clubs 1hr Game Jam Challenge - Part 2 - #92 - Game Dev London Podcast
In this episode, Adam, Oscar, and Katie develop a game in an hour! Based on a prompt by the Nice Games Club game jam challenge! It's fast and furious but shows great insight into quick prototyping.
EDITOR NOTES: Adam's audio is quite crackly when he is screensharing, we apologies if it gets unclear at any point!
View the rules: https://drive.google.com/drive/folders/1iILfq9nvlVBxtfCduKo_2tragfnI7sMZ?usp=sharing
Nice Games Club: https://nicegames.club/
Join us for Global Game Jam 22: https://www.gamedev.london/ggj22
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What is the point of user testing? #91 - Game Dev London Podcast
Oscar's quest to explore everything you wanted to know about #Gamedev but never dared to ask Oscar talked to Steve Bromley about the why's, hows and best practices for Games User Research.
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Interview With Viewfinder Art Lead - Sophie Knowles - GDLX Special - #90 - Game Dev London Podcast
This is the interview with viewfinder art lead Sophie Knowles (@serknowles), from the recent GDL Expo (Sponsored by AudioMob and CMD:Studio). Sophie is Lead Artist at Robot Turtle currently making @Viewfinder_Game.
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Finding And Directing Actors For Indies - GDLX Special - #89 - Game Dev London Podcast
This is the Finding And Directing Actors For Indies talk by Kirsty Gillmore (@soundswilde) from the recent GDL Expo (Sponsored by AudioMob and CMD:Studio). Kirsty Gillmore is an award-winning Voice Director, Casting Director, Sound Designer and Voice Actor.
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Routes Into The Games Industry - GDLX Special - #88 - Game Dev London Podcast
Routes into the games industry from the recent GDL Expo (Sponsored by AudioMob and CMD:Studio), hosted by Bee Trista with guests Asobi Quang, Jay Shin, Khally SJ and Mike Tucker.
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All About Audio Panel - GDLX Special - #87 - Game Dev London Podcast
A GDL Expo 2021 Special!
Hear the All About Audio panel from the recent GDL Expo (Sponsored by AudioMob and CMD:Studio), hosted by Jade Leamcharaskul with Cai Jones, Sergio Ronchetti, and Billy Palmer!
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Where do we start? # 86 - Game Dev London Podcast
In Oscar's quest to learn "everything you wanted to know about #gamedev but never dared to ask" talks to Mark Jawdoszak about getting started...
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But What Does A Producer Actually Do? #85 - Game Dev London Podcast
In Oscar's quest to learn "Everything you wanted to know about #gamedev but never dared to ask" he talks to Lucie Prunier about the trials and joys of being a producer AKA keeping development on the rails... AKA "Getting $*it done!"
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Is there Evil game design? #84 - Game Dev London Podcast
In Oscar's search to learn "everything you wanted to know about #gamedev but never dared to ask" he is joined by Ioana, Game Designer at Mojiworks and we end up talking about 'Evil' game design and monetisation by accident.
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What does Unity's acquisition of WETA mean? #83 - Game Dev London Podcast
Ed and Chris discuss the motivation behind Unity's acquisition of WETA Digital, and what it means for the future of both.
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Production Planning Matters # 82 - Game Dev London Podcast
Oscar hosts the next step in his quest to understand "everything you wanted to know about #gamedev but never dared to ask!" This time he is joined by Dan Bergin-Holly, Production Manager @Fortitude Games
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What is it like to be an Artist in the Games Industry # 81 - Game Dev London Podcast
Often we talk about breaking into the industry, but we don't always focus on what it's actually like to work here. In this panel, Game Dev London co-founder Stuart De Ville speaks to three artists who have had very different career paths throughout the games industry: Sophie Knowles - Lead Artist at Robot Turtle, Sarah Ford - Freelance concept/2D/UI Artist, and Edd Coates - Principal UI Artist at Double Eleven. They will discuss what it's like working in a studio, what it's like to work freelance, and what the day to day is actually like for artists working in the industry today.
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What does a "game" mean - conversation with a genuine gamer #80 - Game Dev London Podcast
In his ongoing quest to learn "everything you wanted to know about #gamedev but never dared to ask" Oscar talks to his non-industry friend Hanneke, a hardcore MMO player about how she engages with games.
