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The Games User Research Book Podcast

The Games User Research Book Podcast

By The Games User Research Book Editors

Games User Research is the science behind making better games. In this podcast, the editors of The Games User Research book discuss how to make games better, how to help UX researchers improve their practice, provide insights for academics to conduct user research in games, how to become a user researcher for games, and how the GUR community can benefit everyone making games.

→ Our book packed with information about games user research will help you become a better games user researcher and will serve you as a handbook for years to come: mybook.to/gurbook
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Episode 6: The Impact of Games User Research

The Games User Research Book PodcastOct 25, 2022

00:00
28:31
Episode 6: The Impact of Games User Research

Episode 6: The Impact of Games User Research

How do you measure the impact of user research? Is it in the improvement of the user experience, or in the number of sold units? Do either of these measures make sense in a world of persistent games? And what about academic user research - does it have any impact on how games are made - and should it? In this episode, we talk about how games user research influences games and maybe even society.

Oct 25, 202228:31
Episode 5: Things to consider when you want to be a Games User Researcher

Episode 5: Things to consider when you want to be a Games User Researcher

There is not just one road to becoming a games user researcher; instead, we seem to be coming from various backgrounds. However, a shared trait across everyone in the field is the passion for creating the best possible user experience and the conviction to stand up for science and what it tells us about our games - whether positive or negative.   


In this episode, we talk about the sometimes twisty road we need to walk to work with user research and games.  



→ When you're ready, we have a book packed with information about games user research that can help you become a better games user researcher and will serve you as a handbook for years to come: gurbook.com or for at 30% discount go here: https://global.oup.com/academic/product/games-user-research-9780198794844/?promocode=ASPROMP8  We are also on Twitter @GamesURbook

Oct 04, 202230:08
Episode 4: Reporting the Results of User Research

Episode 4: Reporting the Results of User Research

You have run the user sessions, analyzed the interviews, visualized the telemetry and are now ready to report your findings to the team. But how do you do this in a way that makes your research relevant and help your colleagues take action on the findings you are presenting?

When you're ready, we have a book packed with information about games user research that can help you become a better games user researcher and will serve you as a handbook for years to come: gurbook.com or

→ For at 30% discount go to this link:  https://global.oup.com/academic/product/games-user-research-9780198794844/?promocode=ASPROMP8. We are also on Twitter, Instagram, and LinkedIn: @GamesURbook

Jul 29, 202236:01
Episode 3: Common challenges in GUR

Episode 3: Common challenges in GUR

How do we get from research questions to figure out the actual research?

Jul 22, 202228:09
Episode 2 - Benefits of industry and academia collaboration

Episode 2 - Benefits of industry and academia collaboration

In this video, we talk about how academic and industry collaborations unfold with games user research studios and draw from our experience working with industry partners on these collaborations.  


→ When you're ready, we have a book packed with information about games user research that can help you become a better games user researcher and will serve you as a handbook for years to come: https://global.oup.com/academic/product/games-user-research-9780198794844/?promocode=ASPROMP8 (30% off with this link)

May 27, 202235:44
Episode 1: Player Experience Perspectives

Episode 1: Player Experience Perspectives

When you play a game, something happens. You might be feeling elated, frustrated, engaged, furious, whimsical. Your heart rate might go up, and your sweat glands activate. Alpha- and beta-waves firing in your brain. You are having an experience. The user experience we get from playing games is called "playing experience", and it is the alpha and omega in games user research - or "GUR" - which exists to ensure that players experience games in the way the designers expect them to. However, as important as player experience is to GUR, we have a hard time figuring out exactly what it is or how to measure it. In this inaugural episode of the Games User Research Podcast, we have a conversation about player experience: what it is, how to measure it, and why that measuring is enormously challenging.

Apr 11, 202232:07