Make the Game with Matt Hackett
From Matt Hackett, co-host of indie game dev podcast Lostcast.
Make the Game with Matt HackettJan 18, 2023
Steam Game Marketing GOLD with Chris Zukowski
Learn Steam game marketing from expert Chris Zukowski! Find resources & more: https://www.valadria.com/steam-game-marketing-with-chris-zukowski/
0:00 Intro 0:15 Critical Steam dev marketing advice 1:51 Reliable Steam dev strategies 3:38 Translating your page 6:28 Interest-first dev 9:48 Outro
Fruit Ninja designer Luke Muscat talks going solo dev
Join me on today's Make the Game as we talk going solo with Luke Muscat, designer of mobile hits Fruit Ninja and Jetpack Joyride.
Luke's fascinating journey through games includes going from leadership roles to learning programming & art. Particularly fascinating to me is Luke's usage of YouTube to prove prototypes before committing fully to a concept.
Join 10,000+ subscribers on Luke's YouTube channel: https://www.youtube.com/@lukemuscat
More episode links and resources right here: https://www.valadria.com/solo-dev-luke-muscat/
Pro tips from 2 indie game devs with Thomas Stewart
Come hang out with me and @ThomasStewartDev on today's Make the Game! We're talking about indie game dev, video creation, and how to balance these complicated things. 0:00 Intro 1:16 Game dev book 4:08 Monetized GOT 5:36 Consumer VS creator 7:24 YouTube tips 8:44 Delivering on promises 11:15 Game dev tiers 14:21 Work/life balance 18:50 Tanks, but No Tanks 21:57 Outro https://www.valadria.com/indie-game-dev-with-thomas-stewart/
How to make a good Steam page
How do you make a good Steam page?
2:46 Short description
4:00 Long description
Notes, links, & attributions:
Pancakes & the secret to making good things
How making pancakes can make you a better game developer:
1:20 Pancakes as creative works
1:49 Why pancakes?
2:32 How I make pancakes
3:43 Iteration is key
4:31 A tight feedback loop
6:29 Making a pancake machine
7:07 Ready to automate?
8:45 Handmade VS procedural
From monster horde to charcuterie board
Designing a great player experience with Coraly Rosario
Game launch success: treat your release like hosting a holiday feast
Witchmore direction discussion: let's go to (bullet) hell
How to feel GOOD about your unfinished games
The appeal of making an auto shoot 'em up game like Vampire Survivors
How to handle the DEATH of a platform?
Scratch your itch with ChuyPlays
Making Airships: Conquer the Skies with David Stark
My next game is called Witchmore
Making your first game with ChuyPlays
Making Midautumn with Sherveen Uduwana
All about Making Big Indie Games
Let's make big games!
I just launched an advanced guide for indie game developers who are ready for the next level.
Let's talk all about it.
Show notesHow to Make a Video Game All By Yourself Making Big Indie Games Super Hackett Bros
From Quake mods to game director with Jon Hackett (part 2)
Thanks for listening! Show notes at valadria.com
From Quake mods to game director with Jon Hackett
Make the Game: How limitations set you free
How development limitations like palettes and strict architecture help you make decisions faster!
Make the Game: 5 ways to take your creative side seriously right now
Want to level up your creative self? These 5 things helped me become an artist and make video games by myself. (Technically there's 6 but 1 of them is a secret sssshhh let's be silent like the snake.)
FREE CODE + ASSETS: https://www.valadria.com/game-dev-medkit/
Make the Game: Unlock your game's hidden potential with a saturation analysis
Let's talk about a saturation analysis, which is a tool you can use on your game design to see what all it can do.
Examining the game of chess, what all is it capable of? There's an 8x8 board, pieces can be moved, removed, or modified, but what else? How would you get ideas if you were working on chess but with a new twist? This tool shines a light on where your design could go.
See also Into the Breach by Subset Games, which is a brilliant and innovative design.
You were played out by Monster Stomp from TeknoAXE: http://teknoaxe.com/Link_Code_3.php?q=1784
Make the Game: Building a career's worth of games industry knowledge
Welcome to the first episode of Make the Game! We're going to make video games together and it's gonna be a blast.
I'm Matt Hackett and for this first episode let's start with a ton of great places online to gear up your games industry knowledge. Heard of Gamedeveloper.com, Game Maker's Toolkit, Sequelitis? If not you are in for a TREAT and if so let's talk about how great they are and give you even more resources to explore. A fountain of knowledge awaits you.
Show NotesMore about me Past: LDG and Lostcast gamedeveloper.com - My articles there Game Maker's Toolkit Lost Garden Red Blob Games The 7 game dev resources that are SO GOOD they will change how you SPEAK
Get free game dev assets and source code by signing up for the Valadria newsletter. To make a game by yourself, read my book How to Make a Video Game All By Yourself.