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How to Cater to and Protect Employee Wellbeing? #79 - Game Dev London Podcast
As important now as it ever was, the well-being of your employees is the well-being of your game and your studio. Fail to build a safe and open environment, and everything will suffer. In this panel, Game Dev London co-founder Jade Leamcharaskul speaks with Mark Drew - Director at CMD:Studio, Annie Grudeva - Creative Director at Perpetual Games, Eugenia Peruzzo - Senior Character Artist at Sharkmob, and Kat Welsford - Digital Analyst at Square Enix and Admin at London Gaymers about how they've helped to promote employee wellbeing, what they want to see more of, and how every company, from small indies to AAA, could improve their approach towards employee wellbeing.
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Game Dev & Twitch - How streaming can help promote your game #78 - Game Dev London Podcast
Game Dev London attended EGX 2021 to host a series of awesome panels. In this first panel, our host Quang moderates a discussion between four streamers about how streaming can help promote your game. Check out the informative recording of this panel here, and be sure to follow our speakers below...@TristaBytes, @Ibsatron @Aravelle @EvoluteGames
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Understanding #Gamedev: Is Prototyping Important? #77 - Game Dev London Podcast
Oscar continues his ongoing quest to "understand everything you wanted to know about #gamedev but never dared to ask" and in this episode, he talked to Chris Filip, Programme Manager at Creative England and Co-founder of GameAnglia asking whether prototypes are important or not.
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Why Are we Making Games? #76 - Game Dev London Podcast
Oscar's continues his quest to learn "Everything you wanted to know about games but never dared to ask" by asking why we make games! This time is joined by Games Industry Ambassador, Presskit creator and #indiedev luminary Rami Ismail
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What is Onboarding for Games and VR? - #75 - Game Dev London Podcast
Adam and Vics discuss the process of onboarding, how you get people into and playing your game. They discuss examples they've seen in the past, what makes for good onboarding, and how making a VR game changes the onboarding process.
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Who Are You Making A Game For? - #74 - Game Dev London Podcast
This is Oscar's first episode in his quest to "understand everything you wanted to know about game development but never dared to ask". He is joined by Annie Grudeva (she/her) Creative Director at Perpetual Games and founder of PixAll.org a resource for diversity and inclusion. In this episode we talk about the player - who are we making this game for, why is it important to know and techniques anyone find useful.
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How to define your game - #73 - Game Dev London Podcast
Adam and Oscar discuss trying to define and describe your game to someone else. They explore elevator pitches, defining what your game is about, and why it really matters who it is you're talking to!
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What can video games of today can learn from those of the past? - #72 - Game Dev London Podcast
In this clip, Quang and Jackson discuss the changes in game design from past to present.
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How to grow your gaming community - #71 - Game Dev London Podcast
Lorraine Ansell talks to Elaine Gomez (a Puerto Rican and Dominican game designer and developer currently at Brass Lion Entertainment) & Yesnesia Cisneros (is a veteran producer who has worked on multi-award-winning titles such as Batman: Arkham City, Minecraft, and Pokemon.) Both are behind the Latinx in Gaming organisation that connects Latines across the gaming industry worldwide to promote cultural appreciation and representation in games and related content, providing a platform for Latinx community members to elevate each other and themselves. Today we talk about how to build and have goals for your gaming community that work.
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How to use third-party IP in games - #70 - Game Dev London Podcast
Licensed Games are famously bad...except for the good ones. What are the pitfalls and perks of making games with a third-party IP?
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How does character art work in VR games? - #69 - Game Dev London Podcast
Lorraine speaks to Nele Steenput a character artist currently at Cooperative Innovations on multiplayer VR games, releasing Spaceteam VR. Nele has also worked as a freelancer as well as art directing. Nele speaks about her inspirations, art challenges and freelance work on games such as the Bradwell Conspiracy. Nele talks about how media like fabric and hair texture can be challenging but important parts of game art. We also consider the differences needed for VR vs normal games.
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What would make a game fail? - #68 - Game Dev London Podcast
Ed and Chris discuss things to AVOID that will kill the commercial success of your game.
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Voice and Music in Games - I am A Loud - #67 - Game Dev London Podcast
Lorraine Ansell and her guest Alyx Jones as they talk voice and music in games. Alyx Jones is dialogue editor at Liquid Violet and has composed music for games including her own game. She is the head writer for Sound Architect and has interviewed many music composers including Jessica Curry. Alyx was on the BAFTA audio juror panel for the 2021 BAFTA games awards. Have a listen and join us as we talk all things audio.
