By Micah-Shalom Kesselman
Talk to us in Discord! discord.gg/FADvmMYTcw
Table/flip/Nov 01, 2022
Episode 3-2: Writers' Table Talk with Guillaume Tardif
We talk to Guillaume Tardif about the writing, development, and setting of Inquisition. Guillaume also gives us a ton of information on the coming second version of Inquisition which he is currently developing. As usual, this meanders a good bit but includes a lot of great discussion about writing a product in English as a second language, tools that could be helpful for anyone producing written content for really anything at all, and a lot more.
Inquisition is available on DriveThruRPG at https://www.drivethrurpg.com/product/284410/Inquisition-Genesys-Medieval-Dark-Fantasy-Setting
This episode is an experiment with a different editing workflow. It is much faster to produce this way, but it also results in a final episode that sounds rawer than other more tedious workflows. Give us your feedback on whether this trade-off is worth it via our Discord!
Additionally, the At the Table segment will be published after this--editing is just running into continuous delays due to life events. After that, though, Table/flip/ will be going on an inter-season break until February to give us some breathing time for our respective holiday seasons (and year's close for work). We will continue recording through most of the break, so expect a much more consistent release schedule in season 2!
Episode 3-0: Setting the Table for Inquisition
We discuss the Inquisition setting, by Guillaume Tardif, and our characters for the subsequent community play! Inquisition is a dark fantasy setting available on the Foundry. We also talk about how jealous we are of Vin Diesel and how he lives his life.
This is the first session 0 that uses the new titling scheme--expect to see it consistently as we go forward ("Episode x-0: Setting the Table for X"). While these recorded episodes are being published, we'll occasionally do a d20Radio Network spotlight here in the show notes. This episode's spotlight goes to Me and Steve Talk RPGs, which covers a ton of ground across many different RPGs. One of my favorite TTRPG podcast episodes is one of their episodes, where they discuss characterization of NPCs and tie in wrestling. It's a fantastic episode and is one I often think back on when trying to figure out how to characterize adversaries in our community plays.
* We mistakenly said that Starcana was not part of the initial wave of Foundry releases--this is incorrect. The initial wave of settings that came out with the launch of the Foundry includes Familiar, Inquisition, Starcana, and Something Strange.
Episode 2-2: Writers Table Talk with Chris Witt
Micah is running solo in this Writers' Table Talk as Chris Witt chats a bit about his Familiar setting as well as about producing content for the Foundry in general.
As of this episode, Table/flip/ is a part of the d20Radio network of podcasts! This also marks a new release schedule for the podcast. From now on, we will publish on alternating Tuesdays off of this Tuesday.
Episode 2-1: Familiar AP
A group of familiars are on the hunt for their missing familiar friend. Without the guidance of their masters, it is sure to be a treacherous investigation. They must deal with some rude fowl before checking in on their friend's last known location. From there, a trail of clues leads them to an encounter that just might be a bit too much for our diminutive animal protagonists to overcome on their own....
Although one of the PCs in this AP has access to primal magic for healing as a relatively low XP character, it typically requires a quite advanced character to gain access to primal or divine magics in the setting, and thus the heal spell. Moreover, we made a mistake in having familiars not inherently understand masters, though it worked out in the adventure--in the setting RAW, familiars can indeed understand masters even though they cannot be understood by masters without the use of magic.
Run by ANBR
Continent by ANBR
Helix by Break of Reality
Star by Break of Reality
Spirit of the World by Anthony Vega
Skywarriors by Tilman Sillescu
Turkish March (Mozart) by Ohad Ben Ari
8 Bit Victory Fanfare Melody by Adam Pietruszko
Birds Of Prey Crow Calling Single Caw by Selkor Studio
Teen Spirit Male - Snapping Multiple Fingers At Once, Repetitive by Borrtex
Real Voices - Male Lifting Heavy Object, Straining by EVG Sound FX
Farm Life Group Of Geese Cackling Together by Beison
Farm Life Many Geese Honking Hissing In A Paddock by Beison
Frog Ribbit Singular by Db Studios
Odds and Ends - Food Cupboard Rummaging by Glitchedtones
Jungle And Rainforest Geese Calling Honking by Front Row Sfx By Pole Position
Jurassic Sounds Wings Flapping Soaring by Samantha Schellenberg
Living Single Crow Short Cawing by Articulated Sounds
Door, wood, balcony, open, slam by Lukas Tvrdon
Hands - High Five, Three Versions by Martin Scaglia
Practical Magic Smoke Puff by Cristian Lucchetta
Timber Footsteps Hopping Both Feet Barefoot by Tovusound
Young Reactions Girl Gasping Long by Vadi Sound
Electric Ooze Spell
Flame Wave SFX
Magma Pool Eruption
RPG - D&D Ambiences Vol. 4 - 48 Windy Autumn Day
Void Spell 1
CHARACTER AND ADVERSARY SHEETS
Mean Geese: https://app.rpgsessions.com/char/nds/62b115a46616a789b6963f5d
Episode 2-0: Familiar Session 0
We discuss the Familiar setting, by Chris Witt, and prepare a set of pregen characters for this sequence's Actual Play session. Micah says "Kids on Bikes" a whole lot, Lindsay incorrectly asserts that snakes are cute, and Tyler informs us that New Hampshire is full of flies.
