
The Geek Bravado Ramble
By Parallax Abstraction
Touching on all kinds of topics from gaming to tech, news, politics, mental health, social issues and everything in between, expect unvarnished, sometimes unpopular but always informed and clickbait free opinions along with an open call for discussion.
Like what I had to say? Tell me why! Don't like it? Change my mind! Let's ramble together!
Join my Discord at discord.pxa.ca or hit me up on Twitter @PXAbstraction.

The Geek Bravado RambleAug 15, 2022

Retiring from Extra Life and the future of my charity efforts
This is an audio reading of a written blog post from Geek Bravado on my retiring from Extra Life and the future of my charity efforts.
You can read and comment on the post here: https://geekbravado.com/2022/08/15/retiring-from-extra-life-and-the-future-of-my-charity-efforts/
Discord: https://discord.pxa.ca
Twitter: https://twitter.com/PXAbstraction

146: Embracer Group Buying Square Enix West
The game industry bombshells keep hitting as on Mar 2nd, prolific game industry vacuum Embracer Group announced they were buying most of Square Enix's western studios and IPs, including Crystal Dynamics, Eidos Montreal, Tomb Raider, Deus Ex and much more. I talk about the sudden announcement, the borderline fire sale price tag, Square Enix's mismanagement and how clueless their statement on what they'll do with the proceeds seem.

145: How I Think Elon Musk Can Improve Twitter
Unless you've been living under a rock, you know that Elon Musk has made a formal commitment to buy Twitter. While he doesn't own it yet, it's likely he will end up doing so. I have mixed feelings on this to put it mildly, but rather than just give my general take on the matter, I thought I would go through a few key things I'd like to see Twitter improve under Musk's ownership that they have been neglecting for years and that I think could make the service better.

144: Spoiler-Free Review of NORCO
NORCO is a new adventure/visual novel hybrid from a rookie studio that came out of nowhere for me and at time of posting, hasn't gotten a lot of attention. This is a genre I normally have high standards for and while I know this won't be for everyone, I thought it was very interesting.
Buy a NORCO Steam key from Fanatical and help support my content: https://www.fanatical.com/en/game/norco?ref=pxabstraction
Background music consists of selection from the NORCO soundtrack: https://thou.bandcamp.com/album/norco-original-soundtrack
Minor errata: I said that Geography of Robots came together in 2020. They've actually been together since 2016, but joined up with Raw Fury in 2020.

143: Indie Dev Abuse & Games Press Complicity
People Makes Games Video: https://www.youtube.com/watch?v=xDPzZkx0cPs
A video exposé into three indie press darling studios was recently release, showing claims of emotional abuse by those at the top. I talk about how the publisher all these companies share did nothing, whether or not the accusations are as severe as they seem and in particular, how the games press has been near totally silent in discussing issues like this, when they come from studios where they are either friends with or worse still, afraid of those who run them.

142: Spoiler-Free Review of Martha Is Dead
Martha Is Dead is a controversial new mystery walking simulator from a small Italian team. It started out as a quite compelling experience for me but I ended up having my opinion 180 on this in a way that rarely happens for me.
Buy a Steam key from Fanatical and help support me: https://www.fanatical.com/en/game/martha-is-dead?ref=pxabstraction

141: The Valve Paradox
Valve is a true anomoly in the gaming industry, a company that brings in billions of dollars a year but which has a comparatively very small staff and in recent years, seems to have all but left their creative talent to wither. I talk about what I believe are the reasons behind that and why this is probably going to be the way the company goes for the foreseeable future.
Tyler McVicker video I referenced: https://www.youtube.com/watch?v=-AwIcRNQPWk

140: Microsoft, Activision-Blizzard and Game Industry Consolidation
Unless you've been living under a rock recently, you've heard about the announcement of Microsoft's colossal deal to purchase Activision-Blizzard, the biggest acquisition ever in gaming and one of the largest in history. I give my thoughts on that but also expound on the idea of the heavy consolidation the game industry is going through right now and how it could impact us as gamers.

My Content Plans for 2022 and Beyond
This is an audio reading of a rare written Geek Bravado blog post about the future of my content plans. You can read the post at https://geekbravado.com/2022/01/16/my-content-plans-for-2022-and-beyond/ if you prefer.
My Odysee channel is now live at https://odysee.com/@PXAbstraction. If you're willing to make an account there, I'd appreciate a follow.

139: The Bigger Concern with the Metaverse and NFTs
Everyone's talking about the Metaverse and NFTs right now and largely, not in a good way. I agree with most of that but there's a bigger, perhaps even more sinister reason behind all the hype for these new fads, one that's not being discussed that much.

138: Spoiler-Free Impressions of The Matrix Resurrections

137: No Spoiler Review of Marvel's Guardians of the Galaxy
Marvel's Guardians of the Galaxy was announced and came out with some hype but certainly not as much as Square Enix's other Marvel flop in The Avengers. This game breaks from a great many AAA expectations lately and while it's not perfect, it was a very pleasant surprise for me and something I hope more people pick up to show the industry we want these kinds of games.

136: Ramble Review of The Artful Escape (No Spoilers)
The Artful Escape is a game that came out of nowhere for me but got my attention because of it's subject matter. What I found was a game that is barely a game but is also one of the coolest experiences I've had this year.
The Artful Escape is on Game Pass for PC and Xbox, PS4 and on Steam for PC.

135: Vaccine Passports
Most provincial governments in Canada and other places around the world have introduced vaccine passports, requiring you to show proof of double vaccination before you can do things like go to restaurants, bars, theaters and gyms. Some employers are also requiring these now. I hate this and think it shouldn't be necessary but the problem isn't the government, it's the anti-vaxxers who are making this necessary. I make this case for this.

134: The Emika Games Refund Controversy
One person developer Emika Games recently announced that they were stepping away from game development because of an overabundance of Steam refund requests for their games, which are considered very good but are generally less than 2 hours long and within Steam's refund window. This has stoked the typically outraged response from the games press, as well as gamers who believe they have a right to these refunds, even if they liked the games enough to leave positive reviews. Both of these sides are wrong and I discuss why.
Buy Emika Games' titles on Steam here: https://store.steampowered.com/bundle/20144/EMIKA_GAMES_Bundle/

133: Apple's New "Child Safety" Features vs. Privacy
Apple recently announced that starting with iOS 15, user photos will be algorithmically analyzed for child sexual abuse and if found, reported to the authorities. Users cannot opt out of this. Some believe this is a great win for the noble cause of rooting out the sick consumers of this content. I and many others believe this is a massive overreach into user privacy from a company that keeps using it as a key selling point and which ultimately will do very little good.

132: The Activision-Blizzard Scandal & Losing Faith In AAA
The Activision Blizzard scandal and the horrific stories that have come out of it, along with many others lately, have begun to really make me question my love of what AAA gaming has become has a whole. I discuss that and what we as consumers can (and probably) won't do to try and cause change.
NOTE: The audio book I talked about in this episode is called Chaos Monkeys, not Code Monkeys. You can buy it here.

131: The Cancellations of Scott Cawthon and Chris Avellone
Cancel culture is alive, well and growing and especially in the gaming industry. Two popular and celebrated figures in the development industry recently got cancelled for very different reasons, neither of which should have happened. I discuss these incidents and how this mob of perpetually (and often purposefully) outraged can't be allowed to continue this way.

130: Reflecting On A Year Without Mixer
It's been roughly a year since Mixer very suddenly shut down. I'm still grinding it out in content creation as are many others but a lot of us are still trying to find our footing again in various ways. I refleft on some of the things other streamers are trying to do, as well as where I am now and where at least my short-term future is.

129: Thoughts On E3 2021
Many have questioned the relevance of the game industry's big trade show for a number of years now. After being cancelled last year due to the pandemic, this year's all virtual show largely left a bad impression on the general public. While I agree with those sentiments, I think this year's event showed incredible potential for those who look beyong just AAA gaming and in this episode, I talk about why.

128: A Post-Mortem of Giant Bomb
Recently, three of the core personalities at Giant Bomb announced on the same day that they were leaving the site, effectively putting it on life support. I gave up on the site a couple of years ago but its impact on gaming media of all kinds is undeniable. In this casual port-mortem, I reflect on that, why I stopped following them and what I hope they are able to achieve in the future.

127: Six Days In Fallujah & Game Industry Censorship
Six Days In Fallujah is a tactical first-person shooter set during a very controversial battle during the Iraq war. The game was originally set to release in the late 2000s, before being cancelled by its publisher and subsequently, having its developer go under. Now it's being brought back by a new developer and publisher and is still very controversial. This has escalated to the point where people in the games industry are calling for it to be censored by the government because it will lead to violence. Many of these same people also make violent games. Jack Thompson is back only the calls are now coming from inside the house. I discuss this.

126: Impressions of the Outriders Demo
I'd heard of Outriders but not much more than that before trying out its recently released demo. As someone pretty tired of the live service looter shooter genre, this surprised me in some very welcome ways.