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Striking A Work/Life Balance In Game Dev - Rezzed Digital Special - #66 - Game Dev London Podcast
It is vital to your ongoing health and well being that you strike a good work/life balance. It's something we're very keen on here at Game Dev London so we want to bring you our experience from different roles in the industry about what we do right and what we could do better. Hear from a freelancer, a studio owner, a manager, and a new hire about how we approach the subject.
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How do balance and house rules affect your game? #65 - Game Dev London Podcast
Adam and Stu explore balance in video games. Balance can affect everything from the difficulty levels, to how competitive your game is, to whether people enjoy playing it long term. Find out more about how to balance your game, when to listen to feedback, and when you should care about the house rules that people invent for your game.
Find out more in this episodes
You can find a video clip of this episode at: www.youtube.com/gamedevlondon
More episode can be found by visiting: anchor.fm/game-dev-london
Visit Our Website - www.gamedev.london - for meet ups, game jams, competitions and more!
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Switch OLED, State of Play & Indie Dev Relations - #64 - Game Dev London Podcast
Ahmed and Chris chat about the latest Switch, the latest Playstation State of Play & the state of indie dev and platform relations!
Find out more in this episode
You can find a video clip of this episode at: www.youtube.com/gamedevlondon
More episode can be found by visiting: anchor.fm/game-dev-london
Visit Our Website - www.gamedev.london - for meet ups, game jams, competitions and more!
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What is emergent behaviour in video games? - #63 - Game Dev London Podcast
Adam and Stu discuss emergent behaviour in video games. They explore questions like what is emergent behaviour, is it a good thing or a bad thing, and how can you design a game to allow for emergent behaviour? Find out more in this episode
You can find a video clip of this episode at: www.youtube.com/gamedevlondon
More episode can be found by visiting: anchor.fm/game-dev-london
Visit Our Website - www.gamedev.london - for meet ups, game jams, competitions and more!
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How do I become a games Social Media and Community Manager? - #62 - Game Dev London Podcast
Quang with Aravelle discusses her new role at Coatsink as a Social Media and Community Manager. Aravelle will talk about her journey and what is her responsibilities being a Social Media and Community Manager.
You can find a video clip of this episode at: www.youtube.com/gamedevlondon
More episode can be found by visiting: anchor.fm/game-dev-london
Visit Our Website - www.gamedev.london - for meet ups, game jams, competitions and more!
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How Do Marketing And Communications Work In Game Dev? - #61 - Game Dev London Podcast
Lorraine Ansell talks to Claire Sharkey about marketing and comms in games. Claire is an award-winning comms & PR lead and currently at Modern Wolf releasing games such as Murder by Numbers and more. She shows off two of her fave game items that have an interesting story attached to them. What does she have? Maybe a certain item from a certain Creed. Watch to find out more. Claire goes onto talk about the marketing and comms discipline and what people interested in this field and gaming could do to get involved and how to show interest in this field.
You can find a video clip of this episode at: www.youtube.com/gamedevlondon
More episode can be found by visiting: anchor.fm/game-dev-london
Visit Our Website - www.gamedev.london - for meet ups, game jams, competitions and more!
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What does it take to run a games podcast? - #60 - Game Dev London Podcast
Game Dev London host Lorraine chats to Lauren who is a content creator on YouTube and is the host of the podcast She Plays Games which is a show that celebrates women in the industry and offers visibility to the many different roles that are available in the games industry. She got her start in the games industry as a games journalist reviewing games and writing news stories on various gaming related subjects. Watch and listen to us chat about the industry, film, theatre and much more.
You can find a video clip of this episode at: www.youtube.com/gamedevlondon
More episode can be found by visiting: anchor.fm/game-dev-london
Visit Our Website - www.gamedev.london - for meet ups, game jams, competitions and more!
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What's different in Unreal Engine 5? - #59 - Game Dev London Podcast
In this episode, Ed and Chris discuss the cutting-edge tech and features of Unreal Engine 5.
You can find a video clip of this episode at: https://www.youtube.com/gamedevlondon
More episode can be found by visiting: https://anchor.fm/game-dev-london
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What is voice acting for games? - with host Lorraine Ansell - #58 - Game Dev London Podcast
This week Roz chatted to fellow host Lorraine Ansell about her work as a voice actor for games.
