
RollFare
By RollFare LLC

RollFareMay 30, 2023

C1 E272 RollFare In Space 1Shot P3 - Lesser Beings
What does one do in a spaceship full of Gith? The obvious, of course: help the Paladin respond with righteous fury.

C1 E271 RollFare In Space 1Shot P2 - Laser Tag
The answer is 42.

C1 E270 RollFare In Space 1Shot P1 - Abducted!
We join another adventuring party in Seilix for a one-shot. Arby Sea, Saphield, Esther Kalreem, and Ishtar meet a familiar changeling in a strange new place.

C1 E269 I Brought the Tent
As the party waits for allies to arrive, they celebrate their success. Things don't go exactly as planned.

C1 E268 Business as Usual
Rainer and Arden make a quick visit to Sneekol's shop. Why is it still open??

C1 E267 Lisiwa Sleep
It's time to catch up on some much needed rest after a very eventful night.

C1 E266 Safe Keeping
In the aftermath of the well-organized chaos in Rah, the party reconvenes with refugees at Lisiwa Keep.

C1 E265 We Were Never There
As The Red Sands reach their destination, they learn the benefits of having a solid plan.

C1 E264 Bullseye
The infiltration of the palace has begun. Can The Red Sands sneak their way to their target?

C1 E263 Staring at the Scenery
As part of the party rests in preparation for the night's festivities, the final plans are put in place before the chaos ensues.

C1 E262 There's a Hole in This Plan
Team Shadow continue to stealthily discover the secrets held by the Palace. Heading back, the party joins together to discuss their next move.

C1 E261 Tortlely Spies
It's Team Shadow's turn, which for some reason includes Sheru, to learn the palace schedule.

C1 E260 Dirty Jobs
Seph learns more about Azrakeen and their bond strengthens through grief. Seph also gets a new spear to play with. The party then takes action to spread rumors and cause chaos.

C1 E259 Stealth and Deception
Preparing for the morning, the party decides that splitting up is the best choice. Obviously that worked well last time!

C1 E258 Lisa of Lisiwa
With a new ally freed from magical bonds, the party plans their revenge against those that hurt their friends.

C1 E257 Fleck Off!
This keep seems to hold some secrets that probably should have stayed hidden. Obsidian gargoyles galore are on the menu!

C1 E256 The Obsidian Knight
The Red Sands investigate Lisiwa Keep and meet their purported ally.

C1 E255 To the Keep
Asar rightfully realizes their position is compromised due to Arden's rush through the city on a magic carpet. After some much needed rest, they discuss their plans on the way to Lisiwa Keep.

C1 E254 Far Too Common
Arden storms off after learning what happened to his friends, and speaks to Urrk about what others can do to help.

C1 E253 Bedside Manner
Seph and Mossy find themselves reunited with their gear, naked and afraid. Some wounds take longer to heal than others.

C1 E252 An Eye on the Palace
Sheru attempts to search the palace with a magical eye. Rainer and Asar fall asleep after being up all night. Arden keeps watch over Sheru. Hopefully they can find their friends soon.

C1 E251 Non Discrete
Apparently the best plan of action is to let Arden try and investigate as a guard. He does some things that even make Sheru question him.

C1 E250 The Room Where It Happens
The rest of the party discover that Seph and Kiejee may be in trouble and start looking for clues.

C1 E249 It's Just Sea Ghosts
After Seph and Kiejee get their bearings, they realize they are naked and don't know where they are, surrounded by water as far as the eye can see. Will they be able to survive?

C1 E248 Horsing Around
Shopping trip! Arden is trying to squeeze as much out of a magical trinket as he can while Asar tries her best to look like any other normal person.

C1 E247 A Brutal Truth
Once again we find Mossy and Seph in a "sticky" situation. Upon trying to leave they have a run in with the clean up crew.

C1 E246 An Unlikely Proposal
While Mossy and Seph are out and about the rest of the party try to figure out a plan for when their ship arrives. Just a simple conversation on the way to a shopping trip.

C1 E245 Every Nook and Cranny
Mossy and Seph head out to meet someone she knows, Cheia Mu’de, at The Dancing Crate. Chaos ensues...

C1 E244 Lute Hero
Sheru manages to uplift the spirits of the residents of Rah, at least for a short time. Seph and his Patron also experience something strange during the night.

C1 E243 Sneekol's Treasure Trove
Sheru does what Sheru does best. He's found a nice little shop in Rah.

C1 E242 Bird Watching
The Red Sands talk further with Urrk, the barkeep of The Roc's Perch, and learn more about Rah. They have some plans to make as they travel further into Southern Mtuchawa.

C1 E241 The Roc's Perch
With caution, the party enters Rah. Magic and religion are highly regulated by the church here so they have to be very careful.

C1 E240 Broken
The party decides to go to Rah, a port of some renoun. They run into a helpful outsider who gives them the rundown of the area.

C1 E239 The Curse of Knowledge
With all the efforts to remember put to the test, only one seems to work. But will it be enough to get the party to complete the quest they've been given?

C1 E238 Go to Hell
The Red Sands try their best to get Seph to see the truth about their new friends. They also try everything they can to remember the last day, and not magically forget what they have learned.

C1 E237 Actual Counterspell
While Seph is having a pleasant time in his head, the party has to deal with Sheru and his close companion.

C1 E236 Is He Hot?
After an impromptu funeral for their newfound corpse, our adventures travel to Maporata Hall. They find something quite unexpected.

C1 E235 The Devil in the Details
Before they turn in for the night, the party reviews recent events. How is it all connected? Perhaps they'll learn more at Maporata Hall.

C1 E234 Life's a Beach
As this chapter comes to a close, the Red Sands find themselves in new surroundings. They've accomplished much in the last few days, and now have a break to recuperate.