125: Reddit vs. Wall Street
A virtual uprising against Wall Street hedge funds has been taking place for the last week or so, thanks to a subreddit called Wall Street Bets. It's also showed just how rigged our financial system is as the companies that have been gambling with our economy for years without consequence are now working hard from all angles to shut this "free market" uprising down. They may succeed if people don't push back.
The sea shanty I use in the intro and outro: https://www.youtube.com/watch?v=rejpDqQUcV0

124: Parler, Big Tech & Free Expression
Parler, an alternative to Twitter that had a mostly right-wing user base, was recently kicked off Google Play, the Apple App Store and Amazon Web Services in a suspiciously rapid and coordinated fashion. While I have no love for the platform, I think this coordinated assault by big tech companies to stamp out politically competing platforms, citing the same rules they turn a blind eye to the incumbents for breaking sets a very dangerous precedent. The problem is, I don't know how you properly deal with it either. I discuss that and would love to hear what you all think.

123: Silence Is Not Violence (Rant Warning)
It's been happening for a while but especially with recent event, I've seen this growing trend of people online demanding that everyone use whatever platform they have to scream political opinions and that a failure to do so is tantamount to complicity and even somehow, an act of violence. I am sick of this and of entitled people daring to make demands of what I say. I go on a pretty decent rant about this subject.

122: 10 Indie Games From 2020 You Should Try
2020 sucked hard but one bright spot was in video games. There was no shortage of amazing things to play while you were stuck at home. Rather than do a traditional top 10 this year, I decided to forgo talking about AAA games altogether and make an unordered list of 10 varied indie games from the year that I think are worth checking out. They're all different and they won't all be for everyone but I liked them and I think they're at least worth a look.
The music in the podcast is selections from the incredible soundtrack to Chicken Police. Check it out on Bandcamp here.
Here is the list with links to buy the PC versions. I highly recommend listening to the episode first and if you do decide to buy the PC version, please use the affiliate links in the titles to support me:
Streets of Rage 4 - Dotemu/Lizardcube/Guard Crush Games - PC/PS4/Xbox One/Switch - Indie Showcase Video
Hades - Supergiant Games - PC/PS4/Xbox One/Switch
Chicken Police - Paint it RED! - The Wild Gentlemen/HandyGames - PC
Kosmokrats - Pixel Delusion/Modern Wolf - PC/Switch (2021)
Jetboard Joust - BitBull/Freedom! Games - PC - Indie Showcase Video
Cloudpunk - Ion Lands - PC/PS4/Xbox One/Switch - Indie Showcase Video
Ghostrunner - One More Level/3D Realms/Slipgate Iron Works/All In! Games/505 Games - PC/PS4/Xbox One/Switch
Hellpoint - Cradle Games/tinyBuild Games - PC/PS4/Xbox One/Switch (Soon)
Bloodstained: Curse of the Moon 2 - Inti Creates - PC/PS4/Xbox One/Switch
Yes, Your Grace - Brave At Night/No More Robots - PC/Xbox One/Switch

121: CD Projekt's Brand Implosion & Publicly Traded Game Developers
The Cyberpunk 2077 launch, burning their console partners and now the sudden backtracking on the release of Devotion on GOG has taken CD Projekt Group's formerly stellar reputation straight off a cliff in the last week. In my opinion, it's an unfortunate and unavoidable end of a creative company that's publicly traded. I discuss this theory and why it worries me that so many even smaller developers and publishers seem to be going public these days.

120: Impressions of Cyberpunk 2077 & the Dangers of Overhype
Cyberpunk 2077 has finally launched after numerous delays and while I think it's a great game, it also has a lot of problems and CD Projekt Red's stellar reputation has taken some significant damage. As someone who was incredibly hyped for the game, I believe a lot of those criticisms are warranted but some are also an example of the gaming community whipping itself into a frenzy of hype that could never be matched. I discuss that while also giving my impressions of the game after 25 hours of it streamed for Extra Life.

119: The Twitch DMCA Crisis
Twitch and some streamers on it are currently in the midst of a DMCA crackdown by the major record labels. Entire libraries of VODs and clips are being deleted in an attempt to prevent channels from being taken down and everyone's made about it. While they have a right to be, at the same time, everyone in this situation is also wrong in various ways. I go into detail about this and also why the talk about Twitch being shut down is utter nonsense.
The Tom Scott video on copyright I reference: https://www.youtube.com/watch?v=1Jwo5qc78QU

118: Alex Hutchison & the Value of Streamers
If you're in the streaming space, you know about the controversy surrounding Alex Hutchison's tweets. In this purposefully late to the party take on the issue, I do take him and his statements to task but also explore the elements of his statements that whether we like it or not, are true.

117: Donald Trump & the Man Who Made The Apprentice
In the unbridled nightmare that is the American presidency right now, a lot of people have been rightly blamed for contributing to Donald Trump's rise. However, one person in particular, I think has skirted under the radar and arguably, deserves more blame than most. In this unusual podcast, I discuss that and my reasons for it.

116: Microsoft Buying ZeniMax Media (Bethesda)
In an absolute mic drop worthy bombshell, Microsoft has announced their intention to buy ZeniMax Media, parent company of Bethesda, Arkane, id Software, MachineGames and Tango Gameworks among others. They are also now owners of some of the world's biggest IPs like The Elder Scrolls, DOOM, Wolfenstein, Dishonored and more. The Internet is buzzing about what this means for the future of these beloved series, especially on PlayStation systems. For as big as this deal is, I think the outcome is going to be very different than many gamers think. I go into detail about this and also why further consolidation is something that should concern us.

115: Twitch Ads & the Economics of Streaming

114: Impressions of High Score on Netflix
A new Netflix series on the history of video games came out of nowhere and was a pleasant surprise for a number of different reasons. I offer up my impressions of High Score, from the perspective of someone who is big into the history of the medium. I was pleasantly surprised!

113: My 9/11 Story
On this somber 19th anniversary of the 9/11 attacks, many have been sharing their stories of where they were on that day. I wasn't going to originally but I was in a weird headspace today that ended up in me going for a drive and decided to record my story, which was kind of unique or at least so I think. Never forget.

112: Realms Deep 2020 & The Rise of "Modern Retro"
3D Realms and their indie partners held the online Realms Deep 2020 event his weekend, dedicated to what turned out to be a tsunami of what I call "modern retro" titles that they have coming in the next year. As someone who grew up with games in the 80s and 90s, I'm super excited to see not only all these new yet old games coming but also how this niche genre has managed to spawn a super passionate and successful cottage industry. It's also provided some personal inspiration I didn't expect.
Day 1 VoD: https://www.youtube.com/watch?v=ezNLM8P8rN4
Day 2 VoD: https://www.youtube.com/watch?v=EJIso-RKtFU

111: Impressions of Marvel's Avengers Open Beta

110: Final Fantasy VII Remake Ramble Review (Spoiler-Free)
In my hiatus from streaming, I've been working on my backlog and just got a chance to finish Final Fantasy VII Remake on the PS4. While this ramble review is a while after the release of the game, I think I bring some interesting and largely unique perspectives to the review due to having never finished the original back in the day. This game was quite an emotional ride and I go into detail about why.

109: Epic vs. Apple & Google
In a massive upset to the mobile game industry status quo, Epic Games has filed anti-trust lawsuits against Apple and Google after having Fortnite pulled from their app stores for trying to do their own in-app purchases, bypassing the 30% cut those companies take. This is going to be a monumental fight that could set wide-reaching industry precedent. And I wish that it was possible for everyone involved to lose. In this spicier episode, I go into why the last people to benefit from any outcome of this lawsuit are consumers.
The now three Hoeg Law videos I mentioned:
https://www.youtube.com/watch?v=Xb1E6-okFxQ
https://www.youtube.com/watch?v=y04zz5g1_08
https://www.youtube.com/watch?v=0qVsZXajXuQ

108: Impressions of Carrion
Carrion is a game I've been looking forward to for a while. Billed as a "reverse horror" game, you play as the monster, which is something we've surprisingly seen very little of. I give my impressions of it, as well as some things I'd like to see in a potential sequel if one gets made.
Buy a Carrion Steam key from one of these retailers and help support my content and Extra Life:
Humble Store: https://www.humblebundle.com/store/carrion?partner=pxabstraction
Fanatical: https://www.fanatical.com/en/game/carrion?ref=pxabstraction

107: Impressions of Snowpiercer Season 1 (Spoilers)
Don't listen to this if you haven't watched Snowpiercer Season 1 yet and don't want it spoiled.
I didn't know a TV series based on Snowpiercer was coming until it suddenly appeared on Netflix one day so as a fan of the movie, I wanted to check it out. I liked it well enough, right up until the last episode. I talk about my issues with it and what it means for season 2.

106: Ramble Review of Eliza
After too long, I'm back with another ramble game review episode and to as much my surprise as anyone's, it's of yet another visual novel. Eliza came out back in 2019 but I only got to play it recently. Unlike Arcade Spirits, the story in this game is much more grounded in the real world and is also much more linear than many visual novels traditionally are. This is countered by it being fully voice acted and also having a narrative that is both emotionally moving and that will make you think about some of the technological challenges we may face soon.
Buy Eliza on Steam from one of these retailers and help support my content and Extra Life:
Humble Store - https://www.humblebundle.com/store/eliza?partner=pxabstraction
Fanatical - https://www.fanatical.com/en/game/eliza?ref=pxabstraction
Music is from the Eliza soundtrack by Matthew S. Burns. Buy it here: https://zachtronics.bandcamp.com/album/eliza-original-soundtrack
Press code provided by Zachtronics.

