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The Red Tunic Podcast

The Red Tunic Podcast

By Link

Now also available on Youtube!

Nostalgia can be a very powerful thing; It can bring back strong memories that transport us to a happier and better time. I aim to speak to anyone and everyone about their nostalgia to best defend from burning out and try to capture the magic that can bring such joy by talking to anyone and everyone about what they love about video games.

So join me as I talk to those related to the industry for conversations about their favorite games, how they got into the industry, and other positive topics and questions related to the industry!
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Episode 33 - Conversation with Chandana Ekanayake - Co-founder and creative director of Outerloop Games; makers of Falcon Age and Thirsty Suitors

The Red Tunic PodcastApr 11, 2022

00:00
01:04:15
Episode 068 - Conversation with 3D Character Artist Rui-Rou Teo
Sep 18, 202359:01
Episode 067 - Conversation with Game Designer Vitor Malcher
Aug 28, 202301:19:10
Episode 066 - Conversation with game developer Rami Ismail
Aug 14, 202359:43
Episode 065 - Conversation with Sound Designer Ben Reichstein
Jul 31, 202301:11:14
Episode 64 - Conversation with Bruno Briseno, Artist and Animator
Jul 17, 202301:21:38
Episode 063 - Conversation with Sam Prebble, Maker of Turbo Overkill
Jul 03, 202301:07:29
Episode 62 - Conversation with Roth Cardona, Technical Director at Vaporware Limited
Jun 19, 202301:29:14
Episode 61 - A conversation with Philip Tibitoski; Co-Founder & President at Young Horses
Jun 05, 202359:42
Episode 60 - Conversation with Frederik Strom. Developer of Combustion
May 22, 202301:31:03
Episode 59 - Conversation with Ty Brannan, marketing assistant 3D Realms & Slipgate Ironworks, Producer Call of Saregnar, Stellar Valkyrie, Event Coordinator Realms Deep
May 08, 202301:31:13
Episode 58 - Conversation with Ace, currently developing Aikode.
Apr 24, 202301:29:45
Episode 57 - Conversation with Pedro Guerra, creative director at Knight Shift Games, currently working on Elsie
Apr 10, 202301:17:04
Episode 56 - Conversation with Dante Douglas, Creative Advisor at Riot games
Mar 27, 202301:34:13
Episode 55 - Conversation with Rittz, currently working on Electrokinetic
Mar 13, 202301:49:01
Episode 054 - Conversation with Nix, currently making Silent Santicado
Feb 13, 202301:07:27
Episode 053 - Conversation with Riv, currently making Pepper Grinder.
Jan 30, 202301:11:06
Episode 052 - Conversation with Michael Long, CEO of Foolish Mortals
Jan 16, 202346:15
Episode 051 - Conversation with Scott Slucher and Connor Quinn, from MegaWobble Games, creator of Lil Gator Game
Jan 02, 202301:47:60
Episode 050 - Conversation with Zahid Ali Jeelani; Combat Designer at Ninja Theory and solo developer of ENENRA
Dec 12, 202201:08:34
Episode 049 - Conversation with Dana Nightingale, Campaign Director at Arkane Lyon
Nov 28, 202201:32:16
Episode 048 - Conversation with Dave Oshry, runner of New Blood Interactive

Episode 048 - Conversation with Dave Oshry, runner of New Blood Interactive

Today I speak with Dave Oshry, runner of New Blood Interactive, publishers of titles such as Dusk, Gloomwood, Amid Evil, Ultrakill, and newly released Faith The Unholy Trinity.