C1 E233 Some of Us Can't Help and That's OK
After parting ways with Krarg, it's time to figure out the next step of their journey. Meanwhile, there might be something Sheru can do about Suranam...

C1 E232 A Wish Fulfilled
The party reunites with their nemesis. What will they learn from Suranam? TW: Depression, thoughts of suicide

C1 E231 Dividing the Spoils
Making their way through the desert, the party discovers they're carrying some interesting items from the dragon's hoard.

C1 E230 Torticus Deathicus
Altan may be getting a little too greedy. Will they be able to escape? Maybe not with the dragon's return!

C1 E229 Dungeon and Dragon
Rainer gets more information from his father's recordings. Hopefully it will help with their quest. They may end up being dragon food.

C1 E228 The Bowels Tell Me Nothing
The Red Sands decide that they should probably rest if they are going to have to traverse crazy traps for a while.

C1 E227 Stoned
After recovering from a fight they come up with a plan for the dragon. Seph springs yet another humbling trap.

C1 E226 Up in the Air
Seph sprang a trap that gave him some weird feelings of humility, but just for a moment thankfully.

C1 E225 It's a Trap!
The Red Sands find a way out of their cage. Hopefully they can find the sword and get out of here.

C1 E224 Kobold Killing Spree
Rainer seeks answers for their dragon captor in his family scroll. Will he be able to save everyone?

C1 E223 Urrogdien's Lair
Our daring heroes have found themselves slaves to a dragon! Will they be able to get out of this precarious situation or will they be dragon food?

C1 E0.4 Chapter 3 Recap - Kushako - Episodes 95-143
New to RollFare? Check out our Episode 0 introductions, where we describe the world and the story so far.

C1 E0.3 Chapter 2 Recap - Nalyia - Episodes 37-94
New to RollFare? Check out our Episode 0 introductions, where we describe the world and the story so far.

C1 E0.2 Chapter 1 Recap - Pumaango Oasis - Episodes 1-36
New to RollFare? Check out our Episode 0 introductions, where we describe the world and the story so far.

C1 E0.1 Intro to Seilix
New to RollFare? Check out our Episode 0 introductions, where we describe the world and the story so far.

C1 E222 Chandelier City Shenanigans 1Shot P3 - Mission Accomplished
They find what they are looking for! But at what cost?

C1 E221 Chandelier City Shenanigans 1Shot P2 - A Little Overburdened
The little servants find their way to the pantry and kitchen to find the peaches. They run into a little bit of trouble.

C1 E220 Chandelier City Shenanigans 1Shot P1 - Child's Play
Asar, aged 5, has her servants go on a special mission to save the peaches and their little butts.

C1 E219 Special - Two Truths and a Lie
While the party has some downtime, they play a game to get to know each other better.

C1 E218 Special - The 218th Special
Another behind-the-scenes episode with the cast of RollFare, answering questions about their characters.

C1 E217 Christmas 1Shot P3 - Let's Ice This Cookie
They've fought hobgoblins and ghosts, but can they defeat a giant gingerbread man?

C1 E216 Christmas 1Shot P2 - Should We Knock First?
The newly formed group of heroes reach the castle and begin their exploration. What evils will they find inside?

C1 E215 Christmas 1Shot P1 - Ms. Sugarbeard
Buddy Tinsel, Ar'khan Kein, Prof. Emeril, Tezri Rock-Smasher, Gruber Hans, and Holly Berry find themselves on a wintry floating mountain above Seilix, summoned by a dwarf, Ms. Sugarbeard to free her son from the castle.

C1 E214 You Pissed Me Off
An old "friend" returns into our friends lives. Hopefully they can find a solution for their ogre friend.

C1 E213 Three Halves of a Whole
After some surprising revelations and nearly dying, the party rushes to their destination. Having found safety outside the Shadowfell and a well deserved rest, they take a moment to try to make sense of who they met.

C1 E212 Displace This, Beast!
Having a false sense of security, our group of not-so-smart friends gain the attraction of some nasty beasts. The gnome has a very strange request.

C1 E211 Oh Gnome!
With map in hand the party makes their way through this grey landscape. They meet an interesting traveler that may or may not be helping them.

C1 E210 The Others Can Deal With That Problem
Making sure that they can get back home, the party heads to the Shadowfell to try fast travelling.

C1 E209 The Kingdom of Aetherbourne
The Red Sands meet the King and find that they may have a mutual benefit.

C1 E208 Who Knows Abyssal?
After Arden's visit to a new world, he travels back and brings his friends.

C1 E207 I Wish Ghosts Could Talk
Arden is visited by a strange being in the night. He's transported to a new place he's never been before.

C1 E206 Keepkeeping
The new home is cleaned up and our friends decide how they want it to look. They divvy up the spaces, and some find warmth in the company of others.

C1 E205 Not Used To Feelings
Speaking to the Kumpha they learn more about the fey wild. Rainer completes a mission of the heart.

C1 E204 Mammals and Cannibals
You can skip this one :)

C1 E203 Room For Assumptions
After giving their new house a thorough look, our brave adventurers head off to find the hyenas. Kiejee and Tristan have a fun night.

C1 E202 Three Doors Down
The party is given a great gift in Uchafu. Maybe this will be the one town they don't get run out of.

C1 E201 Love Notes
Sheru shares with the party what he learned from the creature/his friend. Relationships continue to grow in the group.

C1 E200 Urvark
Sheru stays with the creature they defeated to find out its secrets. Sheru can be very persuasive when he wants to be.

C1 E199 Damn, Arden Was Right
Kiejee discusses her past and her current goals with Tristan. The rest of the group decide to handle the emotions of the day in different ways.