The star of Paradise Killer and numerous indie titles talks about getting into the physicality of an audio role, working under COVID, what devs can do to make voice actors lives easier, and teases some of the episodes she'll be hosting in the months to come.
Plus, how to network when you're shy, hustle with a broken foot and cosplay when you're in lockdown with nothing but a ballet costume and a garden shed to work with!
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How to Market A Game With No Budget?- #57 - Game Dev London Podcast
GDL host Adam and co-host Melissa discuss marketing your video game when you have no money or budget.
They explore the different tools available, how build an audience, and which aspects are the most important
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How do you get the best from debugging? - With Imagination - #56 - Game Dev London Podcast
Find out more about Imagination:
developer.imaginationtech.com
www.imaginationtech.com
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How do you design levels for video games? - #55 - Game Dev London Podcast
In this episode, Chris kicks things off by discussing level design processes at CMD Studio with Mark Drew, before broadening into a discussion about the evolution of video games as a medium.
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1 YEAR SPECIAL - How do you build a digital community? #54 - Game Dev London Podcast
On our 1 year anniversary, Adam, Jade, and Stu discuss the highs and lows of building a community via social media and digital events.
They talk about building up the Game Dev London, the things they would have done differently, and their favourite moments from the past 12 months.
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Before I Forget (Game) Launch Special #53 - Game Dev London Podcast
In this special episode, GDL host Lorraine talks games treasures and more importantly, Launch Day for “Before I Forget” with Chella Ramanan who is a BAFTA nominated games designer, writer and games journalist.
She is now narrative designer for Ubisoft Massive and co-founder of POC in Play actively aiming to increase the visibility and representation of people of colour in the video games industry.
Along with Claire Morwood as part of 3 Fold games Chella has worked on the game “Before I forget" a first person narrative game dealing with the subject of Dementia.
Chella talks through two of her Games Treasures she’s picked up over the years as well as the inspiration for the game launching today.
“Before I Forget” comes out today April 29th on Nintendo Switch, Xbox One and Xbox series.
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Community Marketing In Game Dev - #52 - Game Dev London Podcast
Ibrahim Bhatti, Community Marketing Manager of Sega Europe, talks with GDL host Quang about community in video game development.
Where to start, build it, maintain it, and grow.
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Narrative in Games With No Man Sky's Greg Buchanan - #51 - Game Dev London Podcast
GDL host Adam speaks to Greg about narrative in games. Speaking from his experiences working on games such as No Man's Sky and Metro: Exodus, and drawing from his most recent work on his novel Sixteen Horses and the teaser he has developed for its release, Greg explores all facets of narrative and story telling in video games, from characters to lore and beyond.
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Pre-order Sixteen Horses here: amazon.co.uk/Sixteen-Horses-Greg-Buchanan/dp/1529027160
Find the Sixteen Horses teaser here: gregbuchanan.itch.io/sixteenhorses
Find out more about Greg: linktr.ee/gregbuchanan

Free Tools For Game Dev- #50 - Game Dev London Podcast
GDL hosts Chris and Ed discuss their favourite free tools for game development.You want to know what's good out there, have a listen.
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Outsourcing Game development work - #49 - Game Dev London Podcast
GDL hosts Ed and Chris discuss outsourcing in game development. When to outsource, what to outsource and how to get work.
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Social Media and Community Management in GameDev - #48 - Game Dev London Podcast
GDL hosts Quang and Stu discuss the different social media platforms and community management, with some top tips and some ways to think about how to manage your content.
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Randomness and You: How to make the most of random - #47 - Game Dev London Podcast
we've all used random numbers in our games for stats, spawning, and even name generation right, but are we using them the right way? Adam and Stu discuss the use of random in games, what random generation looks like, and the spectrum from random, to procedural, to handcrafted generation.
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Game Dev Career Paths - #46 - Game Dev London Podcast
GDL hosts Chris and Stu discuss professional life in large and small studios, soft skills and interview technique, generally talk game dev careers and some of the pitfalls out there.
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Prototypes and more: Explore Stages of Game Development- #45 - Game Dev London Podcast
Game Dev London Hosts Adam and Stu look at four key stages of development: proof of concept, prototype, vertical slice, and MVP to define the differences between them and why those differences matter.
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How Much Did They Make - GameDev Game Show 3 - #44 - Game Dev London Podcast
In Today's episode of "How much did they make?" we get romantic.
Chris and Adam go head-to-head to predict which of these weird and wonderful indie games got the most love.