105: The Fall of Mixer & My Streaming Future
Out of the blue on the 22nd of June, Microsoft announced that Mixer, my live streaming home of over 3 years, will be unceremoniously killed with a whopping one month's notice. The community is devastated, angry and bitter, especially since this comes on the heels of a weekend of scandals that rocked the platform, which they're now able to just sweep away.
In this longer ramble, I talk about the experience of finding out about this in light of everything else I've been processing lately and also what this means for my potential future in content creation.
For now, you can follow me at https://twitch.tv/PXAbstraction, though I make no promises about what may or may not happen there. I wish the best to all my fellow Mixer refugees.

Episode 104: Drowning In the Madness
The world feels like it's on fire right now. For those reasons and more, I'm personally in a really bad place. This podcast is mostly talking about my own struggles, though I am not unempathetic to the greater madness so many more are dealing with too. I just talk about this struggle for a while because I think it's important for more of us to be open about our struggles so that others know they aren't alone. As always, I am here if anyone needs an ear.

Episode 103: Impressions of RUNE II (with the Lazarus v1.1 Update)
After a bunch of release drama that included the developer closing the day after it shipped largely unfinished, the investors behind RUNE II have begun fulfilling the promise they made to the community to keep supporting the game and have released a massive update called Lazarus, which they claim is just the start. I was given a press code and streamed it for an evening to see what it was like, especially the campaign which I knew nothing about. A lot about that campaign surprised me but I also still don't think the game's hit the finish line yet. I talk about why and also why it might be to other people's liking.
Previous episode on the developer drama: https://anchor.fm/geekbravado/episodes/Episode-86-November-14--2019---RUNE-II-and-Human-Head-Studios-Closure-e90bdp

Episode 102: Arcade Spirits Ramble Review
I'm not generally a fan of visual novels. I played Arcade Spirits on a first impressions stream about a year ago and kept it installed because something about it made me think I'd want to come back to it, even though it was a visual novel. I recently finished it and was very pleasant surprised by the experience. I give an on the fly ramble review of the game and why despite it not selling me on visual novels as a whole, it's given me cause to look into them more closely in the future.
My original first impressions stream of the game: https://www.youtube.com/watch?v=aTQfEwEBssE
Buy a Steam key from one of these affiliate links to help support my content and Extra Life:
Fanatical: https://www.fanatical.com/en/game/arcade-spirits?ref=pxabstraction
Humble Store: https://www.humblebundle.com/store/arcade-spirits?partner=pxabstraction
Press code for the game was originally provided by PQube Games in early 2019.
Podcast music is from the game's soundtrack: https://gregmirles.bandcamp.com/album/arcade-spirits-original-game-soundtrack

Episode 101: Doug Ford & Political Crisis Worship
During the COVID-19 crisis, the previously to say the least, divisive leader of my province has been getting a lot of credit for how he's been "leading" through the outbreak and many of his previous detractors are suddenly changing their minds on him. However, much like Rudy Guilliani after 9/11, none of this is based in reality but more just the fact that he happened to be here during a difficult time. I talk about this and why it's a terrible reason to suddenly up your opinion on terrible leaders.

Episode 100: Epic Games Publishing
Epic Games has now announced that in addition to making a big push into the digital distribution space, they are now getting into publishing games from other developers. Similar to how they launched the Epic Games Store, they are starting with a bang, offering full funding and creative control to 3 prominent studios, with apparently more to come. I talk about this model, how I'd have a hard time saying no if I was a developer and also how this is completely unsustainable long-term, despite what some short-sighted "developers" think.
Thank you to my small audience for being there for 100 episodes! Here's to many more!

Episode 99: COVID-19 and China
COVID-19 is currently sending society and the economy into a tailspin with no end in sight. Meanwhile, it's become taboo to talk about the country whose lacking regulations and rampant corruption has resulted in not only this pandemic but multiple others. Those whose self-worth is wrapped up in being offended on behalf of others are calling criticizing China racist, failing to understand that one can criticize the state and policies that allowed this to happen without it being attack on the Chinese people themselves. I talk about that with more than a little personal frustation.

Episode 98: Next-Gen & SSDs
Sony had their technical briefing in which they did a deep dive on what's under the hood of the PS5. While I talk about all of the various aspects Mark Cerny discussed in his presentation, I focus heavily on the custom SSD Sony has put in the system. Many blew off Cerny's focus on this as boring but I think what this advancement brings with it could stand to be the single biggest quality of life improvement console gaming has ever seen. I talk about why people should be more excited about this.
Sony's "Road to PS5" Presentation: https://www.youtube.com/watch?v=ph8LyNIT9sg

Episode 97: Removing My Mental Health Meds
A little while ago, I decided to stop taking some meds for my mental health. I'd been taking them for many years and was advised by professionals that it can be worth stopping them once in a while to see what impact it is. The results surprised me. I talk about that and what it might mean for me going forward.
DISCLAIMER: I am not a doctor or mental health professional. Consult with your own before making any changed to medications you may or may not be taking.
TwitLonger about Riley referenced in the episode: https://www.twitlonger.com/show/n_1sr5j84

Episode 96: Impressions of Life Is Strange 2 (Spiler-Free Until the End)
I finally played through the entirety of the new entry in Dontnod Entertainment's narrative adventure game series. As a fan of the first Life Is Strange and especially of intermediate series Before the Storm, I had high hopes for this series. Find out why many of those hopes were dashed and why it makes me concerned for future Dontnod titles.
As per the title, there will be a clearly deliniated spoiler section at the end.
And yes, I know I said 2019 yet again. I'll join this decade at some point. :)

Episode 95: Impressions of Deliver Us the Moon
It's been a while since I did an impressions podcast but I had the chance to play Deliver Us the Moon, a sci-fi walking simulator about a unique, post-apocalyptic near future. I have very high standards for this genre and don't like most entries in it but I really enjoyed this one. Find out why in this episode.
The TwitLonger about Riley: https://www.twitlonger.com/show/n_1sr5j84
Buy a Steam key Deliver Us the Moon from one of the following retailers and support me and Extra Life:
Humble Store: https://www.humblebundle.com/store/deliver-us-the-moon?partner=pxabstraction&charity=144206
Fanatical: https://www.fanatical.com/en/game/deliver-us-the-moon?ref=pxabstraction
Green Man Gaming: https://www.greenmangaming.com/games/deliver-us-the-moon-pc/?tap_a=1964-996bbb&tap_s=2860-b93a5c

Episode 94: Indie Game Dev Struggles
It's no secret that being an indie game developer is really tough right now and the chances of your game just being profitable, much less a hit is far from a guarantee. However, for all the hand wringing we see about the indie game space and especially, the increasing trend of devs blaming their potential customers for their failures, I think a lot of developers approach the selling and promotion of their games with a naive mindset that quality is all you need to make a game sell. I discuss this and how just being good at making games is only one part of the equation of getting people to buy them.

Episode 93: Streamer PSAs
If you follow a lot of streamers or content creators on social media, you've likely seen a lot of them posting what I call "Streamer PSAs", unsolicited advice for other content creators, often stated in a very authoritative manner. While I'm aware of the irony, I offer both a perspective on these PSAs, why you shouldn't take them as seriously as some think you should and why at the end of the day, luck is the biggest factor in finding large-scale success in the online content world.

Episode 92 (January 14, 2020) - The Royal Split & News Priorities
The current drama involving the royal family has become big news, bigger than many more important things happening in the world. On top of that, there's a chance Canadian taxpayers may be footing a good chunk of billing should Megan and Harry choose to move to Canada, which is rumoured. I rant about the royal family's relevance, the real motivations behind the separation and the news media's focus on this celebrity gossip over real things of importance.

Episode 91 (January 11, 2019) - Neil Peart & What Rush Means To Me
The song used in the intro and outro is Afterimage from the album Grace Under Pressure: www.youtube.com/watch?v=aalJT3GS_m8

Episode 90 (December 20, 2019) - The Facade of JJ Abrams
The latest Star Wars movie is out and is a critical flop and likely headed to be a commercial one as well. This is only the latest in an increasing line of beloved franchises that JJ Abrams has shepherded into ruin with their most hardcore (and theoretically valuable) fanbases. I talk about my theory as to why he keeps getting these opportunities and why Hollywood needs to keep him in his lane, for the good of everyone.
P.S. I know I got a couple of the new movie names wrong. No need to correct me. :)

Episode 89 (December 16, 2019) - Fighting for Your Worth
An unfortunately common tactic used in doing business with people now is to try to devalue their work and make them feel they hold less worth than that they are in order to get a deal out of them. This can even be true in situations where no money is involved. Having recently had to battle with a client trying this with me, I've come to realize just how important it is to fight for what you believe you are worth and not to crack on that resolve even once. I relate the story and expand on my reasoning.