C1 E198 The Red In Our Sands
Recovery from what they saw is slower than what they thought. Things don't seem right. Dead things should stay dead.

C1 E197 This One Was Free
After recovering from a tough fight, our brave warriors check on the rest of their friends. What other damage was done with to the city? And what is this creature that they can't kill?

C1 E196 Tempest's Tits! It Worked!
The fight is on! Transforming hyenas seems to have overrun the town. Hope they're as flammable as they look.

C1 E195 A Swoll of Gnolls
The show has only begun and they're trying to recover from the excitement. Watching a show is hard when you're on the lookout for more danger.

C1 E194 A Wild Krarg Appears
As the party gets ready for a show, Asar finds the things left for her from Rainer. Rainer has a hard time finding the words for the first time.

C1 E193 Arden ... Get Help
Rainer goes on a personal hunting trip for something special for a special someone. He may have found more than he can handle. Arden expands his knowlege of what a changeling body can do.

C1 E192 Is There a Bar At This Bar?
This town contains so many friends! Sheru finds a few more with disturbing news about a new creature they haven't heard of before. Tristan also shares some interesting news from Nalyia.

C1 E191 Stories Get Heavy
Sheru gets some surprise gifts from Lokemus and gives him something dear to him too. We learn more about what happened to Tristan after he seperated from the party.

C1 E190 I Have Friends In Lower Places
As Altan gives the elevator pitch to his sister, the Red Sands humbly offer their services to her during her performance. Half the party does the serious business of greeting their long lost beetle friends while the other half talk about silly things like the world ending.

C1 E189 That Drink Can Really Hold a Woman
Drink and Red Sand apparently don't mix. What may be worse is the morning after a drinking game. But even hangovers can't get in the way of family revelations.

C1 E188 Yuni-Seph
After Arden recovers from his surprise visitor, they decide on a few paths. They go to Uchafu and decide to do the smartest thing they've ever done, a drinking game!

C1 E187 SSR 1Shot P3 - A Sheepload of Problems
Can the crew of the Sandstorm's Revenge protect the Pride and save the day? More importantly, can Duke finally woo Thiatra?

C1 E186 SSR 1Shot P2 - His Pride is at Stake
What happens when a bunch of uncouth pirates walk into a village? Hide your daughters.

C1 E185 SSR 1Shot P1 - I Hate Land
The lookout crew of the Sandstorm's Revenge are back! Led by Windcutter, Duke, Miru, Pipes, and Radimei head onto land to purchase supplies from the Kubimaji. What could go wrong?

C1 E184 New Beginnings and Old Friends
Sheru helps Kiejee with her coming of age ceremony that's been a long time coming. The party gets ready for their next adventure when Arden gets a visitor from his past.

C1 E183 A Whole New World
Some nights you just need to reset, but sometimes that's not up to you. With the intense revelations given it's hard to feel like anyone has been doing the right thing.

C1 E182 We Need To Find A Harlot
Decisions decisions decisions... Where should they go next? Seems like any choice they make may decide the fate of the world. So no pressure obviously.

C1 E181 Maybe I Am Stupid
Asar decrees that Sheru is to take up the amulet but must remove his cursed armor. Malaika assists in helping The Red Sands decide their path as well as how to help the goblins.

C1 E180 Doomsday Answers
Altan and Sheru ask Malaika their questions. After hearing what their destinies may hold, they take a moment to figure out what it all means. Next, the party plays a round of the "Let's try on an evil amulet" game.

C1 E179 Let's Play 20 Questions
Malaika gives the party an opportunity to use her skills in divination to answer questions they really want answered. Mossy, Asar, and Rainer take advantage and get vague answers.

C1 E178 Malaika's Retreat
Our friends sit and talk to Malaika, a messenger of Juanabbi. Things get a little heated when discussing how they first met her and why the gods aren't doing more.

C1 E177 An Efreet in the Sheets
Altan reveals to Rainer that he found a new patron. Hopefully this time he won't have to stab this one.

C1 E176 Your Soul's Extended Warranty
The Red Sands decide to travel to Malaika for some help and encounter something dangerous.

C1 E175 Her Name is Mud
After discovering the true nature of the goblins, the party discusses how they can best help them. They must now call upon their past bard friend to help change the perception of people.

C1 E174 Bork-bork
The Red Sands decide to enter the cave system with Balgrum and talk to the goblins that have been wreaking havoc on the area. They learn some startling facts about the group.

C1 E173 Secret Scrywatch
Altan uses the new mirror he finds to try and learn more about his past patron, but learns about a new powerful being. The party prepares to meet the goblins that have been attacking them.

C1 E172 Red Sands Animal Rescue
Sheru picks up another stray as the party searches through the Manticores' lair. Check out our friends at www.darkwingindustries.com

C1 E171 The Dulnaka Hills
With Sheru in the lead, the group attempts to figure out where the manticore lair is and figure out why the goblins attacked. They find a stranger with a surprising answer.

C1 E170 You Were Once People
The attack on the party has taken a toll. They decide to camp and try to investigate more after, hopefully getting a good rest.

C1 E169 Kutaka Fried Cockatrice
Our voracious party is attacked by some manticore and cockatrice. Arden is taken down quickly. Will the party survive?

C1 E168 A Little More Action...
The night before, Asar noticed a yellow eyed creature. Ever since, the party has been on the lookout for any danger. The party comes across a man missing sheep and goats. They decide to go in search of a winged creature believed to be the culprit.

C1 E167 A Little Less Conversation...
Sheru is relieved of the cursed armor. Kiejee shows her softer side and has fun with Krarg. Rainer and Asar discuss the growing danger coming from her home.

