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By Intelligame
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Intelligame RadioFeb 10, 2020

4-02: Labor (ft. Lana Polansky)
So many of the issues of our current moment stem from unequal power dynamics, people using their power to exploit others. In the game space, discussions about power dynamics come in all shapes and sizes. For this week's episode, we air a conversation from early May with Lana Polansky, video game critic, labor reporter, and host of the indie-focused showcase The Freak Museum. Her eye for unique games and her blending of criticism with historical grounding makes this conversation one worth listening to.
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4-01: Black Lives Matter. (ft. Zoe Schneider)
2020's been a tough year for most everyone around the globe, but the past couple weeks in particular have been heavy for Black people in the United States and abroad. The murders of George Floyd, Briana Taylor, Ahmaud Arbery and more have returned the spotlight to discussions of racism, anti-Blackness, and police brutality. For our first episode back from our break, we start by saying: Black Lives Matter.
This episode features an interview with Zoe Schneider, Community Manager at Harmonix, as well as a public speaker and activist. We talk about what it means to be a creator at this moment, and some of our personal experiences as Black professionals. We also discuss what it means to have platform at a moment like this, and how to work towards progress for all.
This week's game recommendation is SweetXHeart, a game created by Catt Small about being a Black woman in the Bronx. The main character, Kara, goes through a typical week in her world: working, going to class, and dealing with microaggressions. Still, the game isn't just about pain: it's about life, and the particular issues that take place for those who have multiple forms of marginalization they deal with on a regular basis.
Thanks for listening, folks.
-Josh
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Here's how you can help support Intelligame:
1. Tell a friend! Share a link to a podcast episode or an article that you found important.
2. Follow! We're on Twitch, Twitter, Instagram, Facebook...we even have a newsletter.
3. Subscribe! It takes money to keep this work going, and every dollar counts! Consider backing us monthly on Patreon. Also, if you have Amazon Prime, consider subscribing to our Twitch channel for free (it's included with your membership)!

What We're Playing - Something Old, Something New
This week Josh and Jenny talk about what they're playing! Here's a list of the games mentioned in this episode:
Jenny
Animal Crossing: New Horizons Final Fantasy 7 Remake Cadence of Hyrule Just Dance 2020Josh
Final Fantasy XIII Game Dev Carnival Wheel of Fate Legends of EthernalJosh + Jenny:
Tick Tock: A Tale for Two-----
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3-08: Forward (ft. Malik Forté)
How do we not just move on, but make things better? How do we confront challenges and not just strive to go back to earlier days, but to create brighter ones in the future? This week's episode: Forward.
Our interview this week is with Malik Forté, gaming host who's worked with Nerdist, Bleacher Report, Blizzard's Overwatch League, and more.
Our game recommendation this week is Celeste by Matt Makes Games Inc.
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What We're Playing - Final Fantasy 7 Remake and 13
Hello, folks! Intelligame Radio's making a full return on May 11th; in the meantime, we wanted to air a segment we're tentatively calling "What We're Playing." It's a brief, casual podcast where we talk about...you guessed it: what we're playing!
In this episode (which we recorded a couple weeks ago) , Jenny talks about starting Final Fantasy 7 Remake, while Josh waxes poetic about his love for Final Fantasy 13.
What are you playing? Call in to the show using Anchor.fm, or send a voice note using your mobile device to radio@intelligame.us and let us know! You just might hear yourself on the air!
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3-07: Flashback
These pauses in our lives are a good chance to reflect on the past and think about what we want to bring along to the present. This week's IGR features three segments from our last season of the show, as well as a game recommendation from Josh.
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3-06: Heart
The forces at our core keep us motivated, keep our blood pumping...physically, sure, but also mentally and emotionally. This week's episode: Heart.
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3-05: Composition (ft. Andy Brick of Game On Concerts)
What do you think of as video game music? What does it mean to bring these pieces into our digital spaces…and into our physical ones as well? This week, we look at the ways these sounds and tracks shape our world: Composition.
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Help support developers in financial hardship from GDC by checking out the GDC Relief Fund.
Help needy families suffering from food insecurity by donating to Player vs. Hunger's Outplay Hunger initiative.
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Bonus - HBO's Insecure: The Come Up (ft. Glow Up Games)
HBO’s drama series Insecure has a new game on the way: Insecure: The Come Up Game. Featuring Issa Dee and many of her friends, you play as a character in LA trying to make your way in the world while maintaining friendships, relationships, and hyping yourself up in the mirror.
This bonus episode of Intelligame Radio features an interview with Dr. Mitu Khandaker and Latoya Peterson of Glow Up Games, the studio responsible for the upcoming mobile title. The game will release sometime during Season Four of Insecure, which premieres April 12th.
Learn more about the studio at glowup.games.
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3-04: Wholesome (ft. PAX East Cozy Games Panel)
"Games" are just Call of Duty and Grand Theft Auto? Not by a long shot. This week's episode dives into the world of "wholesome," featuring a spread of panelists who spoke on the subject at PAX East 2020.
Follow this week's interviewees on Twitter (in photo order):
Victoria Tran (Kitfox Games)
James Tillman (Wholesome Games)
Kara Holmes (Monomi Park)
Jenny Windom (Intelligame/Rose City Games)
Josh Boykin (Intelligame)
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Help support developers in financial hardship to to GDC by checking out the GDC Relief Fund.
Help needy families suffering from food insecurity by donating to Player vs. Hunger's Outplay Hunger initiative.
Three ways to keep up with Intelligame:
1. Subscribe to the Intelligame Newsletter
2. Follow Intelligame on Twitter, Instagram, and Facebook
3. Support Intelligame on Patreon!