Episode 88 (December 10, 2019) - Impressions of The Outer Worlds
The Outer Worlds is the new RPG from Obsidian. A combination of Fallout and Firefly, many are calling it the proper single player RPG players have been needing for years and many are calling it a Game of the Year contender. As I recorded this, I was the majority of the way through the game and while it's not bad by any means, it doesn't take any risks or innovate in any of the ways it should have. I go into detail with these impressions.

Episode 87 (November 19, 2019) - Google Stadia's Rough Launch
Google's promised new revolution in cloud gaming, Stadia, launched to founder backers yesterday and releases widely to the public today. With a few exceptions, the launch seems to have been a mess at best and seems to indicate a product that was shipped when it was nowhere ready to. I discuss this, plus what problems Google thinks Stadia is actually solving and whether they needed solving to begin with.

Episode 86 (November 14, 2019) - RUNE II and Human Head Studios Closure
Recently, a sequel to the cult classic Norse hack n' slash RUNE was released to mixed reception. The next day, its developer Human Head Studios announced they were closing their doors, despite taking an Epic exclusivity bribe for the game and it apparently selling better than they thought. This has left both players and their pseudo publisher wondering what kind of support the title will receive. The whole saga is very strange and I talk about that and why this kind of thing further erodes the already razor thin trust gamers have in the industry.

Episode 85 (November 12, 2019) - Don Cherry and Cancel Culture
In what should come as a surprise to no one, Don Cherry said something controversial and ignorant. However, this time he did it in the era of cancel culture and something he previously would have gotten away with has now resulted in him being fired from the iconic Coach's Corner role he's held for several decades. While I think Don Cherry is often an ignorant blowhard who needs to keep his political nonsense of out of his hockey, I also think this reaction was overblown and more than a little hypocritical.

Episode 84 (November 6, 2019) - Extra Life 2019 Postmortem
My ninth year in a row of doing the Extra Life 24 hour gaming marathon for the Children's Hospital of Eastern Ontario has concluded. It was overall a great year but also came with its share of challenges and lessons learned. I go over all of those in this informal postmortem.
I'm still raising money for my 2019 campaign until the end of the year so if you have a few bucks to spare to help sick kids and want a free PC game for your trouble, you can donate at http://extralife.pxa.ca. Thanks for your support!

Episode 83 (October 30, 2019- The Kotaku/Deadspin Reckoning
The new private equity owners of the former Gawker group of web site have made some major changes to the user experience on their sites but more importantly, have laid off some writers and warned others to stay in their lanes and keep politics out of sites that aren't supposed to be for that. These writers are losing their minds but I think it's about time and will hopefully (but likely not) teach them a lesson they should have learned years ago. I talk about what this could mean for these sites and others that operate in a similar way.

Episode 82 (October 28, 2019) - Impressions of Joker (Spoiler-Free Until the End)
Joker is not only an atypical superhero movie, it's not a superhero movie at all. Despite all the manufactured outrage about it, I think it's not only a brilliant movie but one of the most brilliant ones I've seen in a long time. Not everyone agrees though and the discussion has been fascinating. I keep things spoiler-free until a clearly marked segment near the end but if you've seen the film, I'd love to know what you think about it as a whole and particularly, the parts discussed in that segment.

Episode 81 (October 21, 2019) - The 2019 Canadian Federal Election
It's the day where Canadians choose who will next lead our federal government. I've been very conflicted when it comes to who gets my vote for a number of years now but this election will probably be my toughest choice yet, even though thanks to our obsolete voting system, my choice is literally meaningless in the riding in which I live. I talk about this and why I think the biggest choice this election is which third-party will hold the balance of power in a near guaranteed minority government. Regardless, GO VOTE TODAY CANADA!
My CBC Vote Compass results: https://votecompass.cbc.ca/canada/results/af10535c-93c6-4fab-ab8e-319e3fc4ba89
Take the short Vote Compass quiz yourself if you're Canadian: https://votecompass.cbc.ca/canada/

Episode 80 (October 11, 2019) - The Latest Mixer Shakeup
Another minor panic about the future of the Mixer platform seems to be going through the community again and this was amplified by the surprise and rapid-fire announcements that both founders of the platform will be leaving Microsoft. I talk about not only why people shouldn't be worrying so much but also why the departure of the founders is probably a good thing.

Episode 79 (October 9, 2019) - Blizzard, China & Hypocrisy
Blizzard recently banned a competitive Chinese Hearthstone player and withheld substantial prize money because he spoke out in support of Hong Kong protesters during a live broadcast. The Internet has exploded in response to this, more so than I would have expected. I offer my take on the events and in particular, how this shows the incredibly hypocrisy of a company that espouses progressive values on one hand but sides with a dictatorship on the other, all in the interests of shareholders instead of principals.

Episode 78 (October 7, 2019) - Impressions of Inside Bill's Brain on Netflix

Episode 77 (September 19, 2019) - Justin Trudeau and Cancel Culture
Late in the evening of September 18, photos surfaced of Canadian Prime Minister Justin Trudeau in a brownface costume at a social function. This has caused no end of outrage from the press, general public and his opponents in out ongoing federal election campaign. While I agree what he did was wrong, I also think it's ridiculous to hold something that someone did in the distant past against them today, especially when they've demonstrated that they've improved as a person. I detail that opinion.

Episode 76 (September 18, 2019) - Impressions of Children of Morta
Recently released after a long, Kickstarted development, Children of Morta is a Roguelite, fused with elements of ARPGs like Diablo, with a unique set of characters and a breathtaking presentation. I give my impressions after several hours of play.
Children of Morta is available now on PC and is coming soon to all consoles. Use one of the following links to buy it on PC and help support my content:
Humble Store (also supports Extra Life) - https://www.humblebundle.com/store/children-of-morta?partner=pxabstraction&charity=144206
Fanatical - https://www.fanatical.com/en/game/children-of-morta?ref=pxabstraction
Green Man Gaming - https://www.greenmangaming.com/games/children-of-morta-pc/?tap_a=1964-996bbb&tap_s=2860-b93a5c
Press code provided by Evolve PR.

Episode 75 (Friday, September 13, 2019) - Impressions of River City Girls
A new entry in one of my favourite series in one of my favourite arcadey genres is upon us. The River City series dates all the way back to the NES and has passed through many developers over its history, which is longer than many realize. The latest entry comes from the renowned devlopers WayForward and I went into it with high expectations. I talk about my first couple of horus with the game and whether those expectations have been met.
Intro song is We're the Rivber City Girls, performed by Nathan Sharp and Christina Vee.

Episode 74 (September 6, 2019) - Impressions of American Factory on Netflix
Another documentary has his Netflix and despite it's title, it isn't one about the factories in China that make almost everything we buy now, it's about a Chinese company trying to setup a factory in the US. American Factory details this process with a surprising amount of access and shows the cultural and business issues that come from Chinese and American values colliding and why this trend growing should worry people.

Episode 73 (September 03, 2019) - My Concerta Dependence Experience
Earlier this month, I unexpectedly had to put a lot of my streams and other content on hold because I was so burned out. I originally thought it was because of work and other stresses but after some research, it appears to be not so much because of that but because I've started to become dependent on my ADHD medication. I talk about what that experience has been like and what I'm doing to try to overcome it and still figure out how to treat this disorder.

Episode 72 (Aug. 16, 2019) - How Steam Needs to Improve
I've now devoted several episodes to (rightly) addressing a lot of the problems with the Epic Games Store and it's general anti-consumer stance. Many have equated this to me just hating it because it's not Steam. That couldn't be further from the truth and for as much as I use Steam, the service and the company behind it have a lot of problems of their own. I devote longer than I thought I would to talking about those and what Valve should do to improve on them.

Episode 71 (August 7, 2019) - Guns & Culture

Episode 70 (August 5, 2019) - Ooblets, Indie Developer Entitlement and Epic Exclusivity Economics
An indie game going Epic Games Store exclusive is sadly nothing new and while I'm as sick of podcast about this as everyone else, the spectacularly arrogant and entitled manner in which Glumberland, the developers of Ooblets chose to announce their exclusivity, is something that has to be discussed. In addition, their announcement and some hints from other developers have shed some more light on how the economics of these Epic exclusivity deals work and why it's such a tempting proposition for so many.
The Ooblets blog post referenced in the episode: https://ooblets.com/2019/07/we-did-the-thing/

Episode 69 (August 1, 2019) - Ninja Joining Mixer
A big bombshell was dropped in the streaming world today when it was announced that Ninja, one of the biggest streamers in the world, is leaving Twitch to exclusively join Mixer. No one saw this coming and while most people are generally welcome and positive on the idea, some people do have some worries, myself included. I discuss the cons but largely pros of him joining the Mixer fold.

Episode 68 (July 27, 2019) - Impressions of The Great Hack on Netflix
A new documentary about the Cambridge Analytica/Facebook scandal recently came out on Netflix. While I do recommend reading up a bit on how the scandal happened before watching it, I think it does a good job of showcasing what happened and more importantly, the amoral, opportunistic nature of nearly everyone involved, even those who now claim to be on the side of good. I give my impressions.