C1 E166 Hit Bad People...and Arden
The party confronts Sheru and forces him to confront the armor problem. Their new large friend is not allowed to stay and will have to find a new place to live.

C1 E165 Cool Whip
While Altan decides what direction he should go after losing his patron, Sheru tries to help the cursed giant. Arden tests Altan to see how he fairs without his past abilities.

C1 E164 Nightmares
Sheru has a disturbing vision that he can't seem to shake. Asar receives some interesting news.

C1 E163 Take My Junk
Shop till you drop! Among this small town you wouldn't expect a magic shop. What goodies are inside?

C1 E162 Drinking Water is Hard Enough
With terrible jokes and rolling eyes our friends decide what options they have for what to do next. Rainer also reveals some new info about his family.

C1 E161 New Game Plus
After a very eventful morning, the party has returned to The Tooth and Flute. Rainer gets an itch. What's going on with Sheru's armor?

C1 E160 AAA Caravan Guards
Altan, Asar, and Arden plan to do a little reconnaissance around the village. A run-in with Ibilisi ends with quite a surprise.

C1 E159 Tortle and Goliath
The party splits once again. Sheru and Said head back out to speak to Kuokatua's new resident. Will the villager's sheep ever be safe?

C1 E158 I Know What I Have To Do
Rainer and Asar confront each other over their families' tragically entangled history. Back at the tavern, the rest of the party tries to make sense of what the dagger and amulet really mean.

C1 E157 1 Shot P3 - The Red Tongues
With victory on their red tongues and war on the horizon, the group make their way home. #RollFareLizard

C1 E156 1 Shot P2 - Hold Still, Meat
The emissaries are found! But unfortunately they are not alone and not in great shape. Will the party make it out alive or be in the same position as their comrades. #RollFareLizard

C1 E155 1 Shot P1 - We're All a Little Tala
An odd group of lizardfolk go in search for a missing emissary from their tribe. #RollFareLizard

C1 E154 Patrons and Sandstorms
We get more information on how Sheru became a cleric of Uzoemaar. Even more so, we learn more about Altan's patron and dagger.

C1 E153 When Things Get Hairy
Hijinks ensue when Arden and Asar decide to play a prank on the group. Altan's new dagger is stolen, can he find it?

C1 E152 Stranger Danger
The village has a new visitor that may or may not be friendly. Some time is spent on reconnaissance and planning.

C1 E151 First Impressions
The Red Sands gets to a town where Sheru is a celebrity. As first impressions go, our friends didn't do too bad!

C1 E150 Shades Of Gray
A scroll of questions turns into a deep discussion of morality. If you had the power to do something terrible for a good reason, would you?

C1 E149 Garden Flowers
Traveling brings out interesting questions about the company you keep. We learn more about Arden and where he got his name and face.

C1 E148 The Mighty D-bag
Kiejee stealthily makes her way into a private conversation among ancient beings. Will the information help or put a target on the Red Sands back?

C1 E147 Blink Twice if You Need Help
Journeying through a desert apparently owned by a Djinn definitely is interesting. Hopefully they can make a friend out of this "mighty" being.

C1 E146 The Bestest Boy
Asar meets her new flaming dog companion. A ribbon of light catches the watching parties interest and Rainer just can't help but investigate. Good thing most of the party is asleep, that means nothing bad is going to happen right?

C1 E145 Time Is Short
Traveling along the party discusses what their future may hold, as well as how much of a hold their past may have still on them.

C1 E144 The Brain and the Brawn
One good long rest later, we have a new heading. Uchafu seems to be the clear choice. Hopefully this new place is more welcoming.

C1 E143 Toss A Coin To Your Ranger
With the city of Kushako behind them, the party decides maybe they need to find calmer waters.

C1 E142 Emotional Damage
The party arrives at the other end of the teleportation circle heartbroken from their losses. After recovering, they realize they don't know where they are or what to do next.

C1 E141 Teleportation Time
The Red Sands are pushed back to the sanctum. As they prepare to escape through a teleportation circle, the enemy breaks down the gates. Will they escape in time?

C1 E140 Could Be A Flash Mob
Voting day arrives. Since the plan was created by Kembish, everything should go well finally right?

C1 E139 The Stars Are Black And White
As the vote approaches, the Red Sands make preparations for the coming conflict. How far do they trust Kembish?

C1 E138 Clawsable Deniability
After regrouping, the party is exhausted but ready for the next adventure. It might be nice to stay in one place for a while.

C1 E137 I'm Dead, Serious
Future plans of political restructuring cause everyone to move quickly to keep that from happening. Hopefully they can move fast with their plans.

C1 E136 I Hate You
After all their non-planning, the party splits to cover more ground in the night. Freeing slaves isn't that hard. How many could there be?

C1 E135 The Less We Plan, The Better
The speed of the party's Tortle is questioned as he's chased by the local guard. Stealth and speed may not be on his side. It seems crashing a party is the ultimate crime.

C1 E134 It's Mr. Sheru
Now that the party understands the gravity of the situation of what the Netsk's plan is for the city, it's time to leave the ball with grace and dignity.

C1 E133 Be As Compromising As Possible
A secret meeting, clever disguises, and hidden magic. This ball could be just the thing that puts The Red Sands on the map! At least in their own minds.

C1 E132 Catnip Catnap
Rumors abound with more talk about what the vote could possibly be for. Curiosity may kill the tortle this time.

C1 E131 I Trained Her That Way
The plotting and scheming ramps up as The Red Sands target Githaus again. Secret meetings and important people make a fancy party that much more exciting!

C1 E130 Herbs And Spicy
The Red Sands take on the biggest players in the city at the Netsk Ball. Perception is key in more ways than one. Perhaps the Netsk's true intentions will finally be revealed.