Bonus Ep: PAX East, Coronavirus, and Finding Hope in the Future
A bonus episode of Intelligame Radio where Josh and Jenny discuss PAX East, some of the ways the world has changed in the wake of the spread of COVID-19, and some of the ways to find hope, joy, and motivation along the way.
Help support developers in financial hardship to to GDC by checking out the GDC Relief Fund.
Help needy families suffering from food insecurity by donating to Player vs. Hunger's Outplay Hunger initiative.
Three ways to keep up with Intelligame:
1. Subscribe to the Intelligame Newsletter
2. Follow Intelligame on Twitter, Instagram, and Facebook
3. Support Intelligame on Patreon!

3-03: Depth (featuring Darren Malley and Robyn Haley)
On the Internet, it's easy to stay on the surface-level with everything. This week, we explore what happens when we dive, exploring the world that lies beneath.
This week's episode features Robyn Haley and Darren Malley of Paralune Studio. Their new game, Mythic Ocean, is currently available on Steam.
Our Director's Cut this week is a reading of We're In This Together, a 2018 article about Tetris Effect and finding connection.
Jenny's Game Recommendation is ABZÛ, another underwater exploration with a different approach to storytelling and the ocean floor.
Read the full show notes with links here.
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Bonus Episode: Welcome to IntelligameClub!
A special bonus episode this week to announce the start of the IntelligameClub! A monthly video game discussion hosted by Jenny Windom, each month covers a different game alongside discussion questions, developer interviews, and more! This first episode tackles Studio Zevere's She Dreams Elsewhere. CW: anxiety, depression, negative self-talk.
Find full show notes here and the discussion questions on the Intelligame website.
Help keep Intelligame going by supporting on Patreon! You can help keep this work going for as little as $1/month.
Stay in the know! Join our mailing list.
Follow Intelligame on Social Media @IntelligameUs:

3-02: Narrative (ft. Xalavier Nelson Jr.)
It's narratives that transform us. The narratives we create with each other shape our lives, help heal pain or inflict it, deepen connection or destroy it. Narratives are key.
This week's episode: Narrative, featuring an interview with Narrative Director Xalavier Nelson Jr. He's worked on Hypnospace Outlaw and Can Androids Pray?, and is currently developing An Airport for Aliens Currently Run By Dogs.
For the Director's Cut, we discuss Overwatch and ludonarrative dissonance (there's a $1000 phrase) in Why is "The Last Bastion" Stuck in Eternal Deathmatches?
Finally, we close with a game recommendation from Jenny Windom, talking a bit about how game mechanics in The Pedestrian shape her personal experiences.
Help keep Intelligame going by supporting on Patreon! You can help keep this work going for as little as $1/month.
Stay in the know! Join our mailing list.
Follow Intelligame on Social Media @IntelligameUs:

3-01: Relaunch (ft. Jenny Windom)
Welcome back, listeners! Intelligame Radio is revived, and ready to go! On this episode, we interview indie game critic and IntelligameClub curator Jenny Windom, do a Director's Cut of an article about Game Devs of Color Expo, and get our first game rec from a new voice!
Find out more about this week's guest:
http://twitter.com/kimchica25
http://youtube.com/kimchica
http://twitch.tv/kimchica
This week's Director's Cut reading was We Need More Spaces Like Game Devs of Color Expo.
Our Game Recommendation of the Week is Arise: A Simple Story.
Help keep Intelligame going by supporting on Patreon! You can help keep this work going for as little as $1/month.
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See You Next Week!
Get excited: Intelligame Radio is going to be on the air again! Next Monday we'll air the first episode of the new season of the Intelligame Podcast.

Podcast Extra: Interview with Rina Purdy (PAX South 2019)
The Good Ship IGPC hasn’t quite fully returned from hiatus, but we’ve got some special bonus episodes for you in the meantime! These upcoming Intelligame Podcast extras vary in format, but tell important stories. Hope they get you excited for the return of the IGPC!
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CONTENT WARNING: This episode contains discussions of trauma, abuse, and mental health.
Rina Purdy hitchhiked her way to PAX South 2019 to showcase her game, Floating Wonderland. A nomad partially by necessity, she found her way from Vancouver, BC to San Antonio, TX then flew to Spain almost directly after. Bubbly and good-natured, she’s kept working on her game even while dealing with homelessness and more.
During the interview, we talk about her life, her game, and her dream of making a dev studio out of a double-decker bus in London. We also talk about some of the resiliency she’s cultivated over the years, and the ways her struggles help her overcome adversity...including some that comes up directly during the interview.
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S2E47: A Little Long-Term Planning
Intelligame Radio will be taking a temporary hiatus starting Friday, September 14th! Leave your thoughts/comments about the show by emailing podcast@intelligame.us, or leave a message using the Anchor app!

S2E46: Jenny and Josh Go to PAX West
(Note: this episode touches on the shooting at the Jacksonville, FL Madden tournament; CW: gun violence)
Find more Intelligame content at our homepage: intelligame.us
Find our social media and recent links on our Linktree: linktr.ee/intelligameus
(Episode Image Caption: The blue PAX West logo on top of a yellow-and-black background.)

S2E45: On the Jacksonville Madden Shooting
Find more Intelligame content at intelligame.us.
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(Image Caption: The Intelligame Square (a square divided into black and yellow sides, with a yellow I on the black field and a black G on the yellow field) on a dark grey background)

S2E44: Accessibility, Revisited
Look for more Intelligame content on the homepage: intelligame.us.
Donate to our fundraiser for Player vs. Hunger: intgm.us/juicemoney

S2E43: PixelPop Festival Interviews
Learn more about the developers:
Charles Hans Huang: twitter.com/charleshhuang
Sebastian Cooper: twitter.com/thatowlguy
Contigo Games: twitter.com/contigogames
Find more Intelligame content at: intelligame.us.
Find our recent links and social media: linktr.ee/intelligameus
(Image caption: a blue, pink, and green logo that reads PixelPop Festival against a white background)

S2E42: Shining Light, or Fanning Flame
Stay updated on Intelligame by visiting the homepage: intelligame.us
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(Photo Description: A spotlight shining on an empty hardwood floor.
Photo Credit: Benjamin Earwicker)

S2E41: The Power of Platform
Read Laura Hudson's article referenced in the episode: intgm.us/twitter-wrong-verge
Find more Intelligame content at the homepage: intelligame.us
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Intelligame Podcast - Episode 7: Represent
This episode's Director's Cut serves as a bit of contrast, as Intelligame Contributor Jenny Windom discusses some of the mistakes made in Detroit: Become Human. But we bring it back to some positivity with our Game of the Show: Nour, a game that's all about playing with your food.
Learn more about Intelligame at the homepage: intelligame.us.
Find our recent links at: linktr.ee/intelligameus

