
Mohawk Games
By Mohawk Games

Mohawk GamesJun 23, 2021

Old World's The Sacred and The Profane DLC
Rob sits down with Josh about the newest DLC for Old World, The Sacred and the Profane!

Special Edition: Bringing the Sounds of the Middle East to Old World with Christopher Tin
Welcome to this special episode of the Mohawk Games Podcast. Leyla Johnson, our CEO and Creative Director, talks to Christopher Tin, a two-time Grammy Award winner, about the making of Old World’s Soundtrack.
From the podcast:
Meena Shamaly GCAP 2021 Presentation : https://www.youtube.com/watch?v=sUUB_xA9rMA Angel City Chorale Choir Golden Buzzer Winner: https://www.youtube.com/watch?v=B1cjW3rGSvg
Leyla Johnson: @LeylaCatJ http://www.mohawkgames.com
Christopher Tin: @christophertin https://www.christophertin.com
Soren Johnson @SorenJohnson http://www.mohawkgames.com

Episode 17: Louis Van Den Berg
In this episode you'll meet Louis Van Den Berg, a 3D Artist at Mohawk. Louis is an experienced 3D modeler hear him discuss his upbringing in South Africa and how he honed his digital art skills.

Episode 16: David Ballantyne and Josh Unsworth
In this episode, you’ll meet David Ballantyne, Writer and Josh Unsworth, Designer/Writer, listen to them share their stories and discuss their work writing events for the game.

Episode 15: Dale Kent and Daniels Umanovskis
In this episode, you’ll meet Dale Kent, Designer/QA and Daniels Umanovskis, Designer/Programmer. Hear how two people from other sides of the planet came together through the game's modding community and how they help make Old World a critical success.

Episode #14: Adam Garland
In this episode you'll meet Adam Garland, the environment artist at Mohawk. Adam is a skilled 3D artist who specializes in modeling terrain and building our rural improvements. Tune in as he discusses his interests, starting with how he got into computers, his love of art and his travels across Canada.

Company Chat: Seizing Destiny
Daniels "Solver" Umanovskis discusses with Rob, the host, what he's designed for the fourth and final scenario in the Rise of Carthage Campaign.
Learn how you will command of the armies of Carthage led by Hannibal Barca and build a force to defeat Rome once and for all.

Episode #13: Mustafa Thamer
In this episode you'll meet Mustafa Thamer, Technical Director at Mohawk. Mustafa is an veteran engineer and lead, having worked on realMyst and Civilization 4 among other titles. Tune in as he discusses his interests, going from dirt bikes to Atari computers to CG films, including his work on Old World.

Company Chat: Rise of Rome
Daniels "Solver" Umanovskis discusses with Rob, the host, what he's designed for the third scenario in the Rise of Carthage Campaign.
The proud Carthaginian Empire has stood like a rock against the unending waves of chaos and bloodshed in the Mediterranean. Can you lead your nation to victory against the rise of Rome?

Episode #12: Dominic Cerquetti & Stephen Frank
In this episode you'll meet Dominic Cerquetti & Stephen Frank the dynamic duo who add a dynamic range of audio to the game. Dominic Cerquetti is a programmer and executive director of Magfest, Stephen Frank is an audio designer who enjoys Jazz, take a listen!

Company Chat: Riches and Influence
Daniels "Solver" Umanovskis discusses with Rob, the host, what he's designed for the second scenario in the Rise of Carthage Campaign.
With the future of Tyre no longer certain, you must unite the Phoenician colonies under your influence to develop Carthage into a self-sufficient empire and establish a powerful navy to become the new crown jewel of Phoenicia.

Episode #11 Derrick Man, Programmer
In this episode you'll meet Derrick Man, Programmer on Old World. Derrick is an avid strategy gamer and got his start with Mohawk creating DLC for Offworld Trading Company after creating a strong modding community on Discord.

Episode #10: Leyla Johnson, CEO
In this episode, you'll meet Leyla Johnson, CEO of Mohawk Games and Creative Director for Old World. Leyla talks about growing up in Lebanon, her love of languages and how she leads the amazing team at her studio.

Company Chat: Ox Hide
Daniels "Solver" Umanovskis discusses with Rob, the host, what he's designed for the first scenario in the Rise of Carthage Campaign.
Carthage is ready to expand and become more than a source of tribute for the local tribes. Will you ensure the survival of Carthage and put it on a path to independence and prosperity?

Episode #9: Jason Pastrana, UI Artist
In this episode, you’ll meet Jason Pastrana, UI Artist on Old World. Jason is a veteran of the 4X genre, passionate about the game and always ready to lend a hand.

Episode #8: Alex Mantzaris, AI Programmer
In this episode, you’ll meet Alex Mantzaris, AI Programmer on Old World. Alex is a veteran of the 4X genre, citizen of the world, and former sailor.

Company Chat: The Barbarian Horde!
Brodie Frehlich discusses with Rob, the host, what he's designed for this scenario.
The Barbarians are coming, and if you can, try and survive their invasion.

Episode #7: Amanda Kirk, Associate Producer
In this episode, you’ll meet Amanda Kirk, Associate Producer on Old World. Amanda is a delight to work with and helps keep the cogs moving.

Episode #6: Anais Lingle, Lead QA
In this episode of the Mohawk Game's Meet the Team series, Rob sits down with Anais Lingle, our Lead Quality Assurance. Anais talks Balitmore, bugs, and dragons.

Episode #5: Mark Shahan, Lead Artist
In this episode of the Mohawk Game's Meet the Team series, Rob sits down with Mark Shahan, our Lead Artist. Mark talks blades and knives, some furniture, and shares stories from his journey as an artist in the industry.

Episode #4: Tom Whittaker, Senior Engineer
In this episode of the Mohawk Game's Meet the Team series, Rob sits down with Tom Whittaker, one of our senior engineers. Tom talks Marathon and shares stories of his journey in the games industry.

Episode #3: Soren Johnson, Design Director
In this episode of the Mohawk Game's Meet the Team series, Rob sits down with Soren Johnson, the founder of Mohawk Games and the Design Director. Soren gets personal.

Episode #2: Ky Nguyen, 3D Animator
On the second episode of the Mohawk Game's Meet the Team series, Rob sits down with Ky Nguyen, a contracted 3D animator for Mohawk, and gets to know him better, learning one of his secret hobbies in the process!

Episode #1: Nathan Glemboski, Lead Animator
On the inaugural episode of the Mohawk Game's Meet the Team series, Rob sits down with Nathan Gemboski and gets to know him better. Rob learns of his unique childhood, his family life, and how he learned to be an animator.