0:00 Intro

3:30 The New Blood advertising approach

7:00 How Dave got into the industry

13:30 Beginning of the Boomer Shooter era

18:00 Words of wisdom

21:15 Talking Zelda LttP as favorite game

27:30 What makes gaming enjoyable

29:00 Platinuming Elden Ring

30:30 The kind of game Dave would love to make

33:30 The future of immersive sims

39:45 Hobbies outside of games

41:00 Wrap up

Check out Dave on Twitter at https://twitter.com/DaveOshry

Check out the New Blood Steam page via www.wehate.money or directly at https://store.steampowered.com/publisher/NewBlood/list/32813

Check out Faith The Unholy Trinity on Steam https://store.steampowered.com/app/1179080/FAITH_The_Unholy_Trinity/, GoG https://www.gog.com/en/game/faith_the_unholy_trinity, or Itch.IO https://new-blood.itch.io/faith-the-unholy-trinity

Check out Gloomwood on Steam https://store.steampowered.com/app/1150760/Gloomwood/

Check out Dusk, ahead of Dusk HD, on Steam at https://store.steampowered.com/app/519860/DUSK/

Check out Amid Evil, ahead of Amid Evil VR, on Steam https://store.steampowered.com/app/673130/AMID_EVIL/ and the Amid Evil DLC on The Black Labryinth on Steam at https://store.steampowered.com/app/1852860/AMID_EVIL__The_Black_Labyrinth/

Check out Fallen Aces on Steam at https://store.steampowered.com/app/1411910/Fallen_Aces/

Check out ULTRAKILL on Steam at https://store.steampowered.com/app/1229490/ULTRAKILL/

Wishlist Rise of the Triad: Ludicrous Edition on Steam at https://store.steampowered.com/app/1421490/Rise_of_the_Triad_Ludicrous_Edition/

Grab some New Blood merch at https://newbloodstore.com/

Check out New Blood fanart at NewBlood.Gallery

Nov 14, 202243:15
Episode 047 - Conversation with Zan, creator of Hedon Bloodrite
Oct 31, 202201:15:51
Episode 046 - Conversation with Tim, Blue Key Games
Oct 17, 202201:16:16
Episode 045 - Conversation with David Jalbert, creator of upcoming game Extraneum
Oct 03, 202201:14:45
Episode 44 - Conversation with Phil Giarrusso, Pixel Artist and Designer at Tako Boy Studios
Sep 19, 202252:25
Episode 43 - Conversation with Josh Sullivan, project lead at Awe Interactive and creators of Bullets per Minute
Sep 05, 202251:32
Episode 42 - Conversation with Trapp, programmer at Communion Games and currently making Iowa
Aug 22, 202201:14:40
Trailer 2: Electric Boogaloo

Trailer 2: Electric Boogaloo

Red Tunic Podcast Trailer  

Follow me on Twitter @ https://twitter.com/RedTunicPodcast

Episodes can be found at most podcast delivery services. 

Full list found at https://pod.link/TheRedTunicPodcast 

Music from the title track of Rhodes Deep by Ronald Jenkees, http://www.ronaldjenkees.com/

Aug 09, 202201:05
Episode 41 - Conversation with Thomas Altenburger, game director at Flying Oak Games, makers of Scourge Bringer and NeuroVoider
Aug 08, 202259:03
Episode 40 - Conversation with Stephen Frost, Head of Production at Digital Eclipse
Jul 25, 202201:31:54
Episode 39 - Conversation with Jason Mojica, part of the Prodeus team
Jul 11, 202201:02:35
Episode 38 - Conversation with Rubeki, creator of upcoming Lorn's Lure
Jun 27, 202201:01:48
Episode 37 - Conversation with David Bocek, Sr.Game Designer at Gravity Well, prev Apex Legends and Destiny 2
Jun 13, 202201:10:34
Episode 36 - Aaron Clark, co-founder Glovebox Games, creators of Beard Blade
May 23, 202201:04:58
Episode 35 - Conversation with Bruno Beaudoin, creator of Nightmare Reaper at Blazing Bit Games
May 09, 202258:37
Episode 34 - Conversation with Anton Hand, VR Dev at Rust LTD, creative lead of Hot Dogs, Horsehoes & Hand Grenades
Apr 25, 202201:04:26
Episode 33 - Conversation with Chandana Ekanayake - Co-founder and creative director of Outerloop Games; makers of Falcon Age and Thirsty Suitors