C1 E129 And We Were Worried About Sheru
So much to plan! Maybe this time things will go according to it. It's finally time for the ball!

C1 E128 You Are Cordially Invited To No Longer Attend
Drinking is such a great way to forget the day's embarrassing moments. Once the nighttime drinking wears off, they devise a plan for the ball.

C1 E127 Three Altans Walk Into A Bar
Asar opens up old wounds with an old friend. Having a backup disguise comes in very handy for peasants. How are they going to make it out of this?

C1 E126 Suggestion
The fancy folk go investigate the Netsk palace to get to the heart of all the rumors. Calling it the lions den is an understatement.

C1 E125 Catch and Release
Altan and Kiejee make some headway at the money changers. They planned to steal and oh boy did they. Arden somehow pulls off a heist of his own.

C1 E124 The 124th Special
The cast asking pointed questions about their characters that may not end up being found out within the campaign.

C1 E123 Only The Lamp Remains - Halloween 1Shot P5
With the Dao temporarily out of commission. The room takes it's final breath and our group prepares for the inevitable return and hopefully demise of this lamp dwelling Dao.

C1 E122 It's The Final Countdao - Halloween 1Shot P4
The feisty tortles are back in action! They face off with a Gin and all the tricks without any of the treats. How rude!

C1 E121 20 Gold On The Tortle
Sheru really wants to fight after missing his chance in the last city. 1 vs 5 sounds fair, right?

C1 E120 Thieves and Renegades
Kiejee and Altan see what trouble they can stir up. They are definitely the most calm and sensible of the group, obviously. The nobles discover the deepest darkest desires of Sheru.

C1 E119 If You Can Make It Here You Can Make It Anywhere
The party splits up to take on their last day in Kushako before the ball. Some shopping and book reading makes a great time in the big city!

C1 E118 Heart of Agmodath
The group learns of a powerful magic item that is wanted by Devils and Demons. The theft attempts have been ramping up and it's not a good sign.

C1 E117 Three Dragonborn Walk Into a Bar
The Red Sands reconvenes and attempts to make sense of the information that was gathered. They get a surprise visitor with a legendary background.

C1 E116 A Walk Through Kushako
Rainer pretends successfully to be drunk. Altan and Kiejee decide to take on Githaus and you have to hear how it went.

C1 E115 Task Failed Successfully
Asar tries to tell the truth and it's a good thing they don't believe her. Her compatriots have a hard time getting the info they would like. Arden and Sheru don't fair much better.

C1 E114 Cat's Got Your Tongue
Kiejee and Altan show their skills in patience when trying to get info from a master weaver.

C1 E113 Waste of Time
Arden and Sheru speak to the eccentric Urin and then follow the dung beetles. They get some useful information surprisingly.

C1 E112 That Kind of Pot
Splitting up the party has never gone wrong in the history of parties. The pirates try to get as much info from some of the smaller guilds. The fancy people try to get info from the upper class.

C1 E111 Headcases, Pirates, and Fancy People
The Red Sands decide on a plan of action to get as much info they can from the local guilds. Is Rainer drunk enough to be successful? We'll find out!

C1 E110 Amber Eyes Looking Back
Altan has a surprise visitor. His abilities and where they come from are starting to be revealed.

C1 E109 Civilized
Our group has decided they need to get ready for the ball. Some require more work than others.

C1 E108 You Hide In A Bottle, It's Worked For Me
With the help of Altan, Kiejee gets some things off her chest to the newly revealed Arden. The group then gets ready for a ball!

C1 E107 It's My Skin
Arden reveals a lot about himself. Will the group be able to accept his true form?

C1 E106 True Colors
It seems this family the Red Sands have run into may have the same goals as our group. Maybe there can be trust. Especially when they tempt Asar with dressing up!

C1 E105 Would You Shut Up?
An uncertain trust is forced of Altan. Altan regails what he has been doing since he was on the run. Meanwhile our new friend is trying to understand why Asar trusts her current company.

C1 E104 Very Kinky, But I Respect Your Wishes
Altan is confronted with his past. Will this force the Red Sands into an unwanted "alliance" with a possibly nefarious and seemingly powerful family?

C1 E103 Rico, You Lied To Me!?
Arden and Sheru manage not to get into trouble or too lost. The rest of the group discuss what to do with the info they acquired.

C1 E102 It's Genaaaasi, Not Genesai
Kiejee gets dressed up! Much to her chagrin. But according to Asar it's a must for the higher society location they're trying to get info from.

