
gg no re
By gg no re

gg no reAug 15, 2023

Alabamia Interlude - Peach Park Putsch
Seeking to fulfill their deadly geas, the party floats on over to Clanton, Alabamia. But the peaches are withered; there's a civil war brewing; and an aristocrat wants them to slay a dragon. Show notes: https://ggnorecast.com/227.

Temple of 1000 Swords - Part 2
We continue Temple of 1000 Swords, an adventure by Brad Kerr. Read Bryce Lynch's review of it here: https://tenfootpole.org/ironspike/?p=7505. Show notes with tabletop photos and links to all the module author's stuff: https://ggnorecast.com/226.

Temple of 1000 Swords - Part 1
We start Temple of 1000 Swords, an adventure by Brad Kerr. Read Bryce Lynch's review of it here: https://tenfootpole.org/ironspike/?p=7505. Show notes with tabletop photos and links to all the module author's stuff: https://ggnorecast.com/225.

Wyvern Songs - Fabien's Atelier - Complete Playthrough
We start and finish Fabien's Atelier, one of the adventures in the module Wyvern Songs, by Brad Kerr. Read Bryce Lynch's review of it here: https://tenfootpole.org/ironspike/?p=8281. Show notes with tabletop photos and links to all the module author's stuff: https://ggnorecast.com/224.

ggnore:view of Tears of the Kingdom and Honor Among Thieves
We ggnore:view The Legend of Zelda: Tears of the Kingdom and talk about the lessons it teaches for TTRPGs. Then we review the new DnD movie, Honor Among Thieves. Show notes: https://ggnorecast.com/223.

I Turn Into a Bee - Hideous Daylight Part 4 Final
We finish up the module "Hideous Daylight" by Brad Kerr. Read Bryce Lynch's review of it here: https://tenfootpole.org/ironspike/?p=7079. Show notes with tabletop photos and links to all the module author's stuff: https://ggnorecast.com/222.

3 Inch Leg Hair - Hideous Daylight Part 3
We clear a minidungeon in the module "Hideous Daylight" by Brad Kerr. Read Bryce Lynch's review of it here: https://tenfootpole.org/ironspike/?p=7079. Show notes with tabletop photos and links to all the module author's stuff: https://ggnorecast.com/221.

Hideous Daylight Part 2
We continue the module "Hideous Daylight" by Brad Kerr. Read Bryce Lynch's review of it here: https://tenfootpole.org/ironspike/?p=7079. Show notes with links to all the module author's stuff: https://ggnorecast.com/220.

Hideous Daylight Part 1
We start the module "Hideous Daylight" by Brad Kerr. Read Bryce Lynch's review of it here: https://tenfootpole.org/ironspike/?p=7079. Show notes with links to all the module author's stuff: https://ggnorecast.com/219.
- Hideous Daylight (aff): https://www.drivethrurpg.com/product/333639/Hideous-Daylight?affiliate_id=433586
- Demon Driven to the Maw (aff): https://www.drivethrurpg.com/product/372360/Demon-Driven-to-the-Maw?affiliate_id=433586
- Brad Kerr's podcast Between Two Cairns: https://www.buzzsprout.com/2042709/
- Brad Kerr's itch.io site: https://brad-kerr.itch.io/
- Swordlords Publishing: https://www.drivethrurpg.com/browse/pub/17426/Swordlords-Publishing

Using AI to Run DnD
We start a module created entirely by AI, with AI-generated PC backstories, in an AI-generated setting, with AI-generated NPC interactions—and tell you how to do it yourself. Show notes with images and links to AI tools: https://ggnorecast.com/218.

ADND 1e Review
We talk about our experience playing and running first edition Advanced Dungeons and Dragons. Show notes: https://ggnorecast.com/217.

Dear Gary, my player don't roleplay
We're DOING IT LIVE!!! RPG advice with questions fielded in real time. Show notes: https://ggnorecast.com/216.

How to get 55 XP in ADND 1e
ADND n00bz try to play the game. We fight skeletons and find secret doors. Show notes: https://ggnorecast.com/215.

If you knew you had 10 minutes to live
Yellow mold! Throwing axes at spiders! Verbal mapping! Failing to open doors! Looking things up! Audible frustration! Our first foray into ADND 1e dungeon delving truly has it all. Show notes: https://ggnorecast.com/214.

Gearing Up for ADND 1e
An archaeology of play for First Edition Advanced Dungeons and Dragons! Gary says to start play by entering a village, finding a tavern, and buying gear. So that's what we do. This is not a "best practice," but it is the THE RULES. Join us as the PCs learn about the area and get ready to head out to adventure. Show notes: https://ggnorecast.com/213.