Episode 67 (July 25, 2019) - The CBC and Video Games
On the morning of July 25th, the CBC published a story on two young fujitives who are currently running from accusations of murder. Despite them having no criminal or violent past, in a desperate attempt to keep a story in the headlines with no new details to share, they attempted to once again link "online gaming" and their social introversion as they reason they murdered three people in cold blood. It is hack reporting at its worst and something even the modern CBC is supposed to be better at than this. I rant about it.
Please share this podcast around and take the time to file a formal complaint with the CBC if you agree with this.
The CBC story I reference in the episode: https://www.cbc.ca/news/canada/british-columbia/teens-manhunt-homicides-mcleod-schmegelsky-1.5222515
How to file a complaint with the CBC (select CBC Shows and News): https://cbchelp.cbc.ca/hc/en-ca/requests/new
LianaK video on how games can relieve depression: https://www.youtube.com/watch?v=I1PifTY4nCk

Episode 66 (July 19, 2019) - Give Indies A Chance
Every time I see a Reddit or Twitter thread bemoaning the modern state of video games, it's always talking about AAA titles like they're the only games that exist. Almost without fail, every time I try to point out the entire world of creative, inexpensive, consumer friendly indie games that are out there, I get downvoted or some other kind of push back from these same people. In a true ramble with no preparation, I expand on why this might be and what we can maybe do about it.

Episode 65 (July 12, 2019) - Impressions of Shakedown: Hawaii
Indie Showcase impressions video: https://www.youtube.com/watch?v=lAPMFUqbFnw
If you buy the game on PC and are OK using the Epic Games Store, use Creator Tag PXAbstraction at checkout to help support my content.
Shakedown: Hawaii is the latest effort from Retro City Rampage developer Vblank Entertainment. It's a pixel art, open-world game that's a little bit of GTA and a little bit of an arcadey crime empire simulator. I quite enjoyed it and give me impressions on it.
Press code provided by Vblank Entertainment.

Episode 64 (July 8th, 2019) - Ryzen 3000 Launch & Motherboard Pricing
The new AMD Ryzen 3000 line of CPUs has had a lot of hype behind it and based on reviews from its July 7th launch, it hasn't disappointed. However, fewer are talking about the obscene prices the accompanying motherboards have. As someone who was planning to build a new rig soon, this has taken a lot of the wind out of my sails and I think it's mostly because of the greed of the motherboard makers. I talk about why and why I think this will probably be short lived.

Episode 63 (July 3rd, 2019) - "Influencer" and "Networking"
In the time I've been making YouTube videos and streaming, the term "influencer" to describe someone who makes content and "networking" to describe the act of community building, have both become common parlance. I really dislike the origins of these words and how they're being utilized and offer some thoughts on that.

Episode 62 (June 23, 2019) - An Open Letter to CD Projekt About Cyberpunk 2077 Collector's Edition Pre-Orders
This is the audio version of a written blog post that you can find, along with some extra links and images at https://geekbravado.com/?p=1232.
CD Projekt recently opened pre-orders for the PC collector's edition of Cyberpunk 2077. It was a complete disaster, screwing over a number of the company's most die hard fans, myself included, who were ready to drop $250US, instead finding listings that went up late (or not at all) and scalper bots grabbing most of the pre-orders before any of us had a chance. CD Projekt and their partners have been silent on the matter ever since.
This is an open letter to CD Projekt, explaining my frustration as a massive fan and asking them to at least say something on the matter, if not do something to make it right.

Episode 61 (June 19, 2019) - Impressions of A Plague Tale: Innocence
A Plague Tale: Innocence is a new AA game from a small publisher and a studio that's known for mostly licensed games and it kind of came out of nowhere without a ton of fanfare. It's also my Game of the Year so far. Hear why I think you should definitely give this a look if you're into single player, story heavy games.
A Plague Tale: Innocence is out for PC, Xbox one and PS4.
Use one of the links below to buy a discounted, legitimate Steam key and help support my channel and my Developer Relations efforts with theSHED:
Fanatical - http://fanatical.pxa.ca
DLGamer - http://dlgamer.pxa.ca
Green Man Gaming - http://gmg.pxa.ca

Episode 60 (June 18, 2019) - E3 2019 Impressions and The Year of the Subscription
Another year of E3 has come and gone and to my great surprise, a lot of people are calling it a disappointment. I talk about that, why I think E3's relevance is returning as we enter the age of the "influencer" and how this year's theme is definitely subscription services and what that means for the gaming public going forward.

Episode 59 (June 12, 2019) - The Star Control Legal Mess Is Over
To the great surprise and happiness of many Star Control fans (myself included), it was announced yesterday that Stardock and Paul Reiche & Fred Ford have amicably settles the legal mess surrounding the rights to Star Control. Not only that but they did so in a way that will allow both of them to keep making their own games for the series and also, the agreement contains some hilarious, legally binding clauses that only this group would have come up with. It's a great day for Star Control fans and I talk about the agreement and why I think this is such a great thing.
Ars Technica article on the settlement: https://arstechnica.com/gaming/2019/06/stardock-and-star-control-creators-settle-lawsuits-with-mead-and-honey/
Previous episodes on this subject: https://anchor.fm/geekbravado/episodes/Episode-20-Jan-2---2019---The-Star-Control-Legal-Mess-e2s7mq / https://anchor.fm/geekbravado/episodes/Episode-22-Jan--7--2019---The-Star-Control-Legal-Mess-Part-2-e2t5u9

Episode 58 (June 7, 2019) - YouTube's Latest Crisis
Yet another cataclysm is upon the YouTube creator community, as a public spat between two outrage warriors on opposite sides of the political spectrum has resulted in the platform quickly making sweeping rule changes, once again without any real clarity or guidelines. I'm as frustrated by this corporate idiocy as much as the next creator but since it's clear that we're stuck with YouTube for now, another vector to combat this is needed. I talk about the problem and what I think is the best solution for now.
YouTube's official About Us page: https://www.youtube.com/yt/about/

Episode 57 (June 5, 2019) - Jonathan Blow and Indie Creative Stagnation
In a recent interview, Jonathan Blow, creator of indie hits Braid, The Witness and also many a controversial opinion, stated that he believes indie games have creatively stagnated. I believe this viewpoint is based on some very reductive reasoning. I talk about this and what I believe some of the barriers are that make the more creative titles harder to find.
Article summarizing the interview: https://gamedaily.biz/article/910/casual-connect-indie-development-is-stagnant-says-braid-creator-jonathan-blow

Episode 56 (May 30, 2019) - Epic's Endgame
It's yet another podcast on Epic Games but talking about something a little different this time. Rather than discuss the company's latest screw-ups in their attempt to disrupt PC gaming retail, I'm talking more about what I think their eventual endgame is with this strategy. I'm curious what you think about why they're choosing to do what they're doing.
Some of Tencent's notable western game holdings: http://fortune.com/2018/08/30/chinas-tencent-folds-yet-another-video-game-company-into-its-empire/. In addition to these, they also own Grinding Gear Games (makers of Path of Exile) and Swedish development studio Sharkmob.

Episode 55 (May 29, 2019) - Living Through A Depressive Relapse
I recorded this podcast around a week before publishing it because I wasn't sure if I wanted to put it out there but I've decided to. I suffer from Major Depressive Disorder and recently, had a major relapse due to a combination of stresses. I try (with I think, limited success) to describe what it's like to live through an episode like this, in the hopes that it can maybe help you recognize it in your own or someone you know.
You are not alone. If you ever need to talk to someone, you can talk to me.

Episode 54 (May 4, 2019) - Removing Negative Noise
In the last while, I've taken it upon myself to remove some negativity from social media that was negatively impacting my mood and overall mental health. However, this week I realized that I was still getting a lot of that negative influence from other places I hasn't considered before. I go into what I mean by that, why removing it has been of benefit to me and why it might be for you as well.

Episode 53 (April 25, 2019) - Bandai Namco: Breaking the Traditional AAA Model
Bandai Namco Entertainment is a really interesting company. They're one of the original developers and publishers in video games and are very successful. Yet in recent years, I've noticed that despite this and being a public company, they've been doing the kinds of things most of the AAA publishing industry isn't: Investing in smaller titles, interesting titles, not milking safe franchises to death and generally, treating consumers with much more respect than we're used to. I think that's something to be admired and applauded and go into why.
B392

Episode 52 (April 17, 2019) - Notre Dame and Priorities
The fire at the Notre Dame Cathedral in Paris was a terrible tragedy and though it's only a couple of days since it happened, wealthy people and corporations from around the world have already committed over a billion dollars to help fund its reconstruction. While this is noble and to be applauded in its own way, no one seems to be asking why these entities are committing so much to restoring what's ultimately just a building, when there are so many more causes that need financial support and could have impacts for our entire species. In this less energetic episode, I go into that.