C1 E101 Don't Cause Trouble
Our tenacious group uncovers a mystery wrapped in an enigma. Detective Sheru is on the case! Just after a trip to the College.
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C1 E100 Seph
We learn a lot more about Altan, if that is his real name. What other secrets are the party keeping from each other?
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C1 E99 Welcome to Kushako
The Red Sands arrive in the busy city of Kushako! Hopefully they don't stand out among this diverse place.
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C1 E98 Take It Into Consideration
Rainer discovers he's not the last of his family. Or is it a lie? He's going to drink on it.
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C1 E97 Not the Plan!
Sheru grew to large Sheru! But did it help? There is blood in the water.
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C1 E96 Sheru Has a Plan
The ship is attacked! Merrow, crocodiles and rapids oh my!
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C1 E95 The Riddling Sphinx
As the group gets their sea legs on the ship The Riddling Sphinx, they get to know the crew. Arden learns about pranks and other games he may not enjoy.
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C1 E94 My Jungle is Thicker Than Yours
Waiting for transportation doesn't sound like fun, but luckily the topic of is pizza a pancake is so stimulating.
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C1 E93 Dat Aasimar
A grave warning from a Heavenly Messenger, what could it mean?
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C1 E92 Ceremony of the Victor
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C1 E91 Victory - Battle Royale 1Shot P4
Waking from the dream, our friends may not be friends anymore. But someone did gain something real.
C1 E91 Victory - Battle Royale 1Shot P4 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E90 Somebody Kill Rainer - Battle Royale 1Shot P3
Running from smoke, fighting with friends, ... so much to do!
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C1 E89 But I'm Made of Fire - Battle Royale 1Shot P2
The battle rages on with a surprising first death.
C1 E89 But I'm Made of Fire - Battle Royale 1Shot P2 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E88 Welcome To The Arena - Battle Royale 1Shot P1
The Red Sands are swept up in a dream like battle to the "death". Who will be the victor to attain an item of power?
C1 E88 Welcome To The Arena - Battle Royale 1Shot P1 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E87 Snakes on a Tree - The Ritamarhi 1Shot P3
The crowning ceremony takes a venomous turn.
C1 E87 Snakes on a Tree - The Ritamarhi 1Shot P3 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E86 The Huntress - The Ritamarhi 1Shot P2
The hunt is on! Will Fern be allowed into the illustrious ranks of the mighty huntress?
C1 E86 The Huntress - The Ritamarhi 1Shot P2 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E85 Embrace the Darkness - The Ritamarhi 1Shot P1
This years testosterone-fueled young Pakigwa males fight in a battle for the females' affection.
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C1 E84 A Tiefling and Company
No good deed goes unpunished. Luckily with quick thinking the truth sets them free.
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C1 E83 He Died of Natural Causes
A battle in the forest ensues. When will everyone learn you don't ambush the Red Sands?
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C1 E82 Kudu Hunt
Early morning they rise and head out to the Kudu hunt. Hopefully everyone obeys the rules.
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C1 E81 Duels and Reunions
The magic users participate in a Mage Duel. Mossy is reunited with some of her crew after a long time away.
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C1 E80 Pancakes Are Best With Centaur Butter
Our illustrious cultists of Gilgamesh finally have pancakes for the first time. They also overhear a conversation about a Kudu hunting competition and sign up.
C1 E80 Pancakes Are Best With Centaur Butter (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E79 The Stork Talk
After becoming members of the Orun Izorm the party takes a rest and discuss different species family organizations.
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C1 E78 The Orun Izorm
The Red Sands caught the attention of a secret organization. Hopefully they like what they see.
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C1 E77 Noabilities
Where did Arden go? Wait, free alcohol! Party time!
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C1 E76 Menda the Beetle
Our friends split up a little to enjoy the festival. Sheru competes in a story competition. Festivals are great for trying to make money off of crowds.
C1 E76 Menda the Beetle (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E75 It's The Most Wild Magical Time Of The Year - Christmas 1Shot P3
A magical ice castle with an interesting master, maybe he just needs a friend.
C1 E75 It's The Most Wild Magical Time Of The Year - Christmas 1Shot P3 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E74 Slashing Through The Snow - Chritsmas 1Shot P2
A sudden group of trees! A winter landscape in a desert? Just a normal day for the Undigen Herd.
C1 E74 Slashing Through The Snow - Chritsmas 1Shot P2 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E73 Tavern Fever - Christmas 1Shot P1
A group of odd adventurers get stuck in a sandstorm with nothing to do. It's probably not a good sign when the desert gets really cold.
C1 E73 Tavern Fever - Christmas 1Shot P1 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E72 The Red Sands
Rainer opens up thanks to a bargain with Sheru. The group learns the extent of their new powers.
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C1 E71 You're a Hairy Wizard
Our friends are saved by a magical being and learn some new tricks.
C1 E71 You're a Hairy Wizard (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E70 Icky Inky Ichor
Water can give life and take it away. A new shadowy world has taken Kiejee. So many mysteries. So little time.
C1 E70 Icky Inky Ichor (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E69 Nice
Apologies all around. Apology not accepted.
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C1 E68 Skeletons in the Closet
Our Illustrious Invisikitty, patent pending, searches for anything out of the ordinary. How bad could a locked door on a welcoming magical island really be?
C1 E68 Skeletons in the Closet (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E67 Arden's Backstory
The most exciting thing happens in this episode!!! What's the most exciting thing that can happen in a library?
C1 E67 Arden's Backstory (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E66 Choke Me Out if You Have To
Who knew that reading could be so engaging? Sometimes you just need to hurt your friends to help them.
C1 E66 Choke Me Out if You Have To (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E65 I Didn't Know You Could Read
The great library of the island entrances our members, a little too much maybe.
C1 E65 I Didn't Know You Could Read (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E64 Entering Karatu Calipha
They make it to the island only to find that Sheru's wisdom has left him and Arden's too excited to think.
C1 E64 Entering Karatu Calipha (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E63 That's Factually Inaccurate