Dear Gary, I have encountered human beings
Answering questions from Reddit and our patrons: What to do about a bad priest? My players don't like old school??? Best modules? Houserules to foster dramatic play? Best encumbrance rules? Show notes: https://ggnorecast.com/212.

Demon Driven to the Maw - Cairn RPG
A spooky Halloween one shot of the excellent module Demon Driven to the Maw, using the Cairn RPG rules. Show notes: https://ggnorecast.com/211.

Finale of Neoclassical Geek Revival 2e Preview
We finish up our preview of Neoclassical Geek Revival 2e, using the module A Thousand Dead Babies, both by Zzarchov Kowolski. Kickstarter for the 2e rules: https://www.kickstarter.com/projects/1594988817/neoclassical-geek-revival-acidic-edition. Show notes: https://ggnorecast.com/210.

Infinite Loop of Babies - Neoclassical Geek Revival 2e Preview Part 2
We continue the 1K Dead Babies module using the 2e preview of Zzarchov's Neoclassical Geek Revival system. (Apologies for the weird background noise—will fix that for next time.) Show notes: ggnorecast.com/209.

Neoclassical Geek Revival 2e Preview
We have a preview copy of the 2nd edition of Zzarchov Kowolski's Neoclassical Geek Revival, and we run it with his classic module A Thousand Dead Babies. We have a preview copy of the upcoming 2nd edition of Zzarchov Kowolski's (patreon: https://www.patreon.com/zzarchov, drivethrurpg: https://www.drivethrurpg.com/browse/pub/4140/Zzarchov-Kowolski) Neoclassical Geek Revival, and we run it with his classic module A Thousand Dead Babies (aff link: https://www.drivethrurpg.com/product/110659/A-Thousand-Dead-Babies?affiliate_id=433586). Went a bit off the rails this time, from checking in at the tavern to making a heist on a church, and then everything went sideways. We chat in some detail about the mechanics of NGR 2e; so do listen if you're interested in this ruleset. Show notes: https://ggnorecast.com/208.

Thulian Echoes Finale & Review
We finish up Thulian Echoes and give our thoughts. Show notes: https://ggnorecast.com/207.

Dear Gary, Can a Vampire Die of Old Age?
GG NO RE answers your RPG questions again, from the technical to the social. Show notes: https://ggnorecast.com/206.

Thulian Echoes Part 1
We start up Thulian Echoes by Zzarchov Kowolski, an innovative and clever module that's easy to slot into most campaigns. Show notes: https://ggnorecast.com/205.

Galaxy Far Away - Ultralite Star Wars
Asa runs a Star Wars game using the Galaxy Far Away ultralite rules from d66 Kobolds. Show notes: https://ggnorecast.com/204.

Cyberpunk Red Jumpstart
Welcome to the dark future. We're playing the quickstart (excuse me, jumpstart) rules for Cyberpunk Red, the newest edition of the Cyberpunk roleplaying game. Keanu Reeves may or may not have guest starred! Show notes: https://ggnorecast.com/203.

Dragonlance Finale in Which We Fight a Dragon
DRAGONS OF DESPAIR comes to its desperate end with a sequence-breaking dragon fight. Show notes: https://ggnorecast.com/202.

A Game of Flavor Text - Dragonlance 2
The fellers trek overland to find a white stag and an ancient city. We set a record for the most flavor text read in a single session. Show notes: https://ggnorecast.com/201.

The First Time Dragonlance Has Been Played This Millennium
We play Dragonlance, Dragons of Despair, to be specific. No one has ever played this since 1983, and that is an empirical fact. Show notes: ggnorecast.com/200.

Review and Tour - B3 Palace of the Silver Princess
We walk through the highlights of the rest of the module and talk about its pros and cons. Show notes: https://ggnorecast.com/199.

Finding Secret Doors Simulator 2020 - B3 Palace of the Silver Princess Continued
We continue playing B3: Palace of the Silver Princess. Show notes: https://ggnorecast.com/198.

B3: Palace of the Silver Princess: Orc Fighting Simulator
We start our playthrough of the classic module B3: Palace of the Silver Princess. We follow procedures exactly, become the bane of the elderly, fight tons of orcs, and get lost due to verbal mapping. Show notes: https://ggnorecast.com/197.

Return of the Kings
Yeah, I'm thinking we're back. Listener question, Dear Gary, and amusing digressions. Show notes: https://ggnorecast.com/196.