S2E40: Make Those Small Communities!
In the main segment, Josh follows up on a discussion from a talk he gave at PixelPop Festival in St. Louis, MO, highlighting the potential of small gaming communities. He also takes a trip down Memory Lane, reminiscing about some of the experiences that got him started streaming.
This week's Call to Action: "Reconsider a Stranger."
Find more Intelligame content at our homepage: intelligame.us
Find our social media and recent links on our Linktree: linktr.ee/intelligameus
(Episode Image Caption: A crowd of people milling around and playing games at PixelPop Festival 2018)

S2E39: Protest is Messy

S2E38: Setting Intention
Learn more about Centenntable at buttonsare.cool
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S2E37: The Call-in Show
Don't forget you can call in to the show by using the Anchor.fm app on your mobile device!
Learn more about Intelligame at the homepage: intelligame.us
Find new and relevant links on our Linktree: Linktr.ee/intelligameus

S2E36: GDoC 2018 - Here's How it Happened
Learn more about Team Murder Squad at their website: teammurdersquad.com
Learn more about Game Devs of Color Expo: gamedevsofcolorexpo.com
Find more Intelligame content at our homepage: intelligame.us
Find our social media and recent links on our Linktree: linktr.ee/intelligameus
(Episode Image Caption: Franchesca and Avery, the developers of Here's How it Happened, sit at a table with a sign for the title alongside a display of various cards for the game.)

S2E35: Game Devs of Color Expo, Pt. 2: Solace State
Learn more about Solace State: vividfoundry.com
Call to Action: Listen to the talks from Game Devs of Color Expo! They're currently on YouTube: intgm.us/gdoctalks
Find more Intelligame content at our homepage: intelligame.us
Find our social media and recent links on our Linktree: linktr.ee/intelligameus
(Episode Image Caption: Tanya Kan standing at a podium, giving a talk at a conference.)

S2E34: Game Devs of Color Expo Interviews, pt 1
This podcast features:
Discord Duels: discordbots.org/bot/292789588399751168
Stress Express: http://stressexpress.company/
Final Spike: twitter.com/seanjcheron
The Last Stop: z04.itch.io/thelaststop
Find more Intelligame content at our homepage: intelligame.us
Find our social media and recent links on our Linktree: linktr.ee/intelligameus
(Episode Image Caption: A number of people at Game Devs of Color Expo in a room sitting and playing games at laptops.)

S2E33: What Drives Our Gaming?

S2E32: Let Us Play as Families!
Check out our Call to Action resource, Player vs. Hunger: playervshunger.org
Find more Intelligame content at our homepage: intelligame.us
Find our social media and recent links on our Linktree: linktr.ee/intelligameus
(Episode Image Caption: King Regis from Final Fantasy XV, clad in a black cloak with his hand resting on his son, Noctis', shoulder.)

S2E31: Learning to Be Better from Small Communities
What can we learn from our smaller communities? Josh takes some time to reflect on the past few weeks and attending Practice, Games for Change, and Game Devs of Color Expo.
To learn more about each of the conferences, check out:
https://gamecenter.nyu.edu/events/practice/
http://www.gamesforchange.org/
http://gamedevsofcolorexpo.com/
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Find more Intelligame content at our homepage: http://intelligame.us
(Episode Image Caption: Photo of a crowd of attendees at Game Devs of Color Expo 2018)

S2E30: Getting Ready for Game Devs of Color Expo 2018!
To get more info on the event, go to www.gamedevsofcolorexpo.com.

S2E29: The Power of Platform

S2E28: A Case for Couch Co-op
Intimacy. Connection. And even, for us older folks: a little nostalgia.

S2E27: Games and Mental Health with Dr. Kelli Dunlap
Find Kelli on the Internet:
Twitter: www.twitter.com/kellindunlap
Kelli's Homepage: dunlappsyd.com
Find more Intelligame content at intelligame.us. If you like the show, consider supporting us on Patreon: patreon.com/letsintelligame

S2E26: Reevaluating Stress

S2E25: A Little Practice
Learn more about the conference at gamecenter.nyu.edu/events/practice
Find out more about Intelligame at the homepage: intelligame.us.