Episode 51 (April 10, 2019) - My Concerns About DLive
DLive is a new entry in the streaming world and it's taking a different approach by allowing people to earn units of a new cryptocurrency by both streaming and just watching streams. They also just got PewDiePie to make them his exclusive streaming home, which is a huge deal regardless of whether or not you're a fan.
I've had some long-standing concerns with DLive's underpinning philosophy and business model that keep me from using it and though it might be unpopular with some streaming friends who have invested heavily into it, I lay those out in this longer episode.
The feature request Reddit thread I mention in the episode: https://www.reddit.com/r/OfficialDLive/comments/ao3p2w/dlive_feature_request_megathread/

Episode 50 (April 8, 2019) - Impressions of Yoshi's Crafted World
I had a chance to play the latest entry in Nintendo's series of casual, artful platformers with my lady friend this weekend. We had a great time and it even convinced her to go out and buy her own Switch! While Yoshi's Crafted World is still an excellent (if very easy) and gorgeous platformer, it's not my favourite of the three Nintendo has put out so far and has some failings that some might find frustrating. I give some impressions based on our time with it.

Episode 49 (April 5, 2019) - Review Bombing & Defending Big Business
Rejoice, it's yet another podcast on the Epic Games Store! Well, kind of. With the announcement that Borderlands 3 will be a 6 month exclusive, a number of people have been review bombing the previous Borderlands games on Steam, as they also did with previous entries in the Metro series. Conversely, a number of people have also decided to take up arms in defense of Epic, attacking and slandering those who speak up against it and painting them all as entitled whiners, including people like myself who have been trying to have real debate and backing up my boycott of the Epic Games Store with facts. They're both wrong and stupid and doing far more harm to gaming than anything Epic is doing and I take both to task.

Episode 48 (April 4th, 2019) - Metro Series Spoilercast feat. WereTiger
WARNING: If it wasn't clear already, this will spoil the story of Metro video game series!
My good friend WereTiger and I both recently finished Metro: Exodus, after replaying the Redux versions of Metro 2033 and Metro: Last Light beforehand. We're both big fans of the series and go in depth about the core story points, what we did and didn't like about the original games and the new partially open-world instalment, where we think the fiction could go from here and also our general thoughts on this unique type of game and the stories they tell.
The episode on Eastern Bloc game developers I reference several times: https://anchor.fm/geekbravado/episodes/Episode-46-Mar--27--2019---Eastern-Bloc-Game-Makers-e3ikuh/a-acbhfq
GVMERS documentaries on the Metro series and 4A Games: https://www.youtube.com/playlist?list=PLVX_ojm9zPq7jU3gcaH9DogEK2EPVDjbl
Intro and outro music are selections from the Metro: Exodus menu theme, Premonition by Oleksii Omelchuk.

Episode 40 (Mar. 6, 2019) - Impressions of Crackdown 3
Crackdown 3 finally released recently on the Xbox One, PC and on Xbox Game Pass. This new iteration was announced near the Xbox One launch and has had a very long and troubled development, with multiple developer changes and huge, repeated delays. Now that it's out, it's getting pretty mixed reviews. WereTiger and I have been playing a lot of it in co-op and despite some of its rough technical and design edges, we've been having a blast. I give a bunch of my impressions of the game and how I don't think it's worth it at full price but on a discount or especially with Game Pass, it's great, dumb fun.

Episode 47 (April 1, 2019) - My PAX East 2019 Experience
PAX East 2019 has come and gone and even though it was only my second PAX (after South from this year, which I have other episodes on), it was an experience unique both for myself and probably for many others. I had the privilege of not only going with a huge contingent of incredible community members from theSHED but I also got an Exhibitor badge by helping theSHED work the booth for our partners at Overtone. I talked to a ton of new, amazing indie developers as part of my new Developer Relations Envoy role and met so many good friends in person. It was a weekend unlike any other and truly a first couple of PAX experiences unlike any other and that I'll never forget. I talk about that and why what so many thought of as work for me, didn't feel like it at all.
My library of photos taken from the weekend: https://photos.app.goo.gl/yPVcd2iP97f3SoLa9
Another gallery with photos from myself and other members of theSHED: https://www.theshedteam.com/theshedcommunity/communities/theshedhub/albums/1585-paxeast2019

Episode 46 (Mar. 27, 2019) - Eastern Bloc Game Makers
Have just finished Metro: Exodus, I got to thinking about the many games over the years that hardcore players fondly remember and that were made in former Soviet states. Games from these developers are very distinctive, both technically and in their design and this is often reflective of the harsh conditions and upbringings they endured under both Communist rule and the transition from that. I talk about some of these more famous developers and how their unique experiences also make for some very unique art.
Noclip documentary on CD Projekt: https://www.youtube.com/watch?v=uNZkTk5gLuo
GVMERS documentaries on the Metro series and 4A Games: https://www.youtube.com/playlist?list=PLVX_ojm9zPq7jU3gcaH9DogEK2EPVDjbl

Episode 45 (Mar. 21, 2019) - Turning 40
I officially turned 40 the day I recorded this podcast. Many people make a big deal out of these milestone birthdays and I suppose I am too since I'm recording a podcast about it. Truthfully though, I've always thought that your age is just a number and it's how you feel and your mindset that truly determines your age. I ramble for a while about that.

Episode 44 (Mar. 20, 2019 - Thoughts on Google's Stadia Game Streaming Service
Yesterday, Google entered the game distribution ring by announcing Stadia, a new all-streaming based gaming service. It aims to differentiate itself by utilizing new technologies and Google's goliath-like cloud computing presence. Many have been extolling the virtues of an all-cloud based gaming service, of which there are many. However, I don't think Google has yet revealed a solution for the myriad problems that such a service still offers, especially in an age of dying Net Neutrality and greedy ISPs. I talk about these.

Episode 43 (Mar. 18, 2019) - Impressions of Formula 1: Drive to Survive on Netflix
My lady friend and I had Formula 1: Drive to Survive come up in Netflix recommendations and as both of us like cars and I had a new 4K OLED TV to break in, we checked it out. Aside from being an audio-visual jaw dropper, it's overall a pretty well made documentary series that gave me a new perspective on Formula 1, especially the motivations of the teams who don't generally reside at the top and who don't have the most money. I'm not going to start watching Formula 1 on the regular or anything but I appreciate it a lot more now, even though there was probably a bit of inflated drama at times. I give my impressions of it and why I think it's worth checking out.

Episode 42 (Mar. 13, 2019) - Sony Potentially Buying Take-Two/Rockstar
A rumour came out of left field today that Sony might be buying Take-Two Interactive Software, parent company of 2K Games and more importantly, Rockstar Games. At time of recording, the rumour had been said to be likely inaccurate but nonetheless, I thought it would be fun to talk about the potential of a world where Sony owns all the Take-Two properties but especially, Grand Theft Auto. Many are already hand wringing that this means all of their properties will forever be imprisoned in the PlayStation walled garden but I actually think this is a very different move in response to something Sony didn't see coming.

Episode 41 (Mar. 8, 2019) - Valve's Inconsistent Curation
Valve recently pulled a disgusting game a out rape from Steam before release, after a large scale condemnation. The problem is, it had been listed for some time prior to this and has many people talking about their wildly inconsistent (and poorly stated) policy on curation. While I agree with their decision to pull this game, their policies (or lack thereof), could lead to some dangerous slippery slopes. I discuss what Valve not only needs to do to rectify this but also how their famously unique corporate culture may be a major contributor to this issue.
The Hoeg Law video referenced in the episode: https://youtu.be/KVbFGrw5CkY

Episode 39 (Mar. 1, 2019) - A Different Take On the SNC-Lavalin Affair
A scandal has rocked Canadian politics this week, involving a very large and powerful engineering company in the country, a bribery scandal and alleged political interference from the top echelons of our federal government. This is far from the first scandal involving this company and given trends so far, probably won't be the last. I talk about how while I understand the reasoning behind the government wanting to potentially give this company a pass the rest of us wouldn't get, I also think a company like this might only learn if it's allowed to fail, even if that comes with some pain.

Episide 38 (Feb 27. 2019) - The THQ Nordic 8chan Mishap
THQ Nordic PR did a really stupid thing yesterday: They decided to host an AMA on 8chan. Shortly after announcing this, the Internet Outrage Brigade came down hard on them, the AMA was cancelled and the rep apologized by name, claiming he didn't know what 8chan was before agreeing to this. A large number of people are not accepting of this apology and are calling for the guy to be driven out of the industry and for a boycott of THQ Nordic products going forward. The whole thing is stupid and damaging to the industry and I rant about why.

Episode 37 (Feb 26.2019) - SLI & RGB, WTF?
Thanks to my friend Real Caustic being awesome, I was recently given a chance to upgrade to an SLI video card setup for free. It was so frustrating and useless, that I actually gave it back. Along the way, I also discovered that for all its bling and trendiness right now, RGB is probably worst of the worst implemented technologies in PC gaming right now. I walk through my utter befuddlement at all this.