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Lets Talk Unreals Metahuman - #43 - Game Dev London Podcast
GDL hosts Ahmed and Stuart talk about the exciting sizzler dropped by unreal on the new Meta Human tool, with some roaming a bit of topic...
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Lets talk CD Projekt Red Hack & Games Industry Acquisitions - #42 - Game Dev London Podcast
In this episode GDL hosts Ahmed and Chris talk about the CD Projekt Red Hack. They discuss this along with other topics including games industry acquisitions, games in general and movies!
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Environment Art with Ara Carrasco - #41 - Game Dev London Podcast
In this week's episode of the GDL podcast, I am joined by Ara Carrasco, an Environment Artist at Rebellion Games. We talk getting into games, starting a new job in a pandemic, and balancing your life when your hobby is also your job!
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Producers, Production And Indie Dev - #40 - Game Dev London Podcast
For many people the role of a producer is a mystery. In this episode, host Adam talks Caoimhe, a publishing producer at Chucklefish, about her time as producer, the things indie devs need to know about production, and how we can all get better at producing games.
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GDL Predictions For 2021 In Games - #39 - Game Dev London Podcast
It's a new year 2021 (but does it feel like it?)
So, four of the GDL team bang their heads together to make awesome powerful predictions on what we can expect in game development for the year ahead! With talk of VR, working practices, events and more. All guaranteed to totally, absolutely, definitely come true...
(Disclaimer, some of these things may not come true 😅)
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GDLs Favourite Games Played In 2020 - #38 - Game Dev London Podcast
In this episode, Jade and Ahmed look back on the games that left a mark of them in 2020 and what games they anticipate to play in 2021!
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Networking In Game Development 3 of 3 - #37 - Game Dev London Podcast
In this third and final part of the Indie Biz Dev miniseries GDL hosts Stuart De Ville and Jay Shin discuss networking,
presenting yourself and the general importance of soft skills needed to grow and develop your career.
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So You Want To Be An Indie Dev? What Next? 2 of 3 - #36 Game Dev London
In this second part of the Indie Biz Dev miniseries GDL hosts Stuart De Ville and Jay Shin discuss what to do when you're starting out, whether going solo, starting a studio or joining a team. How to brand your studio and set the foundations of a good company with the potential to have long term survival.
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Getting Into Game Development - Where To Start? 1 of 3- #35 Game Dev London
In this, the first of the Game Dev - Biz Dev miniseries, GDL hosts Stuart De Ville and Jay Shin discuss paths into indie game dev, what might be right for you, and do you do it yourself (self-employed) or for someone else (employed).
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How Does Voice Acting Work In Game Development - #34 Game Dev London
Game Dev London host Chris Payne talks with voice actor Isi Adeola about voice acting and how it works in Game Development.
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Follow Isi:

How Much did they Make 2! - GameDev Game Show - #33 Game Dev London
It's another episode of the GameDev Game show that asks 'How much did they make?'
We pit two industry experts against each other, armed only with only the sales pitch for each game they try to guess how much money they made in sales.
This month's episode looks at some of the partiest, and weirdest games that the depth of steam has to offer.
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Emotional Game Design - #32 Game Dev London
In this episode Game Dev London hosts Adam Boyne and Stuart De Ville start to take a look at emotional design and how it can filter through every. aspect of a games design process.
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How Much did they Make - GameDev Game Show - #31 Game Dev London
The inaugural Episode of the GameDev Game show that asks 'How much did they make?'
We pit two industry experts against each other, armed only with only the sales pitch for each game they have to guess how much money they made in sales.
This month's episode looks at some of the spookiest, the weirdest game that's the depth of steam has to offer.
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And why not come chat with us and hundreds of other devs? Join Our Discord - discord.gg/Mx7Sh2G
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The Importance Of Retro Games - #30 Game Dev London
In this episode Game Dev London Co-Founder and Host Stuart De Ville talks with industry legend Quang Nguyen of Asobi Tech,
about his career in the industry and the importance of retro games in todays industry, the lessons we can learn and the things
that have lasted decades.
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Follow Quang on Twitter (mostly) Twitch, Instagram, & Facebook with @Asobi.tech

Effective Programming for Tiny Games and Tiny Teams - #29 Game Dev London
You may dream of working on big games with big studios, but what about tiny games and tiny teams?