S2E24 The Principle of Charity
Ooblets Devlog mentioned in the episode: https://ooblets.com/2018/06/the-secret-ooblets-feature-weve-been-working-on.../

S2E23: Juneteenth and Community Standards
Josh talks history and the roles of explicit and implicit community standards in this episode of Intelligame Radio.
Learn more at intelligame.us.

S2E22: Vampyr and the Thirst for Power

Intelligame Podcast 006 - Food, ft. Sylvie Dao
This episode Josh interviews Sylvie Dao, the founder of a brand new non-profit called Player Vs. Hunger. With a specific aim to channel gaming communities to battle food insecurity, she talks about her experience as a streamer, fundraising in Texas after Hurricane Harvey, and the first Player vs. Hunger fundraiser, "Share the Sip: Playing 4 Juice Boxes."
This episode's Director's Cut slides back in time to discuss delayed gratification and the benefits of long-term planning by discussing the sci-fi board game Sol: Last Days of a Star.
Finally, the game recommendation throws players in a hectic kitchen with Team17's couch co-op game Overcooked.
Learn more about Player vs. Hunger at playervshunger.org.
Find more Intelligame content at intelligame.us.

S2E21: Doing the Direct Work

S2E20: Happy Birthday, Intelligame Radio!

S2E19: When Fandoms Go Rogue

S2E18: Alternatives to Steam-Power

IGPC 005 - Team (ft. Jenny Windom)
Find more Intelligame content at http://intelligame.us!

S2E17: Hype and Lightning

S2E16: Celebrating and Remembering Life

S2E15: Take Me to Twitch Church
Check out ImperialGrrl and her fundraiser for St. Jude's PlayLIVE: twitch.tv/imperialgrrl

S2E14: The Full Drop on Dropmix

S2E13: Patching a System of Real-World Violence

S2E12: Hovering Over the Buy Button

S2E11: Accessibility and More

S2E10: Spending Time on the Grind

S2E9: Pillars of Fortnite II: DeadThanos

S2E8: Resilience

S2E7: Networks and New Recipehs

Intelligame Podcast 004 - Power, ft. UnseenAcademical
Find this episode's special guest on Twitch: twitch.tv/unseenacademical
To view the partial video of "And Maybe They Won't Kill You," follow this link: twitter.com/LetsIntelligame/status/787006996851458048
Grab more Intelligame content at http://intelligame.us, and follow Intelligame on social media:
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S2E6: When the Tanks Attack

S2E5: The Power of Linearity

S2E4: Hype and A Name in Esports

S2E3: Universal Fancon and God of War

S2E2: I Need a Quest Log

S2E1: Intelligame Radio/GoW Returns!

Intelligame Radio's Coming Back...

IGPC Ep. 3 - Revival

Shining Light or Fanning Flame

Standing Up In Dark Times

Mini-cast: Thanks.

Happy Birthday, Intelligame!

Tough Discussions, Nostalgia

Following Up on Taking a Knee

Taking A Knee

Should We Trust South Park?

Consequences Of Control

Pleasure v. Happiness

An Update on Intelligame Radio

Sad Apologies and Happy Gaming

September 11 and the N-Word

RE: PewDiePie's Slur Usage

An Unplanned Concert

Talking LA Noire's Remaster

PAX 2017: Day Zero

A Virtual Recollection

The Role of Normalcy

Playing Your Position

Game Devs Of Color Expo Recap

When Your Gaming Changes

Crunch and Surveillance

Total Eclipse of the Speech

"Distancing" from Nazis

Nintendo and Let's Intelliplay

Word Choice Matters

"Normalcy" and Game Jobs

A Game Theory Primer

Charlottesville and MuseumCamp

Working For Passion and Money

IG Rewind: End of E3

Toxicity, Education, Media Rep

Toxicity, then Tacoma

View from a Twilight Struggle

New Games and Minecraft

Leadership, Rap, and Prices

IG Rewind: E3 2017, Day Two

A Fortnite of Smarty Pants?

July 28 Call-ins

N. Case's The Evolution of Trust

Calls, Antihero, and Yonder

Decisions and Competitions

IG Rewind: E3 Day One

On Influence and Suicide

On Leadership and Time

Forty Acres And A Chocobo?

Net Neutrality, Metrics Call-Ins

Escapism and Metrics Danger

On Competition and Mastery