Familiar can be found on DriveThruRPG at https://www.drivethrurpg.com/product/284397/Familiar-Setting-Sourcebook
Episode 1-2: Writers' Table Talk with Sam Gregor-Stewart
Sam Gregor-Stewart, head of EDGE Studio and co-author on Shadow of the Beanstalk, joins Micah and Tyler to discuss the writing of Shadow of the Beanstalk and working in the Android setting.
Shadow of the Beanstalk can be found at various outlets, including DriveThruRPG at https://www.drivethrurpg.com/product/266756/Shadow-of-the-Beanstalk
The FFG Live Play mentioned in the discussion can be found at the following links (in sequence):https://www.youtube.com/watch?v=59GTqyGjMNo https://www.youtube.com/watch?v=Cml9RSY1pSs https://www.youtube.com/watch?v=BG078luuF50 https://www.youtube.com/watch?v=bTWitlGii4c https://www.youtube.com/watch?v=cA-VLfhAJ9c https://www.youtube.com/watch?v=sWTpOa4um3E
Episode 1-1: Shadow of the Beanstalk
An unlikely trio try to make their way upstalk and on to Heinlein; however, they find themselves pulled into a secret from deep within Haas-Bioroid's R&D. Meanwhile, a Haas-Bioroid SysOp finds his task of tracking down a rogue bioroid may be more than he initially bargained for.
This is our very first actual episode of Table/flip/ and it is certainly a doozy! Speaker sound quality got a little messed up and also didn't really hit the level of clean-up that I'd have liked, but expect that to improve in future episodes.
Also, I forgot to mix in the introduction of 4lyx's player, and podcast cohost, Tyler. 4lyx is a hacker and special SysOps for Haas-Bioroid.
Drone Production Element Imaging Atonal Steady Constant Heavy Rumble 02
Drone Production Element Imaging Tonal Deep Ethereal Powerful Bass 01
Emergency Elevator Open Door With Key Maximum Security 01
Foley Metal Drag And Scrape 01
Household Entertainment Center Sliding Door Open 01
Industry Tool Torch Weld 01
Production Element Title Transition Distortion Electronic 07
Production Element Title Transition Sweep Drone 02
Science Fiction Sci-Fi Torch Weld 01
20 25 People Murmuring In Auditorium - Gain Walkers
Cinematic Darkness Sci Fi Emergency Alarm Texture Deep Hits Gassy Release - Sampletraxx
Cyber Weapons Sci Fi Machine Gun Rapid Burst Of Fire - Sound Response
Cyberpunk Texture Cargo Spaceship Takeoff - Unrealsfx
Electricity Fast Flash Charge And Burst Impact - Boom Library
Electrostatic Low Glitchy Whoosh - Alberto Sueri
Foleys Stuff Falling Crash Debris - Db Studios
Inversion Reverse Particles Time Flow Atmosphere - Adam Pietruszko
Mechanized Elevator Door Opening - Soundbits
Old Beetle Car Trying To Open Locked Side Door Exterior - Mad Robot Sound Lab
Public America Bar Crowd Walla After Work - Articulated Sounds
Rising Tension Warm Mysterious Glow Evolving Tonal - Phil Michalski
Sci Fi Tech Big Hydraulic Door Open Reverberant Motion - Phil Michalski
Tbilisi Airport Terminal Pa Announcement Call For Boarding Names - Rei Elbaz
Tinnitus G Tone Ringing Glitchy - Artlist Original
Vibrant Transitions Big Gust Of Wind Whoosh Right To Left - Andy Rapaporte
Bending Reality Spell
Electric Ooze Spell
Michaël Ghelfi - Sci-Fi Ambiences Vol. 1 - 17 Inside the AI
Michaël Ghelfi - Sci-Fi Ambiences Vol. 1 - 18 Space
Michaël Ghelfi - Sci-Fi Ambiences Vol. 1 - 19 Volcanic Planet
Outpost Sisyphus - Ops Tower (Room Tone) - Short Loops Patreon Exclusive
Void Spell 1
CHARACTER AND ADVERSARY SHEETS
Micki Snead: https://app.rpgsessions.com/char/nds/62537bd1c6e2ae3dc0bc0ebf
Rend 6N79H2: https://app.rpgsessions.com/char/nds/62544f8e0043db6ef4c493c3
Rin Sufukai: https://app.rpgsessions.com/char/nds/6259bd59a7016a66b4e60198
Haas-Bioroid Loss Prevention Agent: https://app.rpgsessions.com/char/nds/62580e4aa4bad4c64efc10c3
Private Military Contractor: https://app.rpgsessions.com/char/nds/62580d86a4bad4c64efc1053
SEA Yellow Jacket: https://app.rpgsessions.com/char/nds/6257fb5f759de7e5d2f34a08
Episode 0: Preview Trailer
In this episode, I introduce myself and the podcast to audiences, and give a short explanation for the podcast format as we explore the settings available for Genesys.
Intro and Outro music is Best of Luck, by Katrina Stone.
Other music: None.
Ambient sounds and/or effects: None.