Episode 33 - Conversation with Chandana Ekanayake - Co-founder and creative director of Outerloop Games; makers of Falcon Age and Thirsty Suitors

In this episode I speak with Chandana Ekanayake; Co-Founder, studio and creator director of Outerloop Games and makers of Falcon Age and the upcoming Thirsty Suitors 

Start - 06:45 - Intro 

06:45 - 16:30 - Chandana talks about how he got into the industry via architecture digital renders/modelling and getting his start at Bethesda 

16:30 - 27:00 - Chandana talks about why Metroid and Legend of Zelda were his favorite games as a child, moving on to how the Lucasarts Full Throttle game inspired him to want to get into making games. We jump off of there while talking about other enjoyed games and genres. 

27:00 - 35:00 - We talk about what Chandana enjoys about games now. 

35:00 - 53:00 - We talk about what Chandana enjoys doing outside of playing/making video games. Coaching sports with his kids, wine tasting, and anime (We spend a lot of time talking about anime...) 

53:00 - End - We talk a little more about the upcoming game Thirsty Suitors prior to wrapping up 

Check Chandana out on Twitter at https://twitter.com/Ekanaut 

Check out Outerloop Games on Twitter at https://twitter.com/outerloopgames 

Check out Falcon Age on Steam at https://store.steampowered.com/app/1075080/Falcon_Age/ or via their site with more info on where you can purchase it at https://www.falconage.com/ 

Wishlist Thirsty Suitors on Steam at https://store.steampowered.com/app/1617220/Thirsty_Suitors/

Apr 11, 202201:04:15
Episode 32 - Conversation with David Szymanski, creator of Dusk, the upcoming Iron Lung as well as several other self published and developed games, contributor to Dread XP and upcoming Gloomwood

Episode 32 - Conversation with David Szymanski, creator of Dusk, the upcoming Iron Lung as well as several other self published and developed games, contributor to Dread XP and upcoming Gloomwood

Mar 28, 202201:06:43
Episode 31 - Conversation with Airdorf, DreadXP contributor, horror developer, and developer of FAITH
Mar 14, 202201:12:27
Episode 30 - Conversation with Henry Faber, founder and community manager of non-profit coworking space Gamma Space
Feb 28, 202201:21:08
Episode 29 - Conversation with Lu Nascimento, art-director and co founder at Bunnyhug
Feb 14, 202201:05:59
Episode 28 - Conversation with Zach Soares, artist for Moonglow Bay

Episode 28 - Conversation with Zach Soares, artist for Moonglow Bay

Jan 31, 202201:12:42
Episode 27 - Conversation with Akabaka, developer of Chromatose and Sucker For Love: First Date
Jan 17, 202201:07:48
Episode 26 - Conversation with Tom Forsyth, Chip designer and graphics coder
Jan 03, 202201:13:59
Episode 25 - Conversation with Dylan Gedig, Peglin Developer
Dec 06, 202101:11:45
Episode 24 - Conversation with Jason Smith, Cultic developer

Episode 24 - Conversation with Jason Smith, Cultic developer

In this episode I speak with Jason Smith, solo developer of the currently in-development retro-shooter Cultic. Being published by 3DRealms with a demo currently available on Steam.

Start - 7:00 - Introductions, and talking about Cultic and being published with 3D Realms

7:00 - 11:30 - We talk about Jason's childhood and playing violent video games as a child that, like most from the core Melennial group, definitely should not have been playing.

11:30 - 26:45 - We talk about how Jason got into development and making video games and advice he can share based on his experiences.

26:45 - 32:45 - We talk about Jason's two current favorite games

32:45 - 38:30 - We talk about Jason's favorite games when they were younger/their favorite games of all time

38:30 - 41:00 - We talk about what Jason's comfort games are and what makes them a comfort game

41:00 - 46:45 - We talk Minecraft

46:45 - 1:09:30 - We talk popular games that just didn't click with Jason

1:09:30 - 1:27:15 - We talk about hard games as a casual player and his game, Cultic.