In this episode Adam and Programmer and Shader Developer Hannah Rose of Bithell Games discuss the freedom of making a tiny game, how to be a programmer in a small team, and the important skills required for both.
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Where To Find Hannah: Twitter - https://twitter.com/hannaestheticItch - https://hannah-rose.itch.io/ https://onehourgamejam.com/

Preparing Students For The Games Industry - #28 Game Dev London
In this episode GDL host Chris chats to Rich Hebblewhite of Wrexham Glyndwr University about teaching game development and running the Global Game Jam events.
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Creating Effective Monetisation In Games - #27 Game Dev London
In this episode GDL Host, Adam interviews Christian Facey of AudioMob about his journey from working with Google and Facebook to now building the next step in advertising in games. They discuss why non-intrusive ads are the best kind of ads, how advertising has changed over time, and how you can make the most of advertising in your game.
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Changing Careers To Enter Game Dev - #26 Game Dev London
In this episode Game Dev London Host Roz Tuplin talks with Ranjani Natarajan of Robot Teddy (And UKIE Board Member)
about her journey from newbie intern to Producer, industry decision-maker and mentor to the next generation of game creators.
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Contacting Video Games Journalists - #25 - Game Dev London
Game Dev London Host Quang Nguyen talks with Indie Games Journalist Jupiter Hadley about best practices for contacting games journalists, how to get into games journalism as a career, as well as game jams (Because Jupiter is responsible for the game jam calendar!) and games engines that don't rely on you needing to know coding!
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What Is UI In Games? - #24 - Game Dev London
This week, join our host Ahmed El-Badawi in conversation with Edd Coates, as they discuss how he got into UI and advice for those interested in the discipline.
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What Is Motion Capture Anyway? - #23 - Game Dev London
Ever wondered what it’s like to be a motion capture actor?
What is motion capture anyway?
This week, join our host Xoe in conversation with Neil Newbon, a mocap performer with over a decade of experience.
They talk mocap, collaboration, and games in general, including Neil’s tips for anyone thinking of getting into Motion Capture.
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Join Our Discord - discord.gg/Mx7Sh2G
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To find out more about Neil, check him out on Instagram @NeilNewbon
or at https://neilnewbon.com/
Head over to http://www.audiomotion.com/blog/what-is-motion-capture.html to learn more about motion capture from the studio Xoe works at.

Working Together: Best Practices for Cross-Discipline Development (EGX Digital Special) - #22 - Game Dev London
In this extra special episode, GDL Hosts/Panellists Roz Tuplin, Jade Leamcharaskul, Stuart De Ville and Ahmed El-Badawi from Game Dev London discuss how developers working across different disciplines can make it easier for each other while working together. Recorded for the EGX/PAX Digital Event September 18th 2020.
Visit gamedev.london For MeetUps, Game Jams, Competitions And More! -
Join Our Discord - discord.gg/Mx7Sh2G

Developing Cross-Pollination Of Games, TV and Film - #21 - Game Dev London
In this episode GDL host Chris interviews Co-Host Roz Tuplin about running B2B events in the age of COVID, (something she deals with in her work at games.london), the developing cross-pollination of games/TV/film, and their shared love of historical game settings.
Visit Our Website - gamedev.london - for meet-ups, game jams, competitions and more!
Join Our Discord - discord.gg/Mx7Sh2G
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The First Live Podcast - Special Guest Freya Holmer - #20 - Game Dev London
In this episode GDL Host, Stuart De Ville talks with the infamous Freya Holmer, in our first live podcast from our Twitch Stream.
Freya Holmér is a game developer and co-founder of Neat Corporation (makers of VR stealth game Budget Cuts) and creator of Shader Forge.
She can also be found chatting with people over on her Twitch stream.
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Join Our Discord - https://discord.gg/Mx7Sh2G
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Links to Freya:
Twitter @FreyaHolmer
YouTube: www.youtube.com/channel/UC7M-Wz4zK8oikt6ATcoTwBA
Instagram @freya_holmer
Neat Corp: www.neatcorporation.com
Neat Corp Twitter @neatcorp

The Difference Between Critical And Commercial Success - #19 - Game Dev London
In this episode, Ben and Dan talk with GDL host, Chris Payne about the ten-year development of their latest platform/adventure hybrid, the technical complexity of adventures, the struggle for media recognition, the difference between critical and commercial success, and exactly how many swimming pools that represents.