Episode 36 (Feb. 22, 2019) - The Latest YouTube Adpocalypse
YouTube has once again found itself dealing with an advertiser pullout over a controversy that has received mainstream media attention. As usual, they've responded to it by overreacting and putting policies in place that stand to severely hurt creators, not communicating said changes in a reasonable way and not giving creators the tools and processes needed for them to actually help deal with the issue. And they certainly haven't stood up to these advertisers, who need YouTube as much as they need them and who will come back regardless. As someone who has struggled with the platform for six years, I'm putting all my major planned YouTube projects on hold until this is properly dealt with. I rant about this problem and YouTube's continued disrespect of the creators that give it the monopoly position is enjoys.
The Reddit thead that discusses the chain of events that led to this: https://www.reddit.com/r/YoutubeCompendium/comments/at74l3/2019_february_context_for_the_matt_watson/

Episode 35 (Feb. 19, 2019) - The 2019 Rainbow 6 Invitational
The 2019 Rainbow 6 Invitational was this past weekend and I went with Real Caustic and WereTiger. This was the first E-Sports event that I've ever attended and more than that, I've just never really paid attention to E-Sports in any capacity before this, even as a big fan of Rainbow 6 Siege. We had a fantastic time and I really get the draw of E-Sports now. I talk about my experiences with this event and the insights it provided.
My gallery of pictures and videos I took of the event: https://photos.app.goo.gl/7ATyZPwbVErNzV7H8

Episode 34 (Feb. 13, 2019) - A Response to Colin Moriarty's Game Industry Unionization Video
Earlier this week, Colin Moriarty's CLS Side Quest YouTube series, posted an episode about the increasing calls for the video game industry to unionize. Colin is no fan of unions and wanted to provide a counterpoint to the union drum beating being done in the larger games press. While I agree they need a counterpoint, Colin used a lot of cherry-picked statistics and cases to make his point, ignoring many contradictory ones and also failing to address many of the core issues and massive inequalities between the different levels of large game industry companies and indeed, companies in general.
In this longer episode, I go through many of the points he made, providing counterpoints of my own as a person who is often not a fan of unions but who also realizes that since the game industry is incapable of learning how to treat frontline workers properly, maybe they are the last solution this industry has left, save a massive exodus.
The CLS Side Quest episode, which I highly recommend watching for context: https://www.youtube.com/watch?v=DLELQLeIvpg

Episode 33 (Feb. 7, 2019) - The Potential Motivations Behind The Escapist's Ethics Editorial
The new "Volume 2" of The Escapist gaming web site is on fire right now. A site whose previous incarnation failed drowning in controversy, it's once again embroiled in it, due to a poorly written article from it's Editor-In-Chief and prolific games writer and idealogue Russ Pitts, in which he tries to spark a discussion of ethics by poking every controversial element of the games industry, while offering no real solutions and inviting people to comment. After thinking on this and the bizarre timing of it, I've reached a rather frightening conclusion as to the intent of that, go into detail about why and also why if this is true, that The Escapist truly deserves to fail for good.
The editorial that I reference in the podcast, which I highly recommend you read before listening to get context: http://archive.fo/zC2w3

Episode 32 (Feb. 6, 2019) - Initial Impressions of Apex Legends
Earlier this week, EA and Respawn Entertainment launched a new battle royale game called Apex Legends, completely out of nowhere and to everyone's surprise. It's a game set in the Titanfall universe, except it doesn't have titans or Titanfall's advanced infantry movement. Also, it's free to play.
I was as cynical as you are but as someone who doesn't care for battle royale games, after just a few matches, this might not only be a battle royale game I put time into, it might be one of the best ones made to date. I talk about my initial impressions after only a few matches and just how talented Respawn truly is to be able to pull this off.

Episode 31 (Feb. 4, 2019) - Updated Anthem Impressions from the Open Demo (Beta)
The Anthem demo (which is still very much a beta) went open for everyone this past weekend. After having a miserable time with the "VIP Demo", I got to play through all the demo content with a good crew of people. I had a great time and an more bullish on Anthem than I was before but I still have a number of concerns about it, particularly on the technical side. I go into those and explain why as good as the game could be, that people should wait to pick it up until they see what shape it launches in.
The SkillUp impressions video I reference: https://www.youtube.com/watch?v=Zv5eTZepIWg

Episode 30 (Feb. 1, 2019) - The Bankruptcy Pecking Order

Episode 30 (Jan 30., 2019) - My Mental Health Story for #BellLetsTalk
#BellLetsTalk day is a social media initiative run by Bell, Canada's largest telecartel, to attempt to destigmatize mental illness. After talking a little bit about the initiative and how Bell's business practices aren't really in keeping with the spirit, I talk about my own lengthy struggles with mental health, to put it out there and show that it's not something to be ashamed of, that it's something you can get help for and that even when it seems there is no hope, you are never alone.
Tell your story, if not for you, for others. Let's talk.
Some prior episodes and a blog post related to my mental health journey:
Episode 4 - Going Caffeine Free for ADHD
Episode 24 - Going to PAX South & My New Mindset
Blog post - So I found out some interesting brain stuff this week
Resources for various kinds of mental health struggles from the Canadian Mental Health Association

Episode 29 (Jan. 29, 2019) - The Growing Divide Over the Epic Games Store
RANT WARNING
Yet another big upcoming PC game release has gone exclusive to the Epic Games Store and as seems to be inevitable in gaming now, battle lines are being drawn between the people who dislike Epic's new platform and their practice of buying exclusives and those defending it as badly needed competition. In discussing this with the latter group, I've had some very strongly worded, frankly pretty weak arguments levied as to why buying exclusives is somehow good for consumers and how my issue is just that I have a hatred of Epic. Those arguments are wrong and I rant about why and also how ridiculous it is to be taking up arms to defend a large company, instead of the customers whose business they are supposed to earn, not take.
A Reddit post that details a lot of the problems with the Epic Games Store, including many I didn't get to in the episode: https://www.reddit.com/r/pcgaming/comments/akwwqg/can_we_please_all_boycott_the_epic_games_store/ef905um/

Episode 28 (Jan. 28, 2019) - My Limited Impressions of the Anthem VIP Demo (Beta)
The Anthem VIP Demo was available this past weekend for those who pre-ordered, had Origin Access Premier or knew someone in the beta who was willing to give up one of their 3 Friend Pass codes. I got to play a little of it, mostly because the servers were on fire. I talk about these (admittedly limited) impressions and how between the tech problems and this game's strong similarity to Destiny, that EA might be on the path of flubbing yet another big release. I'll be trying the Open Demo and the full release though so we'll see how it goes.
The VoD of Esva's The Interview that I reference in the intro (scrub to about 5:45 to skip the pre-show): https://mixer.com/Esva?vod=81199119

Episode 27 (Jan. 24, 2019) - A Different Take On the Gillette Ad
You've probably heard of the recent ad from Gillette that attempted to counter traditional stereotypes about masculinity and invited men to improve themselves, in an attempt to sell overpriced razors. Like many, I am very much not a fan of the ad or the message it sends. However, I believe there's a deeper meaning behind it that is getting lost in the massive amounts of Internet slapfights spawned because of it, something that I believe was the intent of the ad all along. I talk about this theory and why everyone arguing about this (including me) is giving Gillette exactly what they want.

Episode 26 (Jan. 23, 2019): My First PAX (Day 2 & 3)
My first time at PAX is done and what a time it was! I ended up not being able to record with anyone else and did this episode after getting home (I explain why) and talk about some other developers I saw at the show and also how meeting so many incredible people from theSHED has reminded me how even as an introvert, human connection is so important.
The photos (and a couple of...interesting videos) I took on the trip: https://photos.app.goo.gl/Gny4NaLeRWJRqRdz5
The Analog Assult podcast episode I sat in on: https://analogassault.podbean.com/e/53-on-location-pax-south-2019-w-anthem-community-manager-jesse/

Episode 25 (Jan. 19, 2019) - My First PAX (Day 0 & 1)

Episode 24 (Jan. 16, 2019) - Going to PAX South & My New Mindset
The day after I post this, I'm heading to PAX South, which will not only be my first PAX but my first gaming show in my new role as Developer Relations Envoy for theSHED. A very short time ago, this would have been a terrifying prospect for me. Now, it's something that I'm incredibly excited about and my normal anxieties are barely there. I talk about why this is and how much it's changed my outlook on things.
There will hopefully be daily podcasts from the show, stay tuned!
Episode referenced on going caffeine free: https://anchor.fm/geekbravado/episodes/Episode-4-09122018-Going-Caffeine-Free-for-ADHD-e2nr5p

Episode 19 (Jan. 1, 2019) - Games From 2018 You Should Try
Happy New Year!
Another crazy year is in the books and as I like to do around this time, I wanted to talk about games from the past year that I really enjoyed and that I think you might as well. I used to do a top 10 list but couldn't this year as I didn't get to play everything that might have been a contender but nonetheless, I was able to play some incredible stuff that I wanted to share it with people so they could maybe discover something new. This list isn't ordered but everything on it is something I think is very special. I hope you enjoy and make sure to tell me what games you loved as well!
Background music consists of selections from the Star Control: Origins original soundtrack.

Episode 23 (Jan. 11, 2019) - Bungie Splitting from Activision
In a surprise announcement on January 10, Bungie announced that they are ending mutually ending what was supposed to be a 10 year publishing partnership with Activision for the Destiny franchise. Many erroneously assume they Bungie was actually owned by Activision, when in fact they just had an exclusive publishing arrangement. They have announced that they will be self-publishing Destiny going foward, something their recent $100M investment from Chinese giant NetEase is sure to help with. I talk about what this could mean for the studio, the future of Destiny and also, why I think more than a bit of the Destiny situation can be laid at the hands of Bungie themselves.
NOTE: I mistakenly said that it was Tencent that invested in Bungie. NetEase is a different company, not associated with Tencent, though still not pillars of integrity.

Episode 22 (Jan. 7, 2019) - The Star Control Legal Mess (Part 2)
I highly recommend listening to the prior episode on this first: https://anchor.fm/geekbravado/episodes/Episode-20-Jan-2---2019---The-Star-Control-Legal-Mess-e2s7mq
Since I recorded my original episode on this issue, Paul Reiche & Fred Ford have finally come out with a list of what from Star Control II they believe Star Control: Origins is infringing on, in order to justify their having the game pulled from sale. Their claims are to put it mildly, dubious. As a passionate fan who has emotional investment in this matter resolving amicably and has tried to remain as neutral and objective as possible, it's getting harder and harder to have sympathy for Paul & Fred here. I go into this with a way that probably most demonstrates the "Bravado" that this show is titled after:
Stardock forum thread showing Fred & Paul's claims, along with their refutation: https://forums.starcontrol.com/492870/at-long-last-reiche-and-ford-state-what-they-think-they-own
A modified version of the claims chart, showing how nearly everything Paul & Fred claim is infringing, are things that Star Control II also infringes from StarFlight, a game from a decade prior: http://www.viridiangames.com/images/updatedchart.png
Virtual Legality #11-2: Look, Feel, and the DMCA (Hoeg Law): https://www.youtube.com/watch?v=xgmX2GHF88o
Buy a Steam key for Star Control: Origins for 50% off (while supplies last): https://www.stardock.com/games/starcontrol/store#purchase

Episode 21 (Jan 4., 2019) - Ontario's New Distracted Driving Penalties
On January 1, 2019, Ontario introduced significantly harsher penalties for distracted driving. However, they for some reason decided that only "using your phone" and certain derivatives of that should qualify for these penalties, which similarly dangerous actions should not. As someone who does believe in getting tough on this issue, I question this double standard and also, ask the open question of whether increased penalties alone are really the solution to it.

Episode 20 (Jan 2., 2019) - The Star Control Legal Mess
Star Control II from the 90s if my favourite game of all-time and recently, Stardock Entertainment released a spiritual successor called Star Control: Origins, that is among my favourite games of 2018. Starting late in the game's development, the original creators of the Star Control series entered into a heated legal battle with Stardock, resulting in a lot of public mud slinging and most recently, Star Control: Origins being pulled from Steam and GOG due to DMCA complaints made with very suspiciuous timing. It's a very complicated issue with no clear indication of who is fully in the right.
I discuss the mess from a hardcore fan's perspective and though I believe it appears Stardock is more in the right here, try to provide as balanced a perspective as I can and also appeal to both sides to try and figure this out, for the fan's sake.
Though these are long, I highly recommend reading and watching the following if you want to be informed of just how complicated this dispute is:
Stardock Q&A: https://www.stardock.com/games/starcontrol/article/487690/qa-regarding-star-control-and-paul-and-fred
Virtual Legality Episode from Hoeg Law: https://www.youtube.com/watch?v=gVJIgLnDbcQ
Leonard French Video (Part 1): https://www.youtube.com/watch?v=it50gS5yYB4
Leonard French Video (Part 2): https://www.youtube.com/watch?v=yochP8F69LY

Episode 18 (Dec. 31, 2018) - Twitch's #Adgate
Twitch is currently facing heavy backlash from a lot of their creators and viewers because they are running pre-roll ads for Ninja's New Year's Eve stream on other channels, including other partners. I talk about why I think this is a bad look and a short-sighted plan by a company becoming more and more out of touch with its creators but also how this may very well become more common in the future and why those of us not on Twitch, should be vigilant.
The article about Justin Wong I reference during the episode: https://www.dexerto.com/entertainment/former-twitch-executive-explains-why-the-ninja-pre-roll-situation-will-keep-happening-267678

Episode 17 (Dec. 29, 2018) - Streamer Vigilantes
Today, I awoke to an unexpected new controversy involving the discovery that a partnered Mixer streamer is apparently, a convicted sexual predator, one that has served their time but is on a registry. Several other prominent Mixer streamers (including at least one partner) have been calling for Mixer to terminate the partnership and ban the streamer. The platform has been accused of sweeping the issue under the rug and some of those not calling for this person's immediate banning have come dangerously close to being accused of defending pedophiles.
I talk about my perspective on this issue, as someone who has no interest in defending the accused but who also believes that this issue should be handled by proper channels, not out in public and that when a person has done their time, perhaps that should carry more weight than it does.

Special Episode: My Content Plans for 2019
This is the audio version of a YouTube vlog that can be found at https://www.youtube.com/watch?v=sOuJ9j2dvbM. I talk a about the year that was and what my content plans are for 2019, including Mixer, YouTube, this podcast and some other things. This is a bit long but that's because there's a lot to talk about. Check below for time indexes so that you can skip topics that don't interest you and please let me know your feedback.
0:00 - Introduction
1:48 - Personal Year In Review
4:55 - Content Plan Overview
6:54 - Mixer and Why I'm Staying There (Link Below)
11:17 - New Podcast (Link Below)
13:14 - Mixer Changes & New Indie Show with theSHED
19:01 - YouTube Changes
29:02 - New Content Creator Technical Community
32:04 - Conclusion
My podcast episode on eliminating caffeine: https://anchor.fm/geekbravado/episodes/Episode-4-09122018-Going-Caffeine-Free-for-ADHD-e2nr5p
Follow me on Mixer at https://mixer.com/PXAbstraction for multiple variety streams a week.
Check out theSHED Team: https://theshedteam.com
Follow me on Twitter: http://twitter.com/PXAbstraction
Join my Discord: http://discord.pxa.ca
Check out Overtone: http://overtone.pxa.ca

Episode 16 (Dec. 24, 2018): The Next AAA Game Industry Crash
A few major AAA game releases have failed pretty hard this year. As a result, many commentators and forum posters are hand-wringing about this being a sign of another impending video game crash, something we haven't seen since the 80s but which is regularly prophecised. This is nonsense in my opinion and one need only look at the rest of the AAA industry in 2018 to see why. I go into detail about this and why these failures can in some ways, be a good thing.

Episode 15 (Dec. 21, 2018): Facebook vs. Google
Facebook has had a near non-stop wave of scandals in 2018 and a growing number of poeple are telling people to quit the site. At the same time, a lot of these discussions inevitably turn to people going "Well you use Google and they're just as bad!" As someone who uses Google daily and quit Facebook in 2010, I disagree with this. I go into detail about why and also why despite my claims that Google isn't the same, also understand that they are no saint of a company either.

Episode 14 (Dec. 20, 2018): Canada's Oil Crisis

Episode 13 (12/19/2018): The Dying(?) Games Press

Episode 12 (12/18/2018): The Future of Blizzard

Episode 11 (12/17/2018): The Politics of Patreon

Episode 10 (12/15/2018): YouTube Rewind & Advertising

Episode 9 (12/14/2018): Naming and Shaming Drunk Drivers

Episode 8 (12/13/2018): The Snip
I got a vasectomy this week. I don't have any kids, have never really wanted them and this week, decided to make sure I can't have any, biologically at least. I wanted to talk about what made me reach this decision in the unusual context of being a nearly 40 year old, single male and why I think it was the right one for me.

Episode 7 (12/12/2018): The Epic Games Store's Shaky Start
Mere days ago, I talked about the launch of the new Epic Games Store and how it could finally be the competition needed to put some heat on Steam's defacto monopoly in PC digital games distribution. Well, the launch hasn't gone so well and many PC gamers are already turning their backs on this burgeoning platform. I talk about the reasons for this, the ones I agree with, the ones I don't and how Epic could maybe turn this around.

Episode 6 (11/12/2018): The Game Awards Analysis with InfiniKnight (Part 2 - Announcements)
Even though our impressions were relatively quick, there was so much to talk about that I had to split this into two episodes and they're both pretty lengthy. The normal, shorter format will resume after these two episodes.

Episode 5 (10/12/2018): The Game Awards Analysis with InfiniKnight (Part 1 - Awards)
Even though our impressions were relatively quick, there was so much to talk about that I had to split this into two episodes and they're both pretty lengthy. The normal, shorter format will resume after these two episodes.

Episode 4 (09/12/2018): Going Caffeine Free for ADHD
The written blog post I reference on my ADHD diagnosis: geekbravado.com/2018/06/15/so-i-found-out-some-interesting-brain-stuff-this-week/

Episode 3 (12/07/2018): Thoughts On Shadow of the Tomb Raider

Episode 2 (12/06/2018): Battlefield V's Revisionist History
SidAlpha video I reference: www.youtube.com/watch?v=mrec_bj21gk
SidAlpha's source video: www.youtube.com/watch?v=BAlAITCBprI

Episode 1 (12/05/2018): The Epic Games Store
I talk about how this new competition to Steam's defacto monopoly could be a good thing but why we should also be vigilant of Epic's intentions.