1:27:15 - 1:46:00 - We discuss Jason's favorite trends in gaming, with a little bit of VR talk as well

1:46:00 - Wind down and closing

Follow Jason on Twitter to learn more about him and his game Cultic at https://twitter.com/JasozzGames

Checkout and wishlist the game on Steam at https://store.steampowered.com/app/1684930/CULTIC/

Checkout the Cultic publisher, 3D Realms, on Twitter at https://twitter.com/3DRealms

Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things

Nov 22, 202101:49:18
Episode 23 - Conversation with Joseph Gribbin, maker of Grapple Dog
Nov 08, 202101:16:48
Episode 22 - Conversation with Benjamin Rivers, co-owner of BancyCo
Oct 25, 202101:04:60
Episode 21 - Conversation with level designer Marc-Andre Hetu Reflector

Episode 21 - Conversation with level designer Marc-Andre Hetu Reflector

In this episode I speak with Marc-Andre Hetu, a level designer that has worked on many games, that has worked on Marvel Avengers as well as the upcoming Guardians of the Galaxy and is now currently for Reflector Studios out of Montreal

Start - 3:45 - Introductions

3:45 - 12:30 - I ask Marc-Andre to explain level design to me, and those that might not really fully understand it as well as his views on it, why he enjoys it, and what he aims to do with it.

12:30 - 16:30 - Marc-Andre talks about how he got into level design and working on games and advice he might be able to share based on his experiences

16:30 - 23:30 - We discuss Marc's favorite video game from when he was younger, and we spend some time discussing that game.

23:30 - 29:00 - I ask Marc if there is a more recent game he's played that has absolutely wow'd him for it's level design and what game that might be

29:00 - 31:15 - We talk about what makes gaming enjoyable to Marc

31:15 - 42:30 - We talk about Marc's favorite role playing game

37:45 - 37:45 - I ask Marc if there are any level design things he sees that he isn't a fan of and we discuss what those are and why he feels they aren't the greatest

42:30 - 47:45 - I ask Marc if there is any level design things he sees that he really enjoys and thinks works well

47:45 - 52:45 - I ask Marc what his comfort game is and what he can always play and feel good playing

52:45 - 56:45 - I turn the floor over to Marc and he shares some recommendations on how to find/pick some games and suggests people look into indie games

56:45 - End - Wrap up

You can see more of what Marc-Andre has worked on by viewing him on LinkedIn at https://www.linkedin.com/in/marc-andre-hetu-366a0915/

Learn more about Reflector by checking them out at https://www.reflectorentertainment.com/

Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things

Oct 11, 202157:37
Episode 20 - Conversation with indie game developer @GammaFoxTBG

Episode 20 - Conversation with indie game developer @GammaFoxTBG

In this episode I speak with indie game developer and constant Game Jam jammer GammeFoxTBG

Start - 4:00 - Introductions

4:00 - 13:00 - Gamma talks about the game jam scene and how he got into it as well as the games he has worked on and the approach to them

13:00 - 26:30 - We talk about Gamma's favourite game as a child and what it was about that game they enjoyed, transitioning into discussing playing games with friends and how they are enjoyed, and other games they enjoy while also having a love hate relationship with them.

26:30 - 36:00 - We talk about what makes games enjoyable to Gamma and shift into discussing the joy that can come from solving an open ended problem in games like Factorio

36:00 - 42:15 - We discuss what kind of games Gamma is enjoying currently and what he likes about Rogue-Likes

42:15 - 57:30 - We talk about the Game Jam scene and why they enjoys participating in them and why they feel they are important to look into

57:30 - End - Wrap up with some words of encouragement from Gamma

To learn more about Gamma, check out his twitter @GammaFoxTBG

To check out some of Gamma's games, check out his itch page gammafoxtbg.itch.io

Or alternatively you can check out their webpage for more information about them gammafoxtbg.com

Check out the below itch io links to learn more about Gamma's collaborators

struuuudel.itch.io

arkanpixel.itch.io

fer-i.itch.io

alejandrophz.itch.io

Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things

Sep 27, 202101:04:47