Our friends propagate a plan to go to the island Karatu Calipha for Za and see what they can find.
C1 E63 That's Factually Inaccurate (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E62 I'll Try Anything Once But Death
Making a deal with the devil is never a good idea; until it is.
C1 E62 I'll Try Anything Once But Death (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E61 Of No Consequence
After the excitement dies out Asar is approached by a mysterious figure. Since Arden and Sheru are now under scrutiny the party splits up.
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C1 E60 Gilgamesh, God Of Pancakes
The plan goes off without a hitch like always. Kiejee's friends will be freed in no time!
C1 E60 Gilgamesh, God Of Pancakes (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E59 The Power Of Friendship
Is Kiejee going to escape? Maybe the power of friendship will help.
C1 E59 The Power Of Friendship (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E58 Invisikitty
The search is on for any info about the arena that may help their coming battle.
C1 E58 Invisikitty (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E57 What Are We Doing?
An invisible Mossy and a disguised crew makes an interesting combination.
C1 E57 What Are We Doing? (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E56 What Do You Do with a Drunken Rainer?
Arden opens up to Sheru a little, and we learn a lot more about Rainer.
C1 E56 What Do You Do with a Drunken Rainer? (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E55 I Despise This Conundrum
Our heroes challenge every brain cell available to come up with a plan that will help them overcome the next day's challenge of the arena.
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C1 E54 Come To Me Vision! - Halloween 1Shot P3
The aging tortles continue to act without thought and everything works perfectly.
C1 E54 Come To Me Vision! - Halloween 1Shot P3 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E53 Smashing Pumpkins - Halloween 1Shot P2
Our Tortle party continues through the scary lamp when pumpkins attack!
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C1 E52 Don't Touch The Lamp - Halloween 1Shot P1
A Creep of Tortles, Meikii, Um, Hikozu, Baka, and Makorash, find themselves in the middle of a supernatural storm which leads them to a book shop where the party seems to be just getting started.
C1 E52 Don't Touch The Lamp - Halloween 1Shot P1 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E51 Congrats! You're a Gladiator
Sheru, Altan and an unexpecting Asar sign up for a daring fight in the gladiator arena. Sheru is very excited!
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C1 E50 Common Cents
What do you do when there are shops around? Our adventurers decide to go shopping weirdly enough.
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C1 E49 That's The Way We Found Him
When traveling to a new place you need tact and a soft countenance. Our group has neither so everything goes wonderfully!
C1 E49 That's The Way We Found Him (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E48 Wild Magic Tastes Like Strawberries
Sometimes luck outweighs skill.
C1 E48 Wild Magic Tastes Like Strawberries (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E47 We Don't Eat Friends
After setting things straight with their Gnome companion, some of our adventurers show how easy it is to be brave when you're unaware of the dangers around you.
C1 E47 We Don't Eat Friends (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E46 Recreational Paralysis
The party finds new uses for fish boogers.
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C1 E45 I've Got You Right Where I Want You
They found the fish! Oh no...they found the fish.
C1 E45 I've Got You Right Where I Want You (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E44 I'm Sorry I Gave You An Existential Crisis
After surviving Sheru's glares our party continues to search for a giant fish and its mucus.
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C1 E43 Would You Eat a Tortle?
Sheru confronts Rainer about eating the bullywug and Arden about his magical items. What will take out our party first? The bullywugs or Sheru's judgement?
C1 E43 Would You Eat a Tortle? (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E42 It's Boring and It's Not Frog
If fire weren't enough of an ordeal, now they must deal with the consequences of Sheru's friendliness...
C1 E42 It's Boring and It's Not Frog (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E41 I Check My Meat
In order to grow, sometimes you have to go through fire. Sometimes quite literally.
C1 E41 I Check My Meat (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E40 In This World, Papyrus Makes Paper
With their new Gnome friend in tow our heroes find themselves in a "hot" situation.
C1 E40 In This World, Papyrus Makes Paper (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E39 We Only Kill The Bad People
Gnomish meetings and fish finding missions. Just a normal day for our friends.
C1 E39 We Only Kill The Bad People (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E38 Cross That Off My List Of Good Ideas
Our adventurous party travels past the desert into grassland discovering smoke and a stranger. They learn that Altan is the best at greeting new people.
C1 E38 Cross That Off My List Of Good Ideas (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E37 The Dagger Talk
As the group prepares for a long journey through the desert, they learn about demon curses and the ways of magic daggers.
C1 E37 The Dagger Talk (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E36 Eleven Dwarven Hearbs and Spices
C1 E36 Eleven Dwarven Hearbs and Spices (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E35 Til Death Do Us Part
The oasis holds many treasures, who knew they'd find love?
C1 E35 Til Death Do Us Part (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E34 Bartender, I'm Ready!
Rainer uses the trusted liquid therapy to resolve overwhelming feelings while the rest of the party gets ready for the day.
C1 E34 Bartender, I'm Ready! (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E33 Fond Farewells And Bitter Truths
It's never easy to say goodbye, but it is a gift to be able to say it.
C1 E33 Fond Farewells And Bitter Truths (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E32 That's My Administrative Fee
Treasures and Secrets abound in the ruins. What dark future awaits our adventurers?
C1 E32 That's My Administrative Fee (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E31 I'm Not Gonna Touch It, That's Gross!
Rainer shares his vision with the others, and the party begins to search the ruins of the long lost temple of Juanabii.
C1 E31 I'm Not Gonna Touch It, That's Gross!(c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E30 It's a Bargoblian!
C1 E30 It's a Bargoblian! (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E29 Oh Gnoll!
C1 E29 Oh Gnoll! (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E28 Everything's Going Dark!
C1 E28 Everything's Going Dark! (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E27 What is it Like to Die?
After a successful battle the adventurers search the dig site for clues regarding their missing friends. The hunt continues!
C1 E27 What is it Like to Die? (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E26 Anyone Need a Spear?
The search continues for missing friends. What dangers await our heroes?