Reviewing Xanathar's Downtime Rules
We discuss our experience with the downtime rules in Xanathar's Guide to Everything. Topics: fictionally involved vs summarized, small addition to campaign vs focus of campaign, using the rules to improvise a campaign, mechanical details of the activities. Show notes: https://ggnorecast.com/195.

Talespire Beta - Virtual Tabletop Review
We discuss and show off Talespire, a virtual tabletop in closed beta right now on Steam.
Show notes: ggnorecast.com/194.

Spider vs Zombies - Dungeon Academy Actual Play
Our first actual play screencast. Our dungeon academy students have a school phase, follow some personal quests, see what it's like to be in dungeon-school, observe portents, and then head back into the dungeon for some wilderness crawling and find a secret entrance to a new dungeon level.
Show notes: https://ggnorecast.com/193.
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Art in RPGs
The gamers discuss the function of art in RPGs and enact coronavirus discourse. Show notes: https://ggnorecast.com/192.

Game in the Time of Corona
An update about how gg no re is going quarantine mode. We're still playing, and we should have another group podcast soon. This virus has also opened the door to remote play to us. Daniel talks about how he's running a megadungeon on roll20. Show notes page with examples and roll20 settings: https://ggnorecast.com/191.

Ponysized Ear Clam - Dungeon Academy Play Report
Tim and Daniel recap the events of the first proper foray into the dungeon beneath the academy. Show notes: https://ggnorecast.com/190.
Music is "Monarchy" by Mosh: https://iammosh.bandcamp.com/track/monarchy

Fourleaf Loko - DA AP
We actually enter the dungeon. Show notes: https://ggnorecast.com/189.

Horsesized Cockroach - Dungeon Academy Actual Report
We recount the events of last session and promise to be good boys and actually record the next actual play. Show notes: https://ggnorecast.com/188.
Music is "Monarchy" by Mosh: https://iammosh.bandcamp.com/album/monarchy

AFTER DARK - Dungeon Academy Killer Arc
We talk about our most recent session of EPIC GAMING, in which the first Dungeon Academy "plot arc" wrapped up: what happened, DM techniques employed, some behind the scenes info.
Show notes: https://ggnorecast.com/187.

Dungeon Academy 13
An old face returns and a new one appears as the students attempt to rescue a burning dryad and delve into a lair beneath her tree.
Show notes: https://ggnorecast.com/186.
Music is "Monarchy" by Mosh: https://iammosh.bandcamp.com/track/monarchy

Dear Gary, Metagaming?
What is metagaming? Bad or good? How should metagaming affect situation design? Plus discussions on domineering players, GM-player system mismatch, and rules nazis.
Show notes: https://ggnorecast.com/185.

Dungeon Academy 12
The party continues to explore the Shady Grove, searching for the entrance of the dungeon proper, but things go a bit sideways.
Show notes with character portraits and maps: ggnorecast.com/184.
Intro music "Monarchy" by Mosh

Dungeon Academy 11
This week in Dungeon Academy, new best friends, striking out at romance with a foodie, passing and failing tests, and some reverse-ambushing in the Shady Grove. Music, maps, and PC pics in the show notes: https://ggnorecast.com/183.
Music is "Monarchy" by Mosh: https://iammosh.bandcamp.com/track/monarchy

Red Dead & Dragons
Tim and Daniel analyze what the acclaimed Western sandbox videogame Red Dead Redemption 2 took from D&D and what your campaign can take from it. We also discuss Bryce Lynch's review of the game.
Show notes: https://ggnorecast.com/182.

WE STAN (Issue 1)
This is the new superhero RPG hotness. Listen as four heroes unite to fight GARBAGEMAN, Neo-Birmingham's newest villain.
Rules and show notes: https://ggnorecast.com/181.
WE STAN is a snappy game that produces an actual storyboarded comic book each time you play (no drawing talent necessary). It uses panoptical GM rulings to adjudicate superheroic action rather than using extensive rules and keywords. Its GM-facing procedures create dramatic arcs while still preserving player freedom and encouraging creative problem solving.
Music from https://filmmusic.io / "The Descent" by Kevin MacLeod (https://incompetech.com) / License: CC BY (http://creativecommons.org/licenses/by/4.0/)

The Final Girl
We play Bret Gillan's one-shot horror RPG, The Final Girl. Show notes: https://ggnorecast.com/180.

Dear Gary, I'm Trapped in a Box
Our RPG advice column reprises with more questions from the internet and our patrons. Show notes: https://ggnorecast.com/179.

Town & Dungeon
(Check the show notes for a pdf you can use to follow along with this episode.) Daniel explains a procedure for generating a town and dungeon together as a unit and talks about why it's good to do that. Includes a lair generator. Show notes: https://ggnorecast.com/178.