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Join Our Discord - discord.gg/Mx7Sh2G
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Show notes:
http://www.fivegames.com/
http://twitter.com/danthat
http://twitter.com/timegentleman
Lair of the Clockwork God is available here:
Steam: https://store.steampowered.com/app/1060600/Lair_of_the_Clockwork_God/
Switch (EU): https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Lair-of-the-Clockwork-God-1828787.html
Switch (US): https://nintendo.com/games/detail/lair-of-the-clockwork-god-switch/
Xbox: https://microsoft.com/en-us/p/lair-of-the-clockwork-god/9p3fngbl0p8d?activetab=pivot:overviewtab

How Solo Indie Devs Can Market Their Games! - #18 - Game Dev London
In this episode GDL Host, Ed Bennett talks with the infamous Chris Zukowski about how Solo Indie Devs can best market their games.
Join Our Discord - discord.gg/Mx7Sh2G
Visit Our Website - www.gamedev.london - for meet ups, game jams, competitions and more! -
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LINKS TO CHRIS:
@AdventureMtn
twitter.com/adventuremtn
howtomarketagame.com
returntoadventuremountain.com

Do Indie Games Developers Need To Diversify Their Portfolios? - #17 - Game Dev London
In this episode GDL host, Ahmed speaks with Chris Payne of Quantum Soup Studios (Also a GDL Host) about how he made a career in the games industry, problems he sees within the industry from new and emerging technologies, and what he hopes to see in the future of games.

PR & Marketing Indie Games - #16 - Game Dev London
In this episode GDL Host, Stuart De Ville talks all things marketing, PR, and self-promotion for indies and solo devs, with PR and Marketing specialist Thomas Reisenegger.
Thomas is the founder of the UK-based indie games promo & publishing services company Future Friends Games.
Before starting Future Friends, Thomas worked on the promotion of dozens of titles from big titles like League of Legends to indie hits like Northgard. Future Friends Games is fully focused on indie titles and Thomas recently helped to promote games like Cloudpunk, What the Golf?, Heaven's Vault, Frog Detective 2, ScourgeBringer, Orwell: Ignorance is Strength, Omno, Nimbatus, Recompile and more.
Twitter @olima
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Exhibiting at shows and boot-straping an indie studio - #15 - Game Dev London
GDL host Chris Payne talks to Matt Hall and Chris Jeffrey of Made By Titans about their family-friendly couch co-op game Squishy Sports, exhibiting at shows, and bootstrapping a studio.
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Show Links:

Pre-Production, Scoping projects & MVPs In Game Development - #14 - Game Dev London
In this episode, GDL Hosts, Adam and Ahmed discuss the value of pre-production on a project. Without pre-production, projects are liable to lose focus and/or spiral out of control, and our hosts discuss the dangers of not planning out your development ahead of time. They also discuss how to going about scoping your project, as well as the mentalities involved in making a game efficiently.
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GDL - What's The Loading Bar's Plans For The Future? - #13 - Game Dev London
GDL's Roz Tuplin catches up with Jimmy Dance, co-owner and founder of Loading Bar and founds out how the games bars in London and Brighton have faced the coronavirus crisis, which saw all bars shut down at the end of March. They discuss what support is available for small businesses, how they’re getting back on their feet and plans for the future.
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GDL - Game Designing For Cultural Engineering ! - #12 - Game Dev London
Ziz Simoens Interviews Phoenix Perry an artist and activist who often uses culture as a medium. She's interested in how organisational structures can impact social change. And experiments with different forms of social engagement through conceptual ideas, such as graph theory, emergent systems, and mesh networks. She can be found at contact at phoenixperry.com.
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GDL - How To Properly Play-test For Good Results ! - #11 - Game Dev London
Have you ever play-tested your game?
Do you think you can do all the testing you need?
Learn from Zigantic about the trials and tribulations related to play-testing games of all shapes and sizes, and how you can make the most of your testing time!
Also hear more about what Zigantic can offer the Game Dev London community and how you can get access to valuable testing feedback from your home.
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GDL - UE5 Special - The Future Of Game Dev - #10 - Game Dev London
Preparing for Unreal Engine 5
With the breathtaking teaser footage of the Unreal Engine 5 being released onto the internet. Ed Bennett talks with Arty McLabin, from www.gameready.co.il about how game developers can prepare for the future.
We cover what you no longer need to study, what packages are going to be in demand and talk about general advice for people looking to get into the industry.
If you are interested in learning game development and studying with Game Ready Drop Arty an email at GDL@gameready.co.il
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GDL - Game Jams And Game Jam Mentality Feat. Chris Filip - #09 - Game Dev London
In this episode GDL host, Adam Boyne talks with Chris Filip of the Tentacle Collective, and they discuss all things Game Jam! Chris helps manage the Tentacle Zone coworking space created by Payload Studio and is managing their programme of events for residents. Chris is also the co-founder of Game Anglia, a not for profit for game students, and an avid game jammer!
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GDL - How To Design Live Action Games - #08 - Game Dev London
Chris Payne talks to Ian & Rachel Thomas about the design and execution of their live-action events, and what video games can learn from these intensely social experiences. Show Notes: Photos by Rachel Thomas, Laura Mitchell and Tom Garnett (https://tgarnett.com/) Rachel's blog (https://medium.com/@rachel.wildwinter) Ian's blog (https://medium.com/@wildwinter) Crooked House webpage (http://crookedhouse.org/) Senza Peso VR footage by Kit & Lightning (http://kiteandlightning.la/)
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GDL - Health And Wellbeing In Game dev - #07 - Game Dev London
Host Roz Tuplin interviews Muse en Lystrala - A classical musician who founded Queenship Game Studio out of a Ludum Dare event and is tackling complex topics through games including anxiety, agoraphobia and depression.
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GDL - How We Kickstarted Our Game - Follow The Feathers - #06 - Game Dev London
In this episode GDL host Chris Payne talks to Follow the Feathers co-founder Sebastian Rangger about starting their company and kickstarting their first commercial game - sew-'em-up Weaving Tides.
Show notes!
Kickstarter has now carried over to Indiegogo to continue stretch goals: https://www.indiegogo.com/projects/weaving-tides#/
Niva is PWYW on itch: https://followfeathers.itch.io/niva
Weaving Tides web prototype: https://www.slyce.at/projects/2017-01-
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GDL - How To Balance Work VS Game Dev ! - #05 - Game Dev London
In this episode Adam interviews Gwe Limpalaer (@gwendle), developer of Unspottable, about balancing working a full-time job while making a game, taking a game from concept to release, and making sure your game feels fresh whilst staying consistent.
We also take a look at Gwe's upcoming release "UNSPOTTABLE"
a few links:
Steam: https://store.steampowered.com/app/12...
Article announcing the playable demo for Steam festival from June 16-22 https://www.indiedb.com/games/unspott...
Article announcing the live stream / Q&A: https://store.steampowered.com/newshu...
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GDL - How To Design Games For Public Spaces ! - #04 - Game Dev London
In this weeks episode you meet Ziz (Elizabeth Simoens) who is one of GDL's hosts, she's interviewed by our GDL host Stuart De Ville, and to be honest, all forms of joy and madness ensue! Ziz talks about how to design games that bridge the gap between digital and the real world, the rules you need to keep players from jumping on a plane to win the game, valentines games with naked museum statues, snails favourite water types, and she talks LARP-ing (Live Action Role Playing), we also get a visit from a goblin friend, or should that be fiend! Excited? Us too, don't miss it...
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GDL - How To Run A Game Dev Community - #03 - Game Dev London
Roz Tuplin interviews Jade Leamcharaskul, who was the organiser of the original GameDevLunch which has since transformed into GameDevLondon.
She gives her insights on running games events and growing a community, as well as how to stay creative and motivated while avoiding burnout.
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GDL - How To Get A Job In Games - #02 - Game Dev London
In this episode, Adam interviews Dan Hawkins, a Recruitment Specialist at Aardvark Swift, to get his perspective on the game industry at this time. Find out more about setting yourself up to get a job in the industry, and hear from Adam and Dan about how they think the industry will change.
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GDL Podcast - How to set up your own indie dev studio! - #01 - Game Dev London
In this our first Game Dev London Podcast episode, you meet hosts Stuart De Ville and Adam Boyne, and they discuss starting your own indie dev studio and some of the things you should consider! Also available in video form on our YouTube channel!
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Game Dev London Podcast Trailer
Welcome to the Game Dev London Podcast!
We aim to support the UK games industry with knowledge and stories from those at its core.
We want to help everyone interested in game development, from those who are just starting out, to those looking to learn to hone their skills.
Join us each week to hear about what's happening in the UK game development scene, hear interviews from many talented individuals, and learn about how you too can join the UK games industry.
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