C1 E26 Anyone Need a Spear? (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E25 I am NOT a Cleric!
Mysteries revealed and new questions arise as our adventurers continue searching for missing friends.
C1 E25 I am NOT a Cleric! (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E24 Insight Check
As the weight of recent events troubles our adventurers minds some take solace in their new companion, new abilities, and new adventures.
C1 E24 Insight Check (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E23 It's Just Sand!
Our adventurers have "barrels" of fun seeking to escape the mine without being captured.
C1 E23 It's Just Sand! (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E22 A Lifetime of Favors
With Tristan in tow our adventurers make their escape. It goes about as well as you would expect.
C1 E22 A Lifetime of Favors (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E21 Let's Dance, Shall We?
After receiving new gifts from his patron, Altan, Keiji, and Asar make their way to Kraynik's Dungeon in search of Tristan.
C1 E21 Let's Dance, Shall We? (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E20 Commit To The Bit
After dazzling their way into an audience with Kraynik Kien, the party must keep their cool under pressure
C1 E20 Commit To The Bit (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E19 You Call That A Plan?
The intrepid adventurers look for a way into the Warden's tower. They just need a plan.
C1 E19 You Call That A Plan? (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E18 When Push Comes To Shove 1Shot P3
The first wave of attackers have been defeated, but now Captain Stoneclaw is in need of aid.
C1 E18 When Push Comes To Shove 1Shot P3 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E17 Instead Of Words, I'll Use Swerds! 1Shot P2
With the Sandstorm's Revenge boarded, the crew must fight to protect the ship and repel enemy sailors.
C1 E17 Instead Of Words, I'll Use Swerds! 1Shot P2 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E16 Welcome To The Sandstorm's Revenge 1Shot P1
A three-part one-shot while Devin is out! Meet the crew of the Sandstorm's Revenge while they prepare to set sail from Korlumkolu, along the Mwansibi coast in western Seilix. Sea shanties and rival pirates abound!
C1 E16 Welcome To The Sandstorm's Revenge 1Shot P1 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E15 I Want To Be Entertaining
After being granted lodging for the evening, the adventurers plot their next moves to find Tristan.
C1 E15 I Want To Be Entertaining (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E14 I've Got A Bag Of Sand
While looking for information on Tristan's whereabouts, the party finds company in the lowest places
C1 E14 I've Got A Bag Of Sand (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E13 Knots, Whips, and Leather
The party arrives in Zumaji and realize completing Keiji's mission may be harder than they think.
C1 E13 Knots, Whips, and Leather (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E12 How Do You Know If You're Evil?
The party deals with the aftermath of their battle, and some wrestle with the repercussions of their actions.
C1 E12 How Do You Know If You're Evil? (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E11 In The Dark Of The Night...
After being ambushed, some are more prepared for battle than others.
C1 E11 In The Dark Of The Night...(c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E10 Watching, Listening or Whatever...
The party gets to know their traveling companions as they make their way along the Zumaji road toward the mines.
C1 E10 Watching, Listening or Whatever...(c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E9 All Aboard The Cargo Beetle!
After getting information on a missing archeologist that Vatheh Shaon was searching for, the party makes their way back out to the Zumaji road, hoping to find wherever Vatheh may be. They connect with a merchant caravan and agree to aid in its defense while travelling along the road.
C1 E9 All Aboard The Cargo Beetle! (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E8 Destinies Intertwined
After finishing their trades at Gwakuda Remedies, the party makes their way to the Shaon Smithy. In route, fake names are discussed and developed. Rainer discusses the disappearance of Vatheh with Tondoth Shaon.
C1 E8 Destinies Intertwined (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E7 Vial Acts
The adventurers return to Gwakuda Remedies to discuss the delivery of the scorpion pieces and Tirianga Mgari, a rare herbal flower that the party gathered for Sandaud Debodi. Arden works his charm to secure future discounts. Sheru goes looking for treasures and finds more than he expects.
C1 E7 Vial Acts (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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C1 E6 Avoid the Pointy End
After getting into position, the adventurers surprise their venomous foe. They learn that luck cannot stop all stings but it can sometimes save you from the dangers of the Zumaji Road.
C1 E6 Avoid the Pointy End (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by RollFare LLC, all rights reserved.
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C1 E5 I am a 'Cleric'
The newly acquainted adventurers embark on their first journey together to find some ingredients for Sandaud, an herbalist at the Pumaango Oasis. Careless displays of magic occur along the road. A dangerous encounter is prepared for.
C1 E5 I am a 'Cleric' (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC.; The "RollFare Logo" (c) 2021 by RollFare LLC, all rights reserved.
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C1 E4 Yeet & Greet
An errand of mischief & revenge is embarked on by Altan and Rainer at the temple of Uzeumaar. The adventurers get to know one another better and test out their powers.
C1 E4 Yeet & Greet (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC.; The "RollFare Logo" (c) 2021 by RollFare LLC, all rights reserved.
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C1 E3 Intros and Fast Friends Pt 3
Rainer, Asar, and Altan continue to search for a cure for Tondoth Shaon and hope that the local herbalist might be able to assist. The adventurers discuss the events of the day and consider working together. Plots of mischief are laid for Uzeumaar’s acolytes.
C1 E3 Intros and Fast Friends Pt 3 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by RollFare LLC, all rights reserved.
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C1 E2 Intros and Fast Friends Pt 2
As Rainer, Asar, and Altan travel through the Pumaango Oasis they discover an old friend who has fallen ill. They embark on an errand to find him help for his condition and hope a cleric of Uzeumaar will be able to help. Keiji, Arden, and Sheru exchange stories.
C1 E2 Intros and Fast Friends Pt 2 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by RollFare LLC, all rights reserved.
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C1 E1 Intros and Fast Friends Pt 1
Within the scorching desert and burning sands of Seilix, a new party of adventurers come together within the Zumaji Inn. Drawn to this region for various reasons, each member has discovered the harsh deserts of Central Seilix require “friends” to survive.
C1 E1 Intros and Fast Friends Pt 1 (c) and (p) 2021 by RollFare LLC; Produced, recorded, mixed and mastered by S. F. Shields @ RollFare LLC; The "RollFare Logo" (c) 2021 by Roll Fare LLC, all rights